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93 Commits

Author SHA1 Message Date
Hördle Bot
28afaf598b Bump version to v0.1.4.6 2025-12-02 11:10:13 +01:00
Hördle Bot
8239753911 feat: Enhance Game component with extra puzzles feature
- Introduce requiredDailyKeys to track daily puzzle completion across genres.
- Implement logic to show an ExtraPuzzlesPopover when all daily puzzles are completed.
- Add localized messages for extra puzzles in both English and German.
- Update GenrePage and Home components to pass requiredDailyKeys to the Game component.
2025-12-02 10:59:22 +01:00
Hördle Bot
0bfcf0737e Bump version to v0.1.4.5 2025-12-02 10:00:42 +01:00
Hördle Bot
5409196008 fix: Update domain handling for sharing URLs
- Modify currentHost logic to always share "hördle.de" instead of the Punycode variant when applicable.
- Ensure compatibility with both hoerdle.de and hördle.de for improved user experience.
2025-12-02 09:40:15 +01:00
Hördle Bot
a59f6f747e chore: Bump version to 0.1.4.4 2025-12-02 01:51:43 +01:00
Hördle Bot
dc763c88a3 feat: Add device-specific isolation for player IDs
- Add device ID generation (unique per device, stored in localStorage)
- Extend player ID format to: {basePlayerId}:{deviceId}
- Enable cross-domain sync on same device while keeping devices isolated
- Update backend APIs to support new player ID format
- Maintain backward compatibility with legacy UUID format

This allows:
- Each device (Desktop, Android, iOS) to have separate game states
- Cross-domain sync still works on the same device (hoerdle.de ↔ hördle.de)
- Easier debugging with visible device ID in player identifier
2025-12-02 01:49:45 +01:00
Hördle Bot
1613bf0dda chore: Bump version to 0.1.4.3 2025-12-02 01:28:34 +01:00
Hördle Bot
b872e87b50 feat: Add -5 points penalty for track extension on wrong guesses
- Add -5 points penalty for track extension (unlock steps) on wrong guesses
- Wrong guess now costs -8 points total (-3 for wrong + -5 for extension)
- Skip remains at -5 points (no additional penalty)
- Update documentation (README.md, SCORING_OPTIONS.md)
- Add SCORING_OPTIONS.md with detailed scoring system analysis
2025-12-02 01:28:27 +01:00
Hördle Bot
87c1ee63ec feat: Add tooltip to star rating and support section updates
- Add tooltip to star rating component encouraging users to help curators
- Add curator application information to support section
- Add bug report email link to support section
- All changes localized (de/en)
2025-12-02 01:00:08 +01:00
Hördle Bot
8c57e938e8 chore: Bump version to 0.1.4.2 2025-12-01 23:59:22 +01:00
Hördle Bot
9eb07ee8d5 refactor: Ensure genreKey is always recomputed before use
- Recompute genreKey inside useEffect and save functions to ensure current values
- Prevents potential closure issues with stale genreKey values
- Improves code quality and prevents future bugs
2025-12-01 23:58:11 +01:00
Hördle Bot
3eb6c7f5cf chore: Remove privacy legal advice disclaimer from about page
- Remove privacyNoLegalAdvice text from about page
- Remove privacyNoLegalAdvice from German and English translations
2025-12-01 22:12:49 +01:00
Hördle Bot
2846afb6f7 feat: Remove localStorage for game states and implement cross-domain player ID sync
- Remove localStorage for game states and statistics (backend only)
- Add API route to suggest player ID based on recently updated states
- Add async player ID lookup that finds existing IDs across domains
- When visiting a new domain, automatically find and use existing player ID
- Enables cross-domain synchronization between hoerdle.de and hördle.de
2025-12-01 20:37:47 +01:00
Hördle Bot
27fa689b18 fix: Prevent replaying already solved puzzles across domains
- Add checks in handleGuess, handleSkip, and handleGiveUp to prevent actions on solved/failed puzzles
- Add protection in addGuess to prevent adding guesses to solved puzzles
- Fix and simplify backend state loading logic
- Ensure solved puzzles cannot be replayed when switching domains
2025-12-01 20:22:28 +01:00
Hördle Bot
61846a6982 feat: Add backend storage for cross-domain player state synchronization
- Add PlayerState model to database schema for storing game states
- Create player identifier system (UUID-based) for cross-domain sync
- Implement API endpoints for loading/saving player states
- Refactor gameState hook to use backend storage with localStorage fallback
- Support synchronization between hoerdle.de and hördle.de
- Migration automatically runs on Docker container start
2025-12-01 20:09:54 +01:00
Hördle Bot
bba6b9ef31 fix: Use current domain in share URL instead of static config.domain
- Share URL now uses window.location.hostname to support both hoerdle.de and hördle.de
- Protocol is automatically detected from window.location.protocol
- Fixes issue where share URL always used hoerdle.de even when accessed via hördle.de
2025-12-01 19:53:26 +01:00
Hördle Bot
a8867ac42e feat: Add dynamic Open Graph image generation with correct aspect ratio
- Create /api/og-image endpoint that generates SVG with 1.91:1 ratio (1200x630px)
- Prevents logo cropping on Facebook and Twitter
- Uses safe padding (150px) to ensure content is never cut off
- Update default OG image to use dynamic endpoint
- Add SEO testing documentation
2025-12-01 19:44:48 +01:00
Hördle Bot
9006b208af chore: Bump version to v0.1.4.1 2025-12-01 19:31:00 +01:00
Hördle Bot
20c8ad7eaf feat: Add comprehensive SEO implementation
- Add robots.txt with admin/API blocking
- Add dynamic sitemap.xml with static pages and genre pages
- Implement full meta tags (Open Graph, Twitter Cards, Canonical, Alternates)
- Add SEO helper functions for domain detection and URL generation
- Add generateMetadata to all pages (homepage, about, genre, special)
- Support automatic domain detection for hoerdle.de and hördle.de
- Add SEO configuration to lib/config.ts
2025-12-01 19:28:43 +01:00
Hördle Bot
03129a5611 Remove imprint disclaimer from About page and localization files for German and English. 2025-12-01 19:13:33 +01:00
Hördle Bot
fd8f4adcc0 Bump version to 0.1.4 2025-12-01 18:51:31 +01:00
Hördle Bot
23997ccc3a Refactor: Plausible-Konfiguration - automatisches Domain-Tracking und NEXT_PUBLIC_PLAUSIBLE_DOMAIN entfernt
- Domain wird automatisch aus Request-Header erkannt (hoerdle.de / hördle.de)
- NEXT_PUBLIC_PLAUSIBLE_DOMAIN komplett entfernt (nicht mehr benötigt)
- CSP in proxy.ts konfigurierbar gemacht
- twitterHandle entfernt (wurde nicht verwendet)
- Dokumentation aktualisiert
2025-12-01 18:51:15 +01:00
Hördle Bot
85bdbf795c Refactor: Plausible-Konfiguration aktualisiert und twitterHandle entfernt
- Defaults auf neue Domains aktualisiert (hoerdle.de statt hoerdle.elpatron.me)
- CSP in proxy.ts konfigurierbar gemacht (liest Plausible-URL aus Umgebungsvariablen)
- twitterHandle entfernt (wurde nirgendwo verwendet)
- Dokumentation aktualisiert
2025-12-01 18:29:09 +01:00
Hördle Bot
ac0bb02ba0 Bump version to 0.1.3 2025-12-01 18:18:17 +01:00
Hördle Bot
63269c2600 Change: Standard-Sprache von Deutsch auf Englisch geändert
- defaultLocale in proxy.ts auf 'en' geändert
- Fallback in i18n/request.ts auf 'en' geändert
- Fallback-Reihenfolge in lib/i18n.ts angepasst (en vor de)
- Share-URL-Logik in Game.tsx angepasst
- Dokumentation aktualisiert
2025-12-01 18:18:11 +01:00
Hördle Bot
17a39d677d Update: package-lock.json aktualisiert für baseline-browser-mapping 2025-12-01 18:15:22 +01:00
Hördle Bot
1ff0787e4e Bump version to 0.1.2 2025-12-01 18:11:39 +01:00
Hördle Bot
ed5f02bdec Fix: 'Kurieren' zu 'Kuratieren' korrigiert im Admin-Dashboard 2025-12-01 18:11:24 +01:00
Hördle Bot
e3a09864a6 Refactor: Dokumentation nach docs/ verschoben
- Alle Markdown-Dateien (außer README.md) nach docs/ verschoben
- Referenzen in README.md aktualisiert
- /docs zu .dockerignore hinzugefügt
2025-12-01 17:58:32 +01:00
Hördle Bot
107739ade9 Fix: Update Dockerfile to optimize build process and reduce image size
- Refactored the Dockerfile to streamline the build process.
- Removed unnecessary layers and combined commands for efficiency.
- Improved caching strategy to enhance build performance.
2025-12-01 17:54:12 +01:00
Hördle Bot
e4eae67612 Bump version to 0.1.1 2025-12-01 17:43:40 +01:00
Hördle Bot
891f52b0b8 Fix: Versionsanzeige im Footer - Git-Tags während Docker-Build verfügbar machen und Fallbacks hinzufügen 2025-12-01 17:43:24 +01:00
Hördle Bot
725d3bcff4 Fix: Docker-Netzwerk als external markieren um Warnung zu beheben
- Setze external: true in docker-compose.example.yml für hoerdle_default Netzwerk
- Erweitere deploy.sh um Netzwerk-Prüfung
- Behebt Warnung über falsche Netzwerk-Labels
2025-12-01 17:34:26 +01:00
Hördle Bot
69f69cf172 Fix: Zentriere Genre-Navigation in der oberen Navigation
- Vereinfache Flexbox-Struktur für bessere Zentrierung
- LanguageSwitcher bleibt absolut positioniert rechts oben
- Entferne verschachtelte Container die Zentrierung störten
2025-12-01 17:31:55 +01:00
Hördle Bot
68c8f9a05a Add .dockerignore and Docker cleanup script to fix build space issues
- Add .dockerignore to exclude large upload files from Docker builds
- Add docker-cleanup.sh script to free up Docker disk space
- Add DOCKER_BUILD_FIX.md documentation for troubleshooting build issues

This prevents large MP3 files from being copied into the Docker image,
saving significant disk space during builds.
2025-12-01 17:24:14 +01:00
Hördle Bot
2b8733dea0 refactor: update layout and styling for upcoming specials and language switcher
- Adjusted the layout of the upcoming specials section for improved readability and alignment.
- Enhanced the styling of the language switcher for better visibility and accessibility.
- Simplified the structure of the tour genres section to improve overall user experience.
2025-12-01 17:15:03 +01:00
Hördle Bot
317eed5ea6 refactor: remove obsolete i18n fix scripts
- Deleted multiple outdated scripts for fixing internationalization data in the database, including various approaches (bash and Node.js).
- Consolidated functionality into more efficient and modern solutions, improving maintainability and reducing redundancy.
- Ensured that the remaining scripts are up-to-date with current database handling practices.
2025-12-01 17:11:03 +01:00
Hördle Bot
a503edb220 fix: enhance database script with improved permission handling and error checks
- Added permission setting for backup and temporary database files to ensure proper access.
- Implemented checks for file readability and ownership adjustments to enhance robustness.
- Included detailed SQL commands to fix internationalization data in the database, improving data integrity.
2025-12-01 17:06:07 +01:00
Hördle Bot
a80c14223b fix: improve database permissions script with enhanced logging and user feedback
- Added detailed logging to track changes and errors in the database permissions script.
- Implemented user feedback prompts to enhance usability and inform users of script progress.
- Strengthened error handling for ownership changes to ensure robustness.
2025-12-01 17:01:27 +01:00
Hördle Bot
8c9c4eb159 fix: enhance database permissions script with logging and user feedback
- Added logging functionality to the database permissions script to track changes and errors.
- Implemented user feedback prompts to inform users of the script's progress and outcomes, improving usability.
- Ensured the script maintains robust error handling for ownership changes.
2025-12-01 16:58:47 +01:00
Hördle Bot
68dfba38df fix: update database permissions script to set ownership to root
- Modify the script to explicitly set the owner of the database directory to root, ensuring proper access for SQLite.
- Include error handling to attempt ownership change with sudo if the initial command fails, improving robustness of the script.
2025-12-01 16:53:48 +01:00
Hördle Bot
b51ad2ff1a docs: add troubleshooting guide and fix permissions script for database issues
- Introduced a comprehensive troubleshooting guide for common application errors, particularly focusing on database permission issues after migrating databases.
- Added a script to automate the fixing of database permissions, ensuring SQLite can write to the necessary files and directories.
- Included detailed steps for diagnosing and resolving various container and database-related problems to enhance user support.
2025-12-01 16:50:24 +01:00
Hördle Bot
5613e5d48e docs: update Caddy setup documentation and clarify network warnings
- Corrected the container port for health check from 3010 to 3000 in Caddy setup instructions.
- Added a section addressing a harmless network warning during deployment, including an optional fix script for user convenience.
- Enhanced clarity and usability of the documentation for better user experience.
2025-12-01 16:48:04 +01:00
Hördle Bot
09b998ea75 fix: update reverse proxy port for hoerdle service in Caddyfile
- Change reverse proxy port from 3010 to 3000 for both hoerdle.de and xn--hrdle-jua.de
- Ensure consistency in service configuration across domains
2025-12-01 16:04:39 +01:00
Hördle Bot
74a8a59083 refactor: remove timeout settings for large files in Caddyfile
- Eliminate timeout configurations for large files in hoerdle.de and xn--hrdle-jua.de sections
- Streamline the Caddyfile for improved clarity and maintainability
2025-12-01 16:02:25 +01:00
Hördle Bot
f2c64281dd refactor: clean up Caddyfile by removing audio streaming headers and related configurations
- Eliminate unnecessary headers and caching settings for audio streaming
- Streamline the configuration for better readability and maintainability
- Maintain timeout settings for large files
2025-12-01 16:01:20 +01:00
Hördle Bot
ca40b1efb9 refactor: update Caddyfile for root-domain TLS configuration
- Simplify TLS setup for hoerdle.de and hördle.de by using automatic HTTP-01 challenge
- Remove wildcard certificate configuration and clarify usage for root-domains only
- Enhance comments for better understanding of the configuration
2025-12-01 15:59:58 +01:00
Hördle Bot
3c051ec49d refactor: simplify GoDaddy DNS configuration in Caddyfile
- Consolidate API key and secret syntax for GoDaddy DNS settings
- Improve readability by removing unnecessary nested structure
2025-12-01 15:58:00 +01:00
Hördle Bot
b268abb7d3 fix: correct environment variable syntax in Caddyfile and clean up Docker Compose configuration
- Update Caddyfile to use correct syntax for environment variables in GoDaddy DNS settings
- Remove unnecessary version declaration from docker-compose.caddy.yml for clarity
2025-12-01 15:50:54 +01:00
Hördle Bot
c7793dcb9d fix: update Caddyfile DNS configuration for GoDaddy API
- Refactor DNS settings to use named parameters for API key and secret
- Enhance readability and maintainability of the Caddyfile
2025-12-01 15:45:47 +01:00
Hördle Bot
95fd6405be docs: enhance Caddy setup documentation and update Docker Compose configurations
- Add instructions for handling existing Docker networks in Caddy setup
- Update docker-compose.caddy.yml to specify external network name
- Modify docker-compose.example.yml to include network configuration for the default network
2025-12-01 15:39:54 +01:00
Hördle Bot
e881979da3 chore: update .gitignore to include docker-compose.yml 2025-12-01 15:37:28 +01:00
Hördle Bot
8ec713297a chore: remove Docker Compose configuration for hoerdle service 2025-12-01 15:37:23 +01:00
Hördle Bot
4aef034aa6 feat: add Docker Compose configuration for hoerdle service
- Introduce docker-compose.yml to define the hoerdle service
- Configure build arguments, environment variables, and volume mappings
- Set up health checks and restart policy for the service
2025-12-01 15:34:08 +01:00
Hördle Bot
b120e5df45 chore: update .gitignore to include .env.example and enhance deployment documentation with Caddy reverse proxy setup 2025-12-01 15:19:19 +01:00
Hördle Bot
68c074e9da feat(about): improve about page with real data and support section
- Replace example imprint data with real contact information
- Add support/donation section with SEPA, PayPal, and Steady options
- Add GEMA tariff tracking requirement note to privacy section
- Remove iframe embedding of Google Sheets, keep link only
- Remove empty lines from imprint section
- Add 'curated' to project description (DE/EN)
- Fix XML tag syntax for Google Sheets link
2025-12-01 14:53:38 +01:00
Hördle Bot
20910e5cbf feat: add multilingual about page with imprint and privacy info 2025-12-01 14:08:31 +01:00
Hördle Bot
ff6aff25e8 Merge branch 'migrate-middleware-to-proxy': Migrate middleware.ts to proxy.ts and fix dependencies 2025-11-29 18:08:44 +01:00
Hördle Bot
2f5c06fb52 fix: add unist-util-visit-parents as direct dependency to resolve module resolution error 2025-11-29 18:08:42 +01:00
Hördle Bot
6893158926 feat: migrate middleware.ts to proxy.ts
- Rename middleware.ts to proxy.ts using Next.js codemod
- Update function name from 'middleware' to 'proxy'
- Update documentation in I18N.md to reflect proxy.ts usage
- Maintain all existing functionality (i18n routing and security headers)
2025-11-29 17:56:28 +01:00
Hördle Bot
038797a5da chore: update baseline-browser-mapping and replace middlewareClientMaxBodySize with proxyClientMaxBodySize 2025-11-29 17:55:13 +01:00
Hördle Bot
25a79230a8 Admin-Seite lokalisiert: Übersetzungen hinzugefügt und URLs angepasst
- Admin-Namespace zu de.json und en.json hinzugefügt
- Alle UI-Texte in der Admin-Seite mit useTranslations lokalisiert
- Link-Komponente von next-intl verwendet für korrekte Locale-URLs
- Buttons, Labels, Formulare und Tabellen-Header übersetzt
2025-11-28 18:39:52 +01:00
Hördle Bot
0182db69b5 Füge Collapse-Funktionalität zu Admin-Management-Abschnitten hinzu 2025-11-28 18:07:09 +01:00
Hördle Bot
794e3fd74a Verbessere Docker-Migration: Entrypoint mit Baseline-Fallback und aktualisiere baseline-migrations.sh 2025-11-28 15:53:01 +01:00
Hördle Bot
d874682764 Dokumentiere i18n-Implementierung 2025-11-28 15:48:27 +01:00
Hördle Bot
771d0d06f3 Implementiere i18n für Frontend, Admin und Datenbank 2025-11-28 15:36:06 +01:00
Hördle Bot
9df9a808bf fix: share emoji fills remaining slots with black squares when game is lost 2025-11-27 13:06:01 +01:00
Hördle Bot
5da78c926d fix: share emoji grid shows black square for skipped last attempt 2025-11-27 12:31:52 +01:00
Hördle Bot
120ffaaf2c docs: update docker config and docs for white labeling 2025-11-27 11:26:27 +01:00
Hördle Bot
50511f11ac chore: bump version to 0.1.0.14 2025-11-27 11:20:15 +01:00
Hördle Bot
d69ac28bb3 feat: white label transformation and bugfix for audio stream 2025-11-27 11:19:32 +01:00
Hördle Bot
7a65c58214 feat: add healthcheck endpoint and bump version to 0.1.0.13 2025-11-26 23:39:06 +01:00
Hördle Bot
1a8177430d feat: add health check API endpoint 2025-11-26 23:37:40 +01:00
Hördle Bot
0ebb61515d docs: Add 'prototype' to footer disclaimer in AppFooter. 2025-11-26 20:42:55 +01:00
Hördle Bot
dede11d22b fix: correct plausible score calculation 2025-11-26 18:00:59 +01:00
Hördle Bot
4b96b95bff Feat: Add Plausible event tracking for puzzle completion 2025-11-26 11:29:30 +01:00
Hördle Bot
89fb296564 Feat: Add visual feedback to bonus year question 2025-11-26 11:06:34 +01:00
Hördle Bot
301dce4c97 Fix: Audio player skip behavior and range requests 2025-11-26 10:58:04 +01:00
Hördle Bot
b66bab48bd Feat: Add Onboarding Assistant with driver.js 2025-11-26 10:13:40 +01:00
Hördle Bot
fea8384e60 fix: Adjust vertical spacing for next puzzle timer. 2025-11-26 09:27:20 +01:00
Hördle Bot
de8813da3e feat: filter genres by active status when fetching from Prisma 2025-11-26 09:25:45 +01:00
Hördle Bot
0877842107 feat: add plausible.elpatron.me to CSP script-src and connect-src directives. 2025-11-25 22:34:32 +01:00
Hördle Bot
a5cbbffc20 chore: remove Content-Security-Policy header configuration 2025-11-25 22:31:13 +01:00
Hördle Bot
ffb7be602f feat: Add Content Security Policy header and move Plausible script to HTML head with beforeInteractive strategy. 2025-11-25 22:19:34 +01:00
Hördle Bot
1d62aca2fb feat: add Plausible Analytics script to layout for tracking. 2025-11-25 22:13:46 +01:00
Hördle Bot
9bf7e72a6c Fix: Properly handle async play() and remove autoPlay conflict 2025-11-25 15:28:22 +01:00
Hördle Bot
f8b5dcf300 Fix: Start button now actually starts audio playback 2025-11-25 15:26:20 +01:00
Hördle Bot
072158f4ed Feature: Skip button becomes Start button on first attempt if audio not played 2025-11-25 15:18:25 +01:00
Hördle Bot
898d2f5959 Add NewsSection to genre and special pages 2025-11-25 14:22:07 +01:00
Hördle Bot
a7aec80f39 Fix: Link special in news section 2025-11-25 13:59:32 +01:00
Hördle Bot
0e313db2e3 Implement News System with Admin UI and Homepage Integration 2025-11-25 11:52:52 +01:00
Hördle Bot
3e647cd44b Fix version API to read version.txt directly 2025-11-25 10:22:12 +01:00
Hördle Bot
54af256e91 feat: Enhance Docker build versioning with a build argument, fetch git tags during deployment, and add comprehensive deployment documentation. 2025-11-25 10:15:47 +01:00
97 changed files with 11959 additions and 889 deletions

67
.dockerignore Normal file
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# Dependencies
node_modules
npm-debug.log
yarn-debug.log
yarn-error.log
# Next.js build outputs
.next
out
build
# Environment files
.env
.env.local
.env*.local
# Git (NICHT ausschließen - wird für Version-Extraktion benötigt!)
# .git wird benötigt für: git describe --tags --always
# .gitignore
# IDE
.vscode
.idea
*.swp
*.swo
*~
# OS files
.DS_Store
Thumbs.db
# Hördle specific - WICHTIG: Upload-Dateien NICHT ins Image kopieren!
# Diese werden als Volume gemountet und sollten nicht im Image sein
/public/uploads/*
!/public/uploads/.gitkeep
# Database files - werden als Volume gemountet
/data/*
*.db
*.db-journal
*.db-wal
*.db-shm
# Backups
/backups
# Docker files (nicht notwendig im Image)
docker-compose*.yml
Dockerfile*
.dockerignore
# Documentation
/docs
*.md
!README.md
# Scripts die nicht im Container gebraucht werden
scripts/fix-*.sh
scripts/check-*.sh
scripts/debug-*.sh
scripts/quick-*.sh
# Temporary files
*.tmp
*.temp
*.log

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.env.example Normal file
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# ============================================
# Hördle Environment Variables
# ============================================
# Kopiere diese Datei zu .env und passe die Werte an deine Umgebung an:
# cp .env.example .env
#
# WICHTIG: Die .env-Datei sollte niemals in Git committed werden!
# ============================================
# Build-Time Variables (NEXT_PUBLIC_*)
# ============================================
# Diese Variablen werden beim Build-Zeitpunkt in die Next.js-App eingebettet.
# Nach dem Build können sie nicht mehr geändert werden (ohne Rebuild).
# App-Name (wird in Browser-Tab, PWA, etc. verwendet)
NEXT_PUBLIC_APP_NAME=Hördle
# App-Beschreibung (für SEO, PWA, etc.)
NEXT_PUBLIC_APP_DESCRIPTION=Daily music guessing game - Guess the song from short audio clips
# Hauptdomain (ohne https://)
NEXT_PUBLIC_DOMAIN=hoerdle.de
# Twitter/X Handle (für Meta-Tags)
NEXT_PUBLIC_TWITTER_HANDLE=@hoerdle
# Plausible Analytics - Domain
NEXT_PUBLIC_PLAUSIBLE_DOMAIN=hoerdle.de
# Plausible Analytics - Script-URL (selbst gehostet oder extern)
NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC=https://plausible.example.com/js/script.js
# Theme-Farbe (für Browser-UI, PWA, etc.)
NEXT_PUBLIC_THEME_COLOR=#000000
# Hintergrundfarbe (für PWA, etc.)
NEXT_PUBLIC_BACKGROUND_COLOR=#ffffff
# Credits im Footer aktivieren (true/false)
NEXT_PUBLIC_CREDITS_ENABLED=true
# Credits-Text (vor dem Link)
NEXT_PUBLIC_CREDITS_TEXT=Vibe coded with ☕ and 🍺 by
# Credits-Link-Text
NEXT_PUBLIC_CREDITS_LINK_TEXT=@yourhandle@server.social
# Credits-Link-URL
NEXT_PUBLIC_CREDITS_LINK_URL=https://server.social/@yourhandle
# ============================================
# Runtime Variables
# ============================================
# Diese Variablen können zur Laufzeit geändert werden (benötigen keinen Rebuild).
# Datenbank-URL (SQLite für lokale/kleine Deployments)
# Format: file:/path/to/database.db
DATABASE_URL=file:/app/data/prod.db
# Admin-Passwort (bcrypt Hash)
# Generiere einen Hash mit: node scripts/hash-password.js dein_passwort
# In docker-compose.yml müssen $ als $$ escaped werden!
ADMIN_PASSWORD=$2b$10$SHOt9G1qUNIvHoWre7499.eEtp5PtOII0daOQGNV.dhDEuPmOUdsq
# Zeitzone (für tägliche Puzzle-Rotation)
TZ=Europe/Berlin
# ============================================
# Optional: Gotify Integration
# ============================================
# Für Benachrichtigungen (z.B. Fehler-Alerts)
# Gotify Server URL
GOTIFY_URL=https://gotify.example.com
# Gotify App Token
GOTIFY_APP_TOKEN=your_gotify_app_token_here
# ============================================
# Optional: OpenRouter Integration
# ============================================
# Für AI-Features (falls vorhanden)
# OpenRouter API Key
OPENROUTER_API_KEY=your_openrouter_api_key_here
# ============================================
# Caddy Reverse Proxy (Optional - Production)
# ============================================
# Nur benötigt, wenn Caddy für SSL/TLS verwendet wird.
# GoDaddy API Key (für DNS-01 Challenge bei Wildcard-Zertifikaten)
# Siehe CADDY_SETUP.md für Anleitung zur Erstellung
GODADDY_API_KEY=your_godaddy_api_key_here
# GoDaddy API Secret
GODADDY_API_SECRET=your_godaddy_api_secret_here
# Email für Let's Encrypt Benachrichtigungen (optional)
CADDY_EMAIL=admin@hoerdle.de
# ============================================
# Build-Time Overrides
# ============================================
# Optional: Spezifische Version beim Build setzen
# APP_VERSION=v1.0.0

2
.gitignore vendored
View File

@@ -32,6 +32,7 @@ yarn-error.log*
# env files (can opt-in for committing if needed)
.env*
!.env.example
# vercel
.vercel
@@ -50,3 +51,4 @@ next-env.d.ts
/data
.release-years-migrated
.covers-migrated
docker-compose.yml

54
Caddyfile Normal file
View File

@@ -0,0 +1,54 @@
# Caddy-Konfiguration für Hördle
# Root-Domains: hoerdle.de und hördle.de (xn--hrdle-jua.de)
# Hinweis: Diese Konfiguration funktioniert nur für Root-Domains, nicht für Subdomains
# Für Subdomains wären Wildcard-Zertifikate mit DNS-01 Challenge nötig
# Domain 1: hoerdle.de (ASCII)
hoerdle.de {
# TLS mit automatischer HTTP-01 Challenge (funktioniert nur für Root-Domain)
# Caddy verwendet automatisch Let's Encrypt
# Upload-Limit: 50MB (wie in nginx.conf.example)
request_body {
max_size 50MB
}
# Reverse Proxy zu hoerdle Container
reverse_proxy hoerdle:3000 {
# HTTP/1.1 für WebSocket Support
transport http {
versions 1.1
}
}
# HTTP zu HTTPS Redirect
@http {
protocol http
}
redir @http https://{host}{uri} permanent
}
# Domain 2: hördle.de (Punycode: xn--hrdle-jua.de)
xn--hrdle-jua.de {
# TLS mit automatischer HTTP-01 Challenge (funktioniert nur für Root-Domain)
# Caddy verwendet automatisch Let's Encrypt
# Upload-Limit: 50MB
request_body {
max_size 50MB
}
# Reverse Proxy zu hoerdle Container
reverse_proxy hoerdle:3000 {
# HTTP/1.1 für WebSocket Support
transport http {
versions 1.1
}
}
# HTTP zu HTTPS Redirect
@http {
protocol http
}
redir @http https://{host}{uri} permanent
}

View File

@@ -14,24 +14,61 @@ RUN npm ci
FROM base AS builder
WORKDIR /app
# Accept version as build argument (optional)
ARG APP_VERSION=""
# Install git to extract version information
RUN apk add --no-cache git
COPY --from=deps /app/node_modules ./node_modules
COPY . .
# Extract version from git
RUN git describe --tags --always 2>/dev/null > /tmp/version.txt || echo "unknown" > /tmp/version.txt
# Extract version: use build arg if provided, otherwise get from git, fallback to package.json
RUN if [ -n "$APP_VERSION" ]; then \
echo "$APP_VERSION" > /tmp/version.txt; \
else \
(git describe --tags --always 2>/dev/null || \
(grep -o '"version": "[^"]*"' package.json 2>/dev/null | cut -d'"' -f4 | sed 's/^/v/') || \
echo "dev") > /tmp/version.txt; \
fi && \
echo "Building version: $(cat /tmp/version.txt)"
# Next.js collects completely anonymous telemetry data about general usage.
# Learn more here: https://nextjs.org/telemetry
# Uncomment the following line in case you want to disable telemetry during the build.
ENV NEXT_TELEMETRY_DISABLED 1
# Suppress baseline-browser-mapping warning about old data (informational only)
ENV NODE_ENV=production
# Generate Prisma Client
ENV DATABASE_URL="file:./dev.db"
RUN node_modules/.bin/prisma generate
# White Label Build Arguments
ARG NEXT_PUBLIC_APP_NAME
ARG NEXT_PUBLIC_APP_DESCRIPTION
ARG NEXT_PUBLIC_DOMAIN
ARG NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC
ARG NEXT_PUBLIC_THEME_COLOR
ARG NEXT_PUBLIC_BACKGROUND_COLOR
ARG NEXT_PUBLIC_CREDITS_ENABLED
ARG NEXT_PUBLIC_CREDITS_TEXT
ARG NEXT_PUBLIC_CREDITS_LINK_TEXT
ARG NEXT_PUBLIC_CREDITS_LINK_URL
# Pass env vars to build
ENV NEXT_PUBLIC_APP_NAME=$NEXT_PUBLIC_APP_NAME
ENV NEXT_PUBLIC_APP_DESCRIPTION=$NEXT_PUBLIC_APP_DESCRIPTION
ENV NEXT_PUBLIC_DOMAIN=$NEXT_PUBLIC_DOMAIN
ENV NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC=$NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC
ENV NEXT_PUBLIC_THEME_COLOR=$NEXT_PUBLIC_THEME_COLOR
ENV NEXT_PUBLIC_BACKGROUND_COLOR=$NEXT_PUBLIC_BACKGROUND_COLOR
ENV NEXT_PUBLIC_CREDITS_ENABLED=$NEXT_PUBLIC_CREDITS_ENABLED
ENV NEXT_PUBLIC_CREDITS_TEXT=$NEXT_PUBLIC_CREDITS_TEXT
ENV NEXT_PUBLIC_CREDITS_LINK_TEXT=$NEXT_PUBLIC_CREDITS_LINK_TEXT
ENV NEXT_PUBLIC_CREDITS_LINK_URL=$NEXT_PUBLIC_CREDITS_LINK_URL
RUN npm run build
# Production image, copy all the files and run next

10
Dockerfile.caddy Normal file
View File

@@ -0,0 +1,10 @@
# Dockerfile für Caddy mit GoDaddy DNS-Provider Plugin
FROM caddy:2-builder AS builder
RUN xcaddy build \
--with github.com/caddy-dns/godaddy
FROM caddy:2
COPY --from=builder /usr/bin/caddy /usr/bin/caddy

View File

@@ -4,6 +4,7 @@ Eine Web-App inspiriert von Heardle, bei der Nutzer täglich einen Song anhand k
## Features
- **🌍 Mehrsprachigkeit (i18n):** Vollständige Unterstützung für Deutsch und Englisch mit automatischer Sprachumleitung und lokalisierten Inhalten.
- **Tägliches Rätsel:** Jeden Tag ein neuer Song für alle Nutzer.
- **Inkrementelle Hinweise:** Startet mit 2 Sekunden, dann 4s, 7s, 11s, 16s, 30s, bis 60s (7 Versuche).
- **Admin Dashboard:**
@@ -41,7 +42,34 @@ Eine Web-App inspiriert von Heardle, bei der Nutzer täglich einen Song anhand k
- Live-Vorschau beim Hovern über die Waveform.
- Playback-Cursor zeigt aktuelle Abspielposition.
- Einzelne Segmente zum Testen abspielen.
- Einzelne Segmente zum Testen abspielen.
- Manuelle Speicherung mit visueller Bestätigung.
- **News & Announcements:**
- Integriertes News-System für Ankündigungen (z.B. neue Specials, Features).
- **Markdown Support:** Formatierung von Texten, Links und Listen.
- **Homepage Integration:** Dezentrale Anzeige auf der Startseite (collapsible).
- **Featured News:** Hervorhebung wichtiger Ankündigungen.
- Special-Verknüpfung: Direkte Links zu Specials in News-Beiträgen.
- Verwaltung über das Admin-Dashboard.
## Internationalisierung (i18n)
Hördle unterstützt vollständige Mehrsprachigkeit für Deutsch und Englisch.
👉 **[Vollständige i18n-Dokumentation](docs/I18N.md)**
**Schnellstart:**
- Deutsche Version: `http://localhost:3000/de`
- Englische Version: `http://localhost:3000/en`
- Root (`/`) leitet automatisch zur Standardsprache (Englisch) um
## White Labeling
Hördle ist "White Label Ready". Das bedeutet, du kannst das Branding (Name, Farben, Logos) komplett anpassen, ohne den Code zu ändern.
👉 **[Anleitung zur Anpassung (White Label Guide)](docs/WHITE_LABEL.md)**
Die Konfiguration erfolgt einfach über Umgebungsvariablen und CSS-Variablen.
## Spielregeln & Punktesystem
@@ -49,13 +77,15 @@ Das Ziel ist es, den Song mit so wenigen Hinweisen wie möglich zu erraten und d
- **Start-Punktestand:** 90 Punkte
- **Richtige Antwort:** +20 Punkte
- **Falsche Antwort:** -3 Punkte
- **Falsche Antwort:** -3 Punkte (falscher Rateversuch) + -5 Punkte (Track-Verlängerung) = **-8 Punkte total**
- **Überspringen (Skip):** -5 Punkte
- **Snippet erneut abspielen (Replay):** -1 Punkt
- **Bonus-Runde (Release-Jahr erraten):** +10 Punkte (0 bei falscher Antwort)
- **Aufgeben / Verloren:** Der Punktestand wird auf 0 gesetzt.
- **Minimum:** Der Punktestand kann nicht unter 0 fallen.
**Hinweis:** Bei falschen Rateversuchen werden zusätzlich -5 Punkte für die automatische Verlängerung des Audio-Snippets (unlockSteps) abgezogen, um die Verwendung dieses Hilfsmittels zu reflektieren.
## Tech Stack
- **Framework:** Next.js 16 (App Router)
@@ -87,12 +117,14 @@ Das Ziel ist es, den Song mit so wenigen Hinweisen wie möglich zu erraten und d
```bash
npm run dev
```
Die App läuft unter `http://localhost:3000`.
Die App läuft unter `http://localhost:3000` (leitet automatisch zu `/en` um).
## Deployment mit Docker
Das Projekt ist für den Betrieb mit Docker optimiert.
👉 **[White Labeling mit Docker? Hier klicken!](docs/WHITE_LABEL.md#docker-deployment)**
1. **Vorbereitung:**
Kopiere die Beispiel-Konfiguration:
```bash
@@ -121,7 +153,7 @@ Das Projekt ist für den Betrieb mit Docker optimiert.
- Beim Start des Containers wird automatisch ein Migrations-Skript ausgeführt, das fehlende Cover-Bilder aus den MP3s extrahiert.
4. **Admin-Zugang:**
- URL: `/admin`
- URL: `/de/admin` oder `/en/admin`
- Standard-Passwort: `admin123` (Bitte in `docker-compose.yml` ändern! Muss als Hash hinterlegt werden.)
5. **Special Curation & Scheduling verwenden:**
@@ -192,12 +224,12 @@ Hördle kann problemlos als iFrame in andere Webseiten eingebettet werden. Die A
### Genre-spezifische Einbindung
Einzelne Genres können direkt eingebunden werden:
Einzelne Genres können direkt eingebunden werden (mit Locale-Präfix):
```html
<!-- Rock Genre -->
<!-- Rock Genre (Deutsch) -->
<iframe
src="https://hoerdle.elpatron.me/Rock"
src="https://hoerdle.elpatron.me/de/Rock"
width="100%"
height="800"
frameborder="0"
@@ -205,9 +237,9 @@ Einzelne Genres können direkt eingebunden werden:
title="Hördle Rock Quiz">
</iframe>
<!-- Pop Genre -->
<!-- Pop Genre (Englisch) -->
<iframe
src="https://hoerdle.elpatron.me/Pop"
src="https://hoerdle.elpatron.me/en/Pop"
width="100%"
height="800"
frameborder="0"
@@ -221,8 +253,9 @@ Einzelne Genres können direkt eingebunden werden:
Auch thematische Specials können direkt eingebettet werden:
```html
<!-- Weihnachtslieder (Deutsch) -->
<iframe
src="https://hoerdle.elpatron.me/special/Weihnachtslieder"
src="https://hoerdle.elpatron.me/de/special/Weihnachtslieder"
width="100%"
height="800"
frameborder="0"

View File

@@ -1,108 +0,0 @@
import Game from '@/components/Game';
import { getOrCreateDailyPuzzle } from '@/lib/dailyPuzzle';
import Link from 'next/link';
import { PrismaClient } from '@prisma/client';
import { notFound } from 'next/navigation';
export const dynamic = 'force-dynamic';
const prisma = new PrismaClient();
interface PageProps {
params: Promise<{ genre: string }>;
}
export default async function GenrePage({ params }: PageProps) {
const { genre } = await params;
const decodedGenre = decodeURIComponent(genre);
// Check if genre exists and is active
const currentGenre = await prisma.genre.findUnique({
where: { name: decodedGenre }
});
if (!currentGenre || !currentGenre.active) {
notFound();
}
const dailyPuzzle = await getOrCreateDailyPuzzle(decodedGenre);
const genres = await prisma.genre.findMany({
where: { active: true },
orderBy: { name: 'asc' }
});
const specials = await prisma.special.findMany({ orderBy: { name: 'asc' } });
const now = new Date();
const activeSpecials = specials.filter(s => {
const isStarted = !s.launchDate || s.launchDate <= now;
const isEnded = s.endDate && s.endDate < now;
return isStarted && !isEnded;
});
const upcomingSpecials = specials.filter(s => {
return s.launchDate && s.launchDate > now;
});
return (
<>
<div style={{ textAlign: 'center', padding: '1rem', background: '#f3f4f6' }}>
<div style={{ display: 'flex', justifyContent: 'center', gap: '1rem', flexWrap: 'wrap', alignItems: 'center' }}>
<Link href="/" style={{ color: '#4b5563', textDecoration: 'none' }}>Global</Link>
{/* Genres */}
{genres.map(g => (
<Link
key={g.id}
href={`/${g.name}`}
style={{
fontWeight: g.name === decodedGenre ? 'bold' : 'normal',
textDecoration: g.name === decodedGenre ? 'underline' : 'none',
color: g.name === decodedGenre ? 'black' : '#4b5563'
}}
>
{g.name}
</Link>
))}
{/* Separator if both exist */}
{genres.length > 0 && activeSpecials.length > 0 && (
<span style={{ color: '#d1d5db' }}>|</span>
)}
{/* Specials */}
{activeSpecials.map(s => (
<Link
key={s.id}
href={`/special/${s.name}`}
style={{
color: '#be185d', // Pink-700
textDecoration: 'none',
fontWeight: '500'
}}
>
{s.name}
</Link>
))}
</div>
{/* Upcoming Specials */}
{upcomingSpecials.length > 0 && (
<div style={{ marginTop: '0.5rem', fontSize: '0.875rem', color: '#666' }}>
Coming soon: {upcomingSpecials.map(s => (
<span key={s.id} style={{ marginLeft: '0.5rem' }}>
{s.name} ({s.launchDate ? new Date(s.launchDate).toLocaleDateString('de-DE', {
day: '2-digit',
month: '2-digit',
year: 'numeric',
timeZone: process.env.TZ
}) : ''})
{s.curator && <span style={{ fontStyle: 'italic', marginLeft: '0.25rem' }}>Curated by {s.curator}</span>}
</span>
))}
</div>
)}
</div>
<Game dailyPuzzle={dailyPuzzle} genre={decodedGenre} />
</>
);
}

View File

@@ -0,0 +1,165 @@
import Game from '@/components/Game';
import NewsSection from '@/components/NewsSection';
import { getOrCreateDailyPuzzle } from '@/lib/dailyPuzzle';
import { Link } from '@/lib/navigation';
import { PrismaClient } from '@prisma/client';
import { notFound } from 'next/navigation';
import { getLocalizedValue } from '@/lib/i18n';
import { getTranslations } from 'next-intl/server';
import { generateBaseMetadata } from '@/lib/metadata';
import type { Metadata } from 'next';
export const dynamic = 'force-dynamic';
const prisma = new PrismaClient();
interface PageProps {
params: Promise<{ locale: string; genre: string }>;
}
export async function generateMetadata({ params }: PageProps): Promise<Metadata> {
const { locale, genre } = await params;
const decodedGenre = decodeURIComponent(genre);
// Fetch genre to get localized name
const allGenres = await prisma.genre.findMany();
const currentGenre = allGenres.find(g => getLocalizedValue(g.name, locale) === decodedGenre);
if (!currentGenre || !currentGenre.active) {
return await generateBaseMetadata(locale, genre);
}
const genreName = getLocalizedValue(currentGenre.name, locale);
const genreSubtitle = getLocalizedValue(currentGenre.subtitle, locale);
const title = locale === 'de'
? `${genreName} - Hördle`
: `${genreName} - Hördle`;
const description = genreSubtitle || (locale === 'de'
? `Spiele Hördle im Genre ${genreName} und errate Songs aus kurzen Audio-Clips!`
: `Play Hördle in the ${genreName} genre and guess songs from short audio clips!`);
return await generateBaseMetadata(locale, genre, title, description);
}
export default async function GenrePage({ params }: PageProps) {
const { locale, genre } = await params;
const decodedGenre = decodeURIComponent(genre);
const tNav = await getTranslations('Navigation');
// Fetch all genres to find the matching one by localized name
const allGenres = await prisma.genre.findMany();
const currentGenre = allGenres.find(g => getLocalizedValue(g.name, locale) === decodedGenre);
if (!currentGenre || !currentGenre.active) {
notFound();
}
const dailyPuzzle = await getOrCreateDailyPuzzle(currentGenre);
// getOrCreateDailyPuzzle likely expects string or needs update.
// Actually, getOrCreateDailyPuzzle takes `genreName: string | null`.
// If I pass the JSON object, it might fail.
// But wait, the DB schema for DailyPuzzle stores `genreId`.
// `getOrCreateDailyPuzzle` probably looks up genre by name.
// I should check `lib/dailyPuzzle.ts`.
// For now, I'll pass the localized name, but that might be risky if it tries to create a genre (unlikely).
// Let's assume for now I should pass the localized name if that's what it uses to find/create.
// But if `getOrCreateDailyPuzzle` uses `findUnique({ where: { name: genreName } })`, it will fail because name is JSON.
// I need to update `lib/dailyPuzzle.ts` too!
// I'll mark that as a todo. For now, let's proceed with page creation.
const genres = allGenres.filter(g => g.active);
// Sort
genres.sort((a, b) => getLocalizedValue(a.name, locale).localeCompare(getLocalizedValue(b.name, locale)));
const specials = await prisma.special.findMany();
specials.sort((a, b) => getLocalizedValue(a.name, locale).localeCompare(getLocalizedValue(b.name, locale)));
const now = new Date();
const activeSpecials = specials.filter(s => {
const isStarted = !s.launchDate || s.launchDate <= now;
const isEnded = s.endDate && s.endDate < now;
return isStarted && !isEnded;
});
const upcomingSpecials = specials.filter(s => {
return s.launchDate && s.launchDate > now;
});
// Required daily keys: global + all active genres (by localized name, as used in gameState storage)
const requiredDailyKeys = ['global', ...genres.map(g => getLocalizedValue(g.name, locale))];
return (
<>
<div style={{ textAlign: 'center', padding: '1rem', background: '#f3f4f6' }}>
<div style={{ display: 'flex', justifyContent: 'center', gap: '1rem', flexWrap: 'wrap', alignItems: 'center' }}>
<Link href="/" style={{ color: '#4b5563', textDecoration: 'none' }}>{tNav('global')}</Link>
{/* Genres */}
{genres.map(g => {
const name = getLocalizedValue(g.name, locale);
return (
<Link
key={g.id}
href={`/${name}`}
style={{
fontWeight: name === decodedGenre ? 'bold' : 'normal',
textDecoration: name === decodedGenre ? 'underline' : 'none',
color: name === decodedGenre ? 'black' : '#4b5563'
}}
>
{name}
</Link>
);
})}
{/* Separator if both exist */}
{genres.length > 0 && activeSpecials.length > 0 && (
<span style={{ color: '#d1d5db' }}>|</span>
)}
{/* Specials */}
{activeSpecials.map(s => {
const name = getLocalizedValue(s.name, locale);
return (
<Link
key={s.id}
href={`/special/${name}`}
style={{
color: '#be185d', // Pink-700
textDecoration: 'none',
fontWeight: '500'
}}
>
{name}
</Link>
);
})}
</div>
{/* Upcoming Specials */}
{upcomingSpecials.length > 0 && (
<div style={{ marginTop: '0.5rem', fontSize: '0.875rem', color: '#666' }}>
Coming soon: {upcomingSpecials.map(s => {
const name = getLocalizedValue(s.name, locale);
return (
<span key={s.id} style={{ marginLeft: '0.5rem' }}>
{name} ({s.launchDate ? new Date(s.launchDate).toLocaleDateString(locale, {
day: '2-digit',
month: '2-digit',
year: 'numeric',
timeZone: process.env.TZ
}) : ''})
{s.curator && <span style={{ fontStyle: 'italic', marginLeft: '0.25rem' }}>Curated by {s.curator}</span>}
</span>
);
})}
</div>
)}
</div>
<NewsSection locale={locale} />
<Game dailyPuzzle={dailyPuzzle} genre={decodedGenre} requiredDailyKeys={requiredDailyKeys} />
</>
);
}

310
app/[locale]/about/page.tsx Normal file
View File

@@ -0,0 +1,310 @@
import { getTranslations } from "next-intl/server";
import { Link } from "@/lib/navigation";
import { generateBaseMetadata } from "@/lib/metadata";
import type { Metadata } from "next";
interface AboutPageProps {
params: Promise<{ locale: string }>;
}
export async function generateMetadata({ params }: AboutPageProps): Promise<Metadata> {
const { locale } = await params;
const t = await getTranslations({ locale, namespace: "About" });
const title = t("title");
const description = t("intro");
return await generateBaseMetadata(locale, "about", title, description);
}
export default async function AboutPage({ params }: AboutPageProps) {
const { locale } = await params;
const t = await getTranslations({ locale, namespace: "About" });
const sheetUrl =
"https://docs.google.com/spreadsheets/d/1LuMkDsnidlvMtzzSqwrz-GACnqMaqzs-VBa-ZK0nZeI/edit?usp=sharing";
return (
<main
style={{
maxWidth: "960px",
margin: "0 auto",
padding: "2rem 1rem",
lineHeight: 1.6,
}}
>
<h1 style={{ fontSize: "2rem", marginBottom: "1rem" }}>{t("title")}</h1>
<p style={{ marginBottom: "2rem", color: "#4b5563" }}>{t("intro")}</p>
<section style={{ marginBottom: "2rem" }}>
<h2 style={{ fontSize: "1.5rem", marginBottom: "0.5rem" }}>
{t("projectTitle")}
</h2>
<p style={{ marginBottom: "0.5rem" }}>{t("projectPrivateNote")}</p>
<p style={{ marginBottom: "0.5rem" }}>{t("projectIdea")}</p>
</section>
<section style={{ marginBottom: "2rem" }}>
<h2 style={{ fontSize: "1.5rem", marginBottom: "0.5rem" }}>
{t("imprintTitle")}
</h2>
<p style={{ marginBottom: "0.5rem" }}>
<strong>{t("imprintOperator")}</strong>
</p>
<p style={{ marginBottom: 0, lineHeight: "1.5" }}>
Markus Busche
<br />
Knorrstr. 16
<br />
24106 Kiel
<br />
{t("imprintCountry")}
<br />
{t("imprintEmailLabel")}{" "}
<a href="mailto:markus@hoerdle.de">markus@hoerdle.de</a>
</p>
</section>
<section style={{ marginBottom: "2rem" }}>
<h2 style={{ fontSize: "1.5rem", marginBottom: "0.5rem" }}>
{t("costsTitle")}
</h2>
<p style={{ marginBottom: "0.5rem" }}>{t("costsIntro")}</p>
<ul
style={{
marginLeft: "1.25rem",
marginBottom: "0.75rem",
listStyleType: "disc",
}}
>
<li>{t("costsDomain")}</li>
<li>{t("costsServer")}</li>
<li>{t("costsEmail")}</li>
<li>{t("costsLicenses")}</li>
</ul>
<p style={{ marginBottom: "0.5rem" }}>
{t.rich("costsSheetLinkText", {
link: (chunks) => (
<a
href={sheetUrl}
target="_blank"
rel="noopener noreferrer"
style={{ textDecoration: "underline" }}
>
{chunks}
</a>
),
})}
</p>
<p
style={{
marginBottom: "0.75rem",
fontSize: "0.9rem",
color: "#6b7280",
}}
>
{t("costsSheetPrivacyNote")}
</p>
</section>
<section style={{ marginBottom: "2rem" }}>
<h2 style={{ fontSize: "1.5rem", marginBottom: "0.5rem" }}>
{t("supportTitle")}
</h2>
<p style={{ marginBottom: "1rem" }}>{t("supportIntro")}</p>
<div
style={{
display: "flex",
flexDirection: "column",
gap: "1rem",
marginBottom: "1rem",
}}
>
<div
style={{
padding: "1rem",
border: "1px solid #e5e7eb",
borderRadius: "0.5rem",
backgroundColor: "#f9fafb",
}}
>
<h3
style={{
fontSize: "1.125rem",
fontWeight: "600",
marginBottom: "0.5rem",
}}
>
{t("supportSepaTitle")}
</h3>
<p style={{ marginBottom: "0.25rem" }}>
<strong>{t("supportSepaName")}</strong>
</p>
<p style={{ marginBottom: 0, fontFamily: "monospace" }}>
{t("supportSepaIban")}
</p>
</div>
<div
style={{
padding: "1rem",
border: "1px solid #e5e7eb",
borderRadius: "0.5rem",
backgroundColor: "#f9fafb",
}}
>
<h3
style={{
fontSize: "1.125rem",
fontWeight: "600",
marginBottom: "0.5rem",
}}
>
{t("supportPaypalTitle")}
</h3>
<p style={{ marginBottom: 0 }}>
<a
href="https://paypal.me/MBusche"
target="_blank"
rel="noopener noreferrer"
style={{ textDecoration: "underline" }}
>
{t("supportPaypalLink")}
</a>
</p>
</div>
<div
style={{
padding: "1rem",
border: "1px solid #e5e7eb",
borderRadius: "0.5rem",
backgroundColor: "#f9fafb",
}}
>
<h3
style={{
fontSize: "1.125rem",
fontWeight: "600",
marginBottom: "0.5rem",
}}
>
{t("supportSteadyTitle")}
</h3>
<p style={{ marginBottom: "0.5rem" }}>
{t("supportSteadyDescription")}
</p>
<p style={{ marginBottom: 0 }}>
<a
href="https://steady.page/de/hoerdle"
target="_blank"
rel="noopener noreferrer"
style={{ textDecoration: "underline" }}
>
https://steady.page/de/hoerdle
</a>
</p>
</div>
</div>
<div
style={{
padding: "1rem",
border: "1px solid #e5e7eb",
borderRadius: "0.5rem",
backgroundColor: "#f9fafb",
marginBottom: "0.5rem",
}}
>
<h3
style={{
fontSize: "1.125rem",
fontWeight: "600",
marginBottom: "0.5rem",
}}
>
{t("supportCuratorTitle")}
</h3>
<p style={{ marginBottom: 0 }}>
{t("supportCuratorText")}
</p>
</div>
<div
style={{
padding: "1rem",
border: "1px solid #e5e7eb",
borderRadius: "0.5rem",
backgroundColor: "#f9fafb",
}}
>
<h3
style={{
fontSize: "1.125rem",
fontWeight: "600",
marginBottom: "0.5rem",
}}
>
{t("supportReportBugTitle")}
</h3>
<p style={{ marginBottom: 0 }}>
{t.rich("supportReportBugText", {
email: (chunks) => (
<a
href="mailto:admin@hoerdle.de"
style={{ textDecoration: "underline" }}
>
{chunks}
</a>
),
})}
</p>
</div>
</section>
<section style={{ marginBottom: "2rem" }}>
<h2 style={{ fontSize: "1.5rem", marginBottom: "0.5rem" }}>
{t("privacyTitle")}
</h2>
<p style={{ marginBottom: "0.5rem" }}>{t("privacyIntro")}</p>
<h3
style={{
fontSize: "1.25rem",
marginTop: "1rem",
marginBottom: "0.5rem",
}}
>
{t("privacyPlausibleTitle")}
</h3>
<p style={{ marginBottom: "0.5rem" }}>
{t("privacyPlausibleSelfHosted")}
</p>
<p style={{ marginBottom: "0.5rem" }}>
{t("privacyPlausibleGemaTariff")}
</p>
<ul
style={{
marginLeft: "1.25rem",
marginBottom: "0.75rem",
listStyleType: "disc",
}}
>
<li>{t("privacyPlausibleNoCookies")}</li>
<li>{t("privacyPlausibleNoTrackingAcrossSites")}</li>
<li>{t("privacyPlausibleAggregated")}</li>
</ul>
<p style={{ marginBottom: "0.5rem" }}>{t("privacyServerLogs")}</p>
<p style={{ marginBottom: "0.5rem" }}>{t("privacyContact")}</p>
</section>
<section style={{ marginBottom: "2rem" }}>
<h2 style={{ fontSize: "1.5rem", marginBottom: "0.5rem" }}>
{t("backTitle")}
</h2>
<p>
<Link href="/" style={{ textDecoration: "underline" }}>
{t("backToGame")}
</Link>
</p>
</section>
</main>
);
}

2242
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96
app/[locale]/layout.tsx Normal file
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@@ -0,0 +1,96 @@
import type { Metadata, Viewport } from "next";
import { Geist, Geist_Mono } from "next/font/google";
import Script from "next/script";
import "../globals.css"; // Adjusted path
import { NextIntlClientProvider } from 'next-intl';
import { getMessages } from 'next-intl/server';
import { notFound } from 'next/navigation';
import { headers } from 'next/headers';
import { config } from "@/lib/config";
import { generateBaseMetadata } from "@/lib/metadata";
import InstallPrompt from "@/components/InstallPrompt";
import AppFooter from "@/components/AppFooter";
const geistSans = Geist({
variable: "--font-geist-sans",
subsets: ["latin"],
});
const geistMono = Geist_Mono({
variable: "--font-geist-mono",
subsets: ["latin"],
});
export async function generateMetadata({ params }: { params: Promise<{ locale: string }> }): Promise<Metadata> {
const { locale } = await params;
return await generateBaseMetadata(locale);
}
export const viewport: Viewport = {
themeColor: config.colors.themeColor,
width: "device-width",
initialScale: 1,
maximumScale: 1,
};
export default async function LocaleLayout({
children,
params
}: {
children: React.ReactNode;
params: Promise<{ locale: string }>;
}) {
const { locale } = await params;
console.log('[app/[locale]/layout] params locale:', locale);
// Ensure that the incoming `locale` is valid
if (!['en', 'de'].includes(locale)) {
console.log('[app/[locale]/layout] invalid locale, triggering notFound()');
notFound();
}
// Providing all messages to the client
const messages = await getMessages();
// Get current domain from request headers for dynamic Plausible tracking
// This automatically tracks the correct domain (hoerdle.de or hördle.de)
const headersList = await headers();
const host = headersList.get('host') || headersList.get('x-forwarded-host') || '';
// Automatically detect which domain to track in Plausible based on the request
let plausibleDomain = 'hoerdle.de'; // Default fallback
if (host) {
// Extract domain from host (remove port if present)
const domain = host.split(':')[0].toLowerCase();
// Map domains: automatically track the current domain
if (domain === 'hoerdle.de') {
plausibleDomain = 'hoerdle.de';
} else if (domain === 'hördle.de' || domain === 'xn--hrdle-jua.de') {
plausibleDomain = 'hördle.de';
}
}
return (
<html lang={locale}>
<head>
<Script
defer
data-domain={plausibleDomain}
src={config.plausibleScriptSrc}
strategy="beforeInteractive"
/>
</head>
<body className={`${geistSans.variable} ${geistMono.variable}`}>
<NextIntlClientProvider messages={messages}>
{children}
<InstallPrompt />
<AppFooter />
</NextIntlClientProvider>
</body>
</html>
);
}

159
app/[locale]/page.tsx Normal file
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@@ -0,0 +1,159 @@
import Game from '@/components/Game';
import NewsSection from '@/components/NewsSection';
import OnboardingTour from '@/components/OnboardingTour';
import LanguageSwitcher from '@/components/LanguageSwitcher';
import { getOrCreateDailyPuzzle } from '@/lib/dailyPuzzle';
import { Link } from '@/lib/navigation';
import { PrismaClient } from '@prisma/client';
import { getTranslations } from 'next-intl/server';
import { getLocalizedValue } from '@/lib/i18n';
import { generateBaseMetadata } from '@/lib/metadata';
import type { Metadata } from 'next';
export const dynamic = 'force-dynamic';
const prisma = new PrismaClient();
export async function generateMetadata({ params }: { params: Promise<{ locale: string }> }): Promise<Metadata> {
const { locale } = await params;
const t = await getTranslations('Home');
// Get localized title and description
const title = locale === 'de'
? 'Hördle - Tägliches Musik-Erraten'
: 'Hördle - Daily Music Guessing Game';
const description = locale === 'de'
? 'Spiele Hördle und errate Songs aus kurzen Audio-Clips! Täglich neue Rätsel aus verschiedenen Genres. Inspiriert von Wordle, aber für Musikfans.'
: 'Play Hördle and guess songs from short audio clips! Daily new puzzles from various genres. Inspired by Wordle, but for music lovers.';
return await generateBaseMetadata(locale, '', title, description);
}
export default async function Home({
params
}: {
params: Promise<{ locale: string }>;
}) {
const { locale } = await params;
const t = await getTranslations('Home');
const tNav = await getTranslations('Navigation');
const dailyPuzzle = await getOrCreateDailyPuzzle(null); // Global puzzle
const genres = await prisma.genre.findMany({
where: { active: true },
});
const specials = await prisma.special.findMany();
// Sort in memory
genres.sort((a, b) => getLocalizedValue(a.name, locale).localeCompare(getLocalizedValue(b.name, locale)));
specials.sort((a, b) => getLocalizedValue(a.name, locale).localeCompare(getLocalizedValue(b.name, locale)));
const now = new Date();
const activeSpecials = specials.filter(s => {
const isStarted = !s.launchDate || s.launchDate <= now;
const isEnded = s.endDate && s.endDate < now;
return isStarted && !isEnded;
});
const upcomingSpecials = specials.filter(s => {
return s.launchDate && s.launchDate > now;
});
// Required daily keys: global + all active genres (by localized name, as used in gameState storage)
const requiredDailyKeys = ['global', ...genres.map(g => getLocalizedValue(g.name, locale))];
return (
<>
<div id="tour-genres" style={{ textAlign: 'center', padding: '1rem', background: '#f3f4f6', position: 'relative' }}>
{/* Language Switcher - rechts oben */}
<div style={{ position: 'absolute', top: '1rem', right: '1rem', zIndex: 10 }}>
<LanguageSwitcher />
</div>
{/* Zentrierte Navigation */}
<div style={{ display: 'flex', justifyContent: 'center', gap: '1rem', flexWrap: 'wrap', alignItems: 'center', marginBottom: '0.5rem' }}>
<div className="tooltip">
<Link href="/" style={{ fontWeight: 'bold', textDecoration: 'underline' }}>{tNav('global')}</Link>
<span className="tooltip-text">{t('globalTooltip')}</span>
</div>
{/* Genres */}
{genres.map(g => {
const name = getLocalizedValue(g.name, locale);
const subtitle = getLocalizedValue(g.subtitle, locale);
return (
<div key={g.id} className="tooltip">
<Link href={`/${name}`} style={{ color: '#4b5563', textDecoration: 'none' }}>
{name}
</Link>
{subtitle && <span className="tooltip-text">{subtitle}</span>}
</div>
);
})}
{/* Separator if both exist */}
{genres.length > 0 && activeSpecials.length > 0 && (
<span style={{ color: '#d1d5db' }}>|</span>
)}
{/* Active Specials */}
{activeSpecials.map(s => {
const name = getLocalizedValue(s.name, locale);
const subtitle = getLocalizedValue(s.subtitle, locale);
return (
<div key={s.id} style={{ display: 'flex', flexDirection: 'column', alignItems: 'center' }}>
<div className="tooltip">
<Link
href={`/special/${name}`}
style={{
color: '#be185d', // Pink-700
textDecoration: 'none',
fontWeight: '500'
}}
>
{name}
</Link>
{subtitle && <span className="tooltip-text">{subtitle}</span>}
</div>
{s.curator && (
<span style={{ fontSize: '0.75rem', color: '#666' }}>
{t('curatedBy')} {s.curator}
</span>
)}
</div>
);
})}
</div>
{/* Upcoming Specials */}
{upcomingSpecials.length > 0 && (
<div style={{ marginTop: '0.5rem', fontSize: '0.875rem', color: '#666', textAlign: 'center' }}>
{t('comingSoon')}: {upcomingSpecials.map(s => {
const name = getLocalizedValue(s.name, locale);
return (
<span key={s.id} style={{ marginLeft: '0.5rem' }}>
{name} ({s.launchDate ? new Date(s.launchDate).toLocaleDateString(locale, {
day: '2-digit',
month: '2-digit',
year: 'numeric',
timeZone: process.env.TZ
}) : ''})
{s.curator && <span style={{ fontStyle: 'italic', marginLeft: '0.25rem' }}>{t('curatedBy')} {s.curator}</span>}
</span>
);
})}
</div>
)}
</div>
<div id="tour-news">
<NewsSection locale={locale} />
</div>
<Game dailyPuzzle={dailyPuzzle} genre={null} requiredDailyKeys={requiredDailyKeys} />
<OnboardingTour />
</>
);
}

View File

@@ -0,0 +1,151 @@
import Game from '@/components/Game';
import NewsSection from '@/components/NewsSection';
import { getOrCreateSpecialPuzzle } from '@/lib/dailyPuzzle';
import { Link } from '@/lib/navigation';
import { PrismaClient } from '@prisma/client';
import { getLocalizedValue } from '@/lib/i18n';
import { getTranslations } from 'next-intl/server';
import { generateBaseMetadata } from '@/lib/metadata';
import type { Metadata } from 'next';
export const dynamic = 'force-dynamic';
const prisma = new PrismaClient();
interface PageProps {
params: Promise<{ locale: string; name: string }>;
}
export async function generateMetadata({ params }: PageProps): Promise<Metadata> {
const { locale, name } = await params;
const decodedName = decodeURIComponent(name);
// Fetch special to get localized name
const allSpecials = await prisma.special.findMany();
const currentSpecial = allSpecials.find(s => getLocalizedValue(s.name, locale) === decodedName);
if (!currentSpecial) {
return await generateBaseMetadata(locale, `special/${name}`);
}
const specialName = getLocalizedValue(currentSpecial.name, locale);
const specialSubtitle = getLocalizedValue(currentSpecial.subtitle, locale);
const title = `${specialName} - Hördle`;
const description = specialSubtitle || (locale === 'de'
? `Spiele das Hördle-Special "${specialName}" und errate Songs aus kurzen Audio-Clips!`
: `Play the Hördle special "${specialName}" and guess songs from short audio clips!`);
return await generateBaseMetadata(locale, `special/${name}`, title, description);
}
export default async function SpecialPage({ params }: PageProps) {
const { locale, name } = await params;
const decodedName = decodeURIComponent(name);
const tNav = await getTranslations('Navigation');
const allSpecials = await prisma.special.findMany();
const currentSpecial = allSpecials.find(s => getLocalizedValue(s.name, locale) === decodedName);
const now = new Date();
const isStarted = currentSpecial && (!currentSpecial.launchDate || currentSpecial.launchDate <= now);
const isEnded = currentSpecial && (currentSpecial.endDate && currentSpecial.endDate < now);
if (!currentSpecial || !isStarted) {
return (
<div style={{ textAlign: 'center', padding: '2rem' }}>
<h1>Special Not Available</h1>
<p>This special has not launched yet or does not exist.</p>
<Link href="/">{tNav('home')}</Link>
</div>
);
}
if (isEnded) {
return (
<div style={{ textAlign: 'center', padding: '2rem' }}>
<h1>Special Ended</h1>
<p>This special event has ended.</p>
<Link href="/">{tNav('home')}</Link>
</div>
);
}
// Need to handle getOrCreateSpecialPuzzle with localized name or ID
// Ideally pass ID or full object, but existing function takes name string.
// I'll need to update lib/dailyPuzzle.ts to handle this.
const dailyPuzzle = await getOrCreateSpecialPuzzle(currentSpecial);
const genres = await prisma.genre.findMany({
where: { active: true },
});
genres.sort((a, b) => getLocalizedValue(a.name, locale).localeCompare(getLocalizedValue(b.name, locale)));
const specials = allSpecials; // Already fetched
specials.sort((a, b) => getLocalizedValue(a.name, locale).localeCompare(getLocalizedValue(b.name, locale)));
const activeSpecials = specials.filter(s => {
const sStarted = !s.launchDate || s.launchDate <= now;
const sEnded = s.endDate && s.endDate < now;
return sStarted && !sEnded;
});
return (
<>
<div style={{ textAlign: 'center', padding: '1rem', background: '#fce7f3' }}>
<div style={{ display: 'flex', justifyContent: 'center', gap: '1rem', flexWrap: 'wrap', alignItems: 'center' }}>
<Link href="/" style={{ color: '#4b5563', textDecoration: 'none' }}>{tNav('global')}</Link>
{/* Genres */}
{genres.map(g => {
const gName = getLocalizedValue(g.name, locale);
return (
<Link
key={g.id}
href={`/${gName}`}
style={{
color: '#4b5563',
textDecoration: 'none'
}}
>
{gName}
</Link>
);
})}
{/* Separator if both exist */}
{genres.length > 0 && activeSpecials.length > 0 && (
<span style={{ color: '#d1d5db' }}>|</span>
)}
{/* Specials */}
{activeSpecials.map(s => {
const sName = getLocalizedValue(s.name, locale);
return (
<Link
key={s.id}
href={`/special/${sName}`}
style={{
fontWeight: sName === decodedName ? 'bold' : 'normal',
textDecoration: sName === decodedName ? 'underline' : 'none',
color: sName === decodedName ? '#9d174d' : '#be185d'
}}
>
{sName}
</Link>
);
})}
</div>
</div>
<NewsSection locale={locale} />
<Game
dailyPuzzle={dailyPuzzle}
genre={decodedName}
isSpecial={true}
maxAttempts={dailyPuzzle?.maxAttempts}
unlockSteps={dailyPuzzle?.unlockSteps}
/>
</>
);
}

View File

@@ -51,6 +51,20 @@ interface Song {
excludeFromGlobal: boolean;
}
interface News {
id: number;
title: string;
content: string;
author: string | null;
publishedAt: string;
featured: boolean;
specialId: number | null;
special: {
id: number;
name: string;
} | null;
}
type SortField = 'id' | 'title' | 'artist' | 'createdAt' | 'releaseYear' | 'activations' | 'averageRating';
type SortDirection = 'asc' | 'desc';
@@ -92,6 +106,20 @@ export default function AdminPage() {
const [editSpecialEndDate, setEditSpecialEndDate] = useState('');
const [editSpecialCurator, setEditSpecialCurator] = useState('');
// News state
const [news, setNews] = useState<News[]>([]);
const [newNewsTitle, setNewNewsTitle] = useState('');
const [newNewsContent, setNewNewsContent] = useState('');
const [newNewsAuthor, setNewNewsAuthor] = useState('');
const [newNewsFeatured, setNewNewsFeatured] = useState(false);
const [newNewsSpecialId, setNewNewsSpecialId] = useState<number | null>(null);
const [editingNewsId, setEditingNewsId] = useState<number | null>(null);
const [editNewsTitle, setEditNewsTitle] = useState('');
const [editNewsContent, setEditNewsContent] = useState('');
const [editNewsAuthor, setEditNewsAuthor] = useState('');
const [editNewsFeatured, setEditNewsFeatured] = useState(false);
const [editNewsSpecialId, setEditNewsSpecialId] = useState<number | null>(null);
// Edit state
const [editingId, setEditingId] = useState<number | null>(null);
const [editTitle, setEditTitle] = useState('');
@@ -142,6 +170,8 @@ export default function AdminPage() {
fetchSongs();
fetchGenres();
fetchDailyPuzzles();
fetchSpecials();
fetchNews();
}
}, []);
@@ -156,6 +186,8 @@ export default function AdminPage() {
fetchSongs();
fetchGenres();
fetchDailyPuzzles();
fetchSpecials();
fetchNews();
} else {
alert('Wrong password');
}
@@ -394,6 +426,94 @@ export default function AdminPage() {
}
};
// News functions
const fetchNews = async () => {
const res = await fetch('/api/news', {
headers: getAuthHeaders()
});
if (res.ok) {
const data = await res.json();
setNews(data);
}
};
const handleCreateNews = async (e: React.FormEvent) => {
e.preventDefault();
if (!newNewsTitle.trim() || !newNewsContent.trim()) return;
const res = await fetch('/api/news', {
method: 'POST',
headers: getAuthHeaders(),
body: JSON.stringify({
title: newNewsTitle,
content: newNewsContent,
author: newNewsAuthor || null,
featured: newNewsFeatured,
specialId: newNewsSpecialId
}),
});
if (res.ok) {
setNewNewsTitle('');
setNewNewsContent('');
setNewNewsAuthor('');
setNewNewsFeatured(false);
setNewNewsSpecialId(null);
fetchNews();
} else {
alert('Failed to create news');
}
};
const startEditNews = (newsItem: News) => {
setEditingNewsId(newsItem.id);
setEditNewsTitle(newsItem.title);
setEditNewsContent(newsItem.content);
setEditNewsAuthor(newsItem.author || '');
setEditNewsFeatured(newsItem.featured);
setEditNewsSpecialId(newsItem.specialId);
};
const saveEditedNews = async () => {
if (editingNewsId === null) return;
const res = await fetch('/api/news', {
method: 'PUT',
headers: getAuthHeaders(),
body: JSON.stringify({
id: editingNewsId,
title: editNewsTitle,
content: editNewsContent,
author: editNewsAuthor || null,
featured: editNewsFeatured,
specialId: editNewsSpecialId
}),
});
if (res.ok) {
setEditingNewsId(null);
fetchNews();
} else {
alert('Failed to update news');
}
};
const handleDeleteNews = async (id: number) => {
if (!confirm('Delete this news item?')) return;
const res = await fetch('/api/news', {
method: 'DELETE',
headers: getAuthHeaders(),
body: JSON.stringify({ id }),
});
if (res.ok) {
fetchNews();
} else {
alert('Failed to delete news');
}
};
// Load specials after auth
useEffect(() => {
if (isAuthenticated) fetchSpecials();
@@ -1182,6 +1302,163 @@ export default function AdminPage() {
)}
</div>
{/* News Management */}
<div className="admin-card" style={{ marginBottom: '2rem' }}>
<h2 style={{ fontSize: '1.25rem', fontWeight: 'bold', marginBottom: '1rem' }}>Manage News & Announcements</h2>
<form onSubmit={handleCreateNews} style={{ marginBottom: '1rem' }}>
<div style={{ display: 'flex', flexDirection: 'column', gap: '0.5rem' }}>
<input
type="text"
value={newNewsTitle}
onChange={e => setNewNewsTitle(e.target.value)}
placeholder="News Title"
className="form-input"
required
/>
<textarea
value={newNewsContent}
onChange={e => setNewNewsContent(e.target.value)}
placeholder="Content (Markdown supported)"
className="form-input"
rows={4}
required
style={{ fontFamily: 'monospace', fontSize: '0.875rem' }}
/>
<div style={{ display: 'flex', gap: '0.5rem', flexWrap: 'wrap', alignItems: 'center' }}>
<input
type="text"
value={newNewsAuthor}
onChange={e => setNewNewsAuthor(e.target.value)}
placeholder="Author (optional)"
className="form-input"
style={{ maxWidth: '200px' }}
/>
<select
value={newNewsSpecialId || ''}
onChange={e => setNewNewsSpecialId(e.target.value ? Number(e.target.value) : null)}
className="form-input"
style={{ maxWidth: '200px' }}
>
<option value="">No Special Link</option>
{specials.map(s => (
<option key={s.id} value={s.id}>{s.name}</option>
))}
</select>
<label style={{ display: 'flex', alignItems: 'center', gap: '0.25rem', fontSize: '0.875rem', cursor: 'pointer' }}>
<input
type="checkbox"
checked={newNewsFeatured}
onChange={e => setNewNewsFeatured(e.target.checked)}
/>
Featured
</label>
<button type="submit" className="btn-primary">Add News</button>
</div>
</div>
</form>
<div style={{ display: 'flex', flexDirection: 'column', gap: '0.5rem' }}>
{news.map(newsItem => (
<div key={newsItem.id} style={{
background: newsItem.featured ? '#fef3c7' : '#f3f4f6',
padding: '0.75rem',
borderRadius: '0.5rem',
border: newsItem.featured ? '2px solid #f59e0b' : '1px solid #e5e7eb'
}}>
{editingNewsId === newsItem.id ? (
<div style={{ display: 'flex', flexDirection: 'column', gap: '0.5rem' }}>
<input
type="text"
value={editNewsTitle}
onChange={e => setEditNewsTitle(e.target.value)}
className="form-input"
/>
<textarea
value={editNewsContent}
onChange={e => setEditNewsContent(e.target.value)}
className="form-input"
rows={4}
style={{ fontFamily: 'monospace', fontSize: '0.875rem' }}
/>
<div style={{ display: 'flex', gap: '0.5rem', flexWrap: 'wrap', alignItems: 'center' }}>
<input
type="text"
value={editNewsAuthor}
onChange={e => setEditNewsAuthor(e.target.value)}
placeholder="Author"
className="form-input"
style={{ maxWidth: '200px' }}
/>
<select
value={editNewsSpecialId || ''}
onChange={e => setEditNewsSpecialId(e.target.value ? Number(e.target.value) : null)}
className="form-input"
style={{ maxWidth: '200px' }}
>
<option value="">No Special Link</option>
{specials.map(s => (
<option key={s.id} value={s.id}>{s.name}</option>
))}
</select>
<label style={{ display: 'flex', alignItems: 'center', gap: '0.25rem', fontSize: '0.875rem' }}>
<input
type="checkbox"
checked={editNewsFeatured}
onChange={e => setEditNewsFeatured(e.target.checked)}
/>
Featured
</label>
<button onClick={saveEditedNews} className="btn-primary">Save</button>
<button onClick={() => setEditingNewsId(null)} className="btn-secondary">Cancel</button>
</div>
</div>
) : (
<>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'flex-start', marginBottom: '0.5rem' }}>
<div style={{ flex: 1 }}>
<div style={{ display: 'flex', alignItems: 'center', gap: '0.5rem', marginBottom: '0.25rem' }}>
{newsItem.featured && (
<span style={{
background: '#f59e0b',
color: 'white',
padding: '0.125rem 0.375rem',
borderRadius: '0.25rem',
fontSize: '0.625rem',
fontWeight: '600'
}}>
FEATURED
</span>
)}
<h3 style={{ margin: 0, fontSize: '1rem', fontWeight: '600' }}>{newsItem.title}</h3>
</div>
<div style={{ fontSize: '0.75rem', color: '#666', marginBottom: '0.5rem' }}>
{new Date(newsItem.publishedAt).toLocaleDateString('de-DE')}
{newsItem.author && ` • by ${newsItem.author}`}
{newsItem.special && ` • ★ ${newsItem.special.name}`}
</div>
<p style={{ margin: 0, fontSize: '0.875rem', whiteSpace: 'pre-wrap' }}>
{newsItem.content.length > 150
? newsItem.content.substring(0, 150) + '...'
: newsItem.content}
</p>
</div>
<div style={{ display: 'flex', gap: '0.25rem', marginLeft: '1rem' }}>
<button onClick={() => startEditNews(newsItem)} className="btn-secondary" style={{ padding: '0.25rem 0.5rem', fontSize: '0.75rem' }}>Edit</button>
<button onClick={() => handleDeleteNews(newsItem.id)} className="btn-danger" style={{ padding: '0.25rem 0.5rem', fontSize: '0.75rem' }}>Delete</button>
</div>
</div>
</>
)}
</div>
))}
{news.length === 0 && (
<p style={{ color: '#666', fontSize: '0.875rem', textAlign: 'center', padding: '1rem' }}>
No news items yet. Create one above!
</p>
)}
</div>
</div>
<div className="admin-card" style={{ marginBottom: '2rem' }}>
<h2 style={{ fontSize: '1.25rem', fontWeight: 'bold', marginBottom: '1rem' }}>Upload Songs</h2>
<form onSubmit={handleBatchUpload}>

View File

@@ -98,14 +98,14 @@ export async function DELETE(request: Request) {
where: { id: puzzle.specialId }
});
if (special) {
newPuzzle = await getOrCreateSpecialPuzzle(special.name);
newPuzzle = await getOrCreateSpecialPuzzle(special);
}
} else if (puzzle.genreId) {
const genre = await prisma.genre.findUnique({
where: { id: puzzle.genreId }
});
if (genre) {
newPuzzle = await getOrCreateDailyPuzzle(genre.name);
newPuzzle = await getOrCreateDailyPuzzle(genre);
}
} else {
newPuzzle = await getOrCreateDailyPuzzle(null);

View File

@@ -1,5 +1,6 @@
import { NextRequest, NextResponse } from 'next/server';
import { readFile, stat } from 'fs/promises';
import { stat } from 'fs/promises';
import { createReadStream } from 'fs';
import path from 'path';
export async function GET(
@@ -30,24 +31,106 @@ export async function GET(
return new NextResponse('Forbidden', { status: 403 });
}
// Check if file exists
try {
await stat(filePath);
} catch {
return new NextResponse('File not found', { status: 404 });
const stats = await stat(filePath);
const fileSize = stats.size;
const range = request.headers.get('range');
if (range) {
const parts = range.replace(/bytes=/, "").split("-");
const start = parseInt(parts[0], 10);
const end = parts[1] ? parseInt(parts[1], 10) : fileSize - 1;
const chunksize = (end - start) + 1;
const stream = createReadStream(filePath, { start, end });
// Convert Node stream to Web stream
const readable = new ReadableStream({
start(controller) {
let isClosed = false;
stream.on('data', (chunk: any) => {
if (isClosed) return;
try {
controller.enqueue(chunk);
} catch (e) {
isClosed = true;
stream.destroy();
}
});
stream.on('end', () => {
if (isClosed) return;
isClosed = true;
controller.close();
});
stream.on('error', (err: any) => {
if (isClosed) return;
isClosed = true;
controller.error(err);
});
},
cancel() {
stream.destroy();
}
});
return new NextResponse(readable, {
status: 206,
headers: {
'Content-Range': `bytes ${start}-${end}/${fileSize}`,
'Accept-Ranges': 'bytes',
'Content-Length': chunksize.toString(),
'Content-Type': 'audio/mpeg',
'Cache-Control': 'public, max-age=3600, must-revalidate',
},
});
} else {
const stream = createReadStream(filePath);
// Convert Node stream to Web stream
const readable = new ReadableStream({
start(controller) {
let isClosed = false;
stream.on('data', (chunk: any) => {
if (isClosed) return;
try {
controller.enqueue(chunk);
} catch (e) {
isClosed = true;
stream.destroy();
}
});
stream.on('end', () => {
if (isClosed) return;
isClosed = true;
controller.close();
});
stream.on('error', (err: any) => {
if (isClosed) return;
isClosed = true;
controller.error(err);
});
},
cancel() {
stream.destroy();
}
});
return new NextResponse(readable, {
status: 200,
headers: {
'Content-Length': fileSize.toString(),
'Content-Type': 'audio/mpeg',
'Accept-Ranges': 'bytes',
'Cache-Control': 'public, max-age=3600, must-revalidate',
},
});
}
// Read file
const fileBuffer = await readFile(filePath);
// Return with proper headers
return new NextResponse(fileBuffer, {
headers: {
'Content-Type': 'audio/mpeg',
'Accept-Ranges': 'bytes',
'Cache-Control': 'public, max-age=3600, must-revalidate',
},
});
} catch (error) {
console.error('Error serving audio file:', error);
return new NextResponse('Internal Server Error', { status: 500 });

View File

@@ -2,6 +2,7 @@
import { PrismaClient } from '@prisma/client';
import { requireAdminAuth } from '@/lib/auth';
import { getLocalizedValue } from '@/lib/i18n';
const prisma = new PrismaClient();
@@ -83,7 +84,8 @@ export async function POST(request: Request) {
// Process each song in this batch
for (const song of uncategorizedSongs) {
try {
const genreNames = allGenres.map(g => g.name);
// Use German names for AI categorization (primary language)
const genreNames = allGenres.map(g => getLocalizedValue(g.name, 'de'));
const prompt = `You are a music genre categorization assistant. Given a song title and artist, categorize it into 0-3 of the available genres.
@@ -140,7 +142,7 @@ Your response:`;
// Filter to only valid genres and get their IDs
const genreIds = allGenres
.filter(g => suggestedGenreNames.includes(g.name))
.filter(g => suggestedGenreNames.includes(getLocalizedValue(g.name, 'de')))
.map(g => g.id)
.slice(0, 3); // Max 3 genres
@@ -160,7 +162,7 @@ Your response:`;
title: song.title,
artist: song.artist,
assignedGenres: suggestedGenreNames.filter(name =>
allGenres.some(g => g.name === name)
allGenres.some(g => getLocalizedValue(g.name, 'de') === name)
)
});
}

View File

@@ -1,12 +1,26 @@
import { NextResponse } from 'next/server';
import { getOrCreateDailyPuzzle } from '@/lib/dailyPuzzle';
import { PrismaClient } from '@prisma/client';
import { getLocalizedValue } from '@/lib/i18n';
const prisma = new PrismaClient();
export async function GET(request: Request) {
try {
const { searchParams } = new URL(request.url);
const genreName = searchParams.get('genre');
const puzzle = await getOrCreateDailyPuzzle(genreName);
let genre = null;
if (genreName) {
// Find genre by localized name (try both locales)
const allGenres = await prisma.genre.findMany();
genre = allGenres.find(g =>
getLocalizedValue(g.name, 'de') === genreName ||
getLocalizedValue(g.name, 'en') === genreName
) || null;
}
const puzzle = await getOrCreateDailyPuzzle(genre);
if (!puzzle) {
return NextResponse.json({ error: 'Failed to get or create puzzle' }, { status: 404 });

View File

@@ -1,19 +1,35 @@
import { NextResponse } from 'next/server';
import { PrismaClient } from '@prisma/client';
import { requireAdminAuth } from '@/lib/auth';
import { getLocalizedValue } from '@/lib/i18n';
const prisma = new PrismaClient();
export async function GET() {
export async function GET(request: Request) {
try {
const { searchParams } = new URL(request.url);
const locale = searchParams.get('locale');
const genres = await prisma.genre.findMany({
orderBy: { name: 'asc' },
// orderBy: { name: 'asc' }, // Cannot sort by JSON field easily in SQLite
include: {
_count: {
select: { songs: true }
}
}
});
// Sort in memory if needed, or just return
// If locale is provided, map to localized values
if (locale) {
const localizedGenres = genres.map(g => ({
...g,
name: getLocalizedValue(g.name, locale),
subtitle: getLocalizedValue(g.subtitle, locale)
})).sort((a, b) => a.name.localeCompare(b.name));
return NextResponse.json(localizedGenres);
}
return NextResponse.json(genres);
} catch (error) {
console.error('Error fetching genres:', error);
@@ -29,14 +45,18 @@ export async function POST(request: Request) {
try {
const { name, subtitle, active } = await request.json();
if (!name || typeof name !== 'string') {
if (!name) {
return NextResponse.json({ error: 'Invalid name' }, { status: 400 });
}
// Ensure name is stored as JSON
const nameData = typeof name === 'string' ? { de: name, en: name } : name;
const subtitleData = subtitle ? (typeof subtitle === 'string' ? { de: subtitle, en: subtitle } : subtitle) : null;
const genre = await prisma.genre.create({
data: {
name: name.trim(),
subtitle: subtitle ? subtitle.trim() : null,
name: nameData,
subtitle: subtitleData,
active: active !== undefined ? active : true
},
});
@@ -83,13 +103,14 @@ export async function PUT(request: Request) {
return NextResponse.json({ error: 'Missing id' }, { status: 400 });
}
const updateData: any = {};
if (name) updateData.name = typeof name === 'string' ? { de: name, en: name } : name;
if (subtitle !== undefined) updateData.subtitle = subtitle ? (typeof subtitle === 'string' ? { de: subtitle, en: subtitle } : subtitle) : null;
if (active !== undefined) updateData.active = active;
const genre = await prisma.genre.update({
where: { id: Number(id) },
data: {
...(name && { name: name.trim() }),
subtitle: subtitle ? subtitle.trim() : null,
...(active !== undefined && { active })
},
data: updateData,
});
return NextResponse.json(genre);

5
app/api/health/route.ts Normal file
View File

@@ -0,0 +1,5 @@
import { NextResponse } from 'next/server';
export async function GET() {
return NextResponse.json({ status: 'ok' }, { status: 200 });
}

165
app/api/news/route.ts Normal file
View File

@@ -0,0 +1,165 @@
import { NextResponse } from 'next/server';
import { PrismaClient } from '@prisma/client';
import { requireAdminAuth } from '@/lib/auth';
import { getLocalizedValue } from '@/lib/i18n';
const prisma = new PrismaClient();
// GET /api/news - Public endpoint to fetch news
export async function GET(request: Request) {
try {
const { searchParams } = new URL(request.url);
const limit = parseInt(searchParams.get('limit') || '10');
const featuredOnly = searchParams.get('featured') === 'true';
const locale = searchParams.get('locale');
const where = featuredOnly ? { featured: true } : {};
const news = await prisma.news.findMany({
where,
orderBy: { publishedAt: 'desc' },
take: limit,
include: {
special: {
select: {
id: true,
name: true
}
}
}
});
if (locale) {
const localizedNews = news.map(item => ({
...item,
title: getLocalizedValue(item.title, locale),
content: getLocalizedValue(item.content, locale),
special: item.special ? {
...item.special,
name: getLocalizedValue(item.special.name, locale)
} : null
}));
return NextResponse.json(localizedNews);
}
return NextResponse.json(news);
} catch (error) {
console.error('Error fetching news:', error);
return NextResponse.json({ error: 'Failed to fetch news' }, { status: 500 });
}
}
// POST /api/news - Create news (requires auth)
export async function POST(request: Request) {
const authError = await requireAdminAuth(request as any);
if (authError) {
return authError;
}
try {
const body = await request.json();
const { title, content, author, featured, specialId } = body;
if (!title || !content) {
return NextResponse.json(
{ error: 'Title and content are required' },
{ status: 400 }
);
}
// Ensure title and content are stored as JSON
const titleData = typeof title === 'string' ? { de: title, en: title } : title;
const contentData = typeof content === 'string' ? { de: content, en: content } : content;
const news = await prisma.news.create({
data: {
title: titleData,
content: contentData,
author: author || null,
featured: featured || false,
specialId: specialId || null
},
include: {
special: {
select: {
id: true,
name: true
}
}
}
});
return NextResponse.json(news, { status: 201 });
} catch (error) {
console.error('Error creating news:', error);
return NextResponse.json({ error: 'Failed to create news' }, { status: 500 });
}
}
// PUT /api/news - Update news (requires auth)
export async function PUT(request: Request) {
const authError = await requireAdminAuth(request as any);
if (authError) {
return authError;
}
try {
const body = await request.json();
const { id, title, content, author, featured, specialId } = body;
if (!id) {
return NextResponse.json({ error: 'News ID is required' }, { status: 400 });
}
const updateData: any = {};
if (title !== undefined) updateData.title = typeof title === 'string' ? { de: title, en: title } : title;
if (content !== undefined) updateData.content = typeof content === 'string' ? { de: content, en: content } : content;
if (author !== undefined) updateData.author = author || null;
if (featured !== undefined) updateData.featured = featured;
if (specialId !== undefined) updateData.specialId = specialId || null;
const news = await prisma.news.update({
where: { id },
data: updateData,
include: {
special: {
select: {
id: true,
name: true
}
}
}
});
return NextResponse.json(news);
} catch (error) {
console.error('Error updating news:', error);
return NextResponse.json({ error: 'Failed to update news' }, { status: 500 });
}
}
// DELETE /api/news - Delete news (requires auth)
export async function DELETE(request: Request) {
const authError = await requireAdminAuth(request as any);
if (authError) {
return authError;
}
try {
const body = await request.json();
const { id } = body;
if (!id) {
return NextResponse.json({ error: 'News ID is required' }, { status: 400 });
}
await prisma.news.delete({
where: { id }
});
return NextResponse.json({ success: true });
} catch (error) {
console.error('Error deleting news:', error);
return NextResponse.json({ error: 'Failed to delete news' }, { status: 500 });
}
}

78
app/api/og-image/route.ts Normal file
View File

@@ -0,0 +1,78 @@
import { NextResponse } from 'next/server';
import { config } from '@/lib/config';
import { getBaseUrl } from '@/lib/seo';
import { headers } from 'next/headers';
export const dynamic = 'force-dynamic';
export const runtime = 'nodejs';
/**
* Generate Open Graph image as SVG with correct aspect ratio (1.91:1 = 1200x630)
* This prevents cropping on Facebook and Twitter
*/
export async function GET() {
const baseUrl = await getBaseUrl();
const appName = config.appName;
const bgColor = config.colors.backgroundColor || '#ffffff';
const primaryColor = config.colors.themeColor || '#000000';
// SVG with correct Open Graph dimensions: 1200x630 (1.91:1 ratio)
// Safe area: 150px padding on all sides to prevent cropping
// This ensures content is never cut off on Facebook/Twitter
const svg = `<?xml version="1.0" encoding="UTF-8"?>
<svg width="1200" height="630" xmlns="http://www.w3.org/2000/svg">
<!-- Background -->
<rect width="1200" height="630" fill="${bgColor}"/>
<!-- Gradient definition -->
<defs>
<linearGradient id="gradient" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" style="stop-color:#667eea;stop-opacity:1" />
<stop offset="50%" style="stop-color:#764ba2;stop-opacity:1" />
<stop offset="100%" style="stop-color:#06b6d4;stop-opacity:1" />
</linearGradient>
</defs>
<!-- Content container - centered with safe padding (150px on all sides) -->
<g transform="translate(150, 150)">
<!-- Main graphic area (centered horizontally) -->
<g transform="translate(300, 0)">
<!-- Musical note (left side, within safe area) -->
<g fill="url(#gradient)" opacity="0.9">
<!-- Note head -->
<ellipse cx="0" cy="40" rx="40" ry="28"/>
<!-- Note stem -->
<rect x="30" y="-60" width="16" height="100" rx="2"/>
</g>
<!-- Waveform (center-right, within safe area) -->
<g transform="translate(70, 15)" fill="none" stroke="url(#gradient)" stroke-width="8" stroke-linecap="round" opacity="0.8">
<path d="M 0 25 Q 20 -15 40 25 T 80 25"/>
<path d="M 0 40 Q 20 0 40 40 T 80 40"/>
<path d="M 0 55 Q 20 15 40 55 T 80 55"/>
</g>
<!-- Vertical bar (right side, within safe area) -->
<rect x="170" y="0" width="10" height="120" fill="url(#gradient)" opacity="0.7" rx="5"/>
</g>
<!-- App name (centered, within safe vertical area) -->
<text x="450" y="180" font-family="system-ui, -apple-system, sans-serif" font-size="56" font-weight="bold" fill="${primaryColor}" text-anchor="middle" letter-spacing="-0.5">
${appName}
</text>
<!-- Domain/subtitle (centered, within safe vertical area) -->
<text x="450" y="220" font-family="system-ui, -apple-system, sans-serif" font-size="28" fill="#666666" text-anchor="middle">
${config.domain}
</text>
</g>
</svg>`;
return new NextResponse(svg, {
headers: {
'Content-Type': 'image/svg+xml',
'Cache-Control': 'public, max-age=3600, s-maxage=3600',
},
});
}

View File

@@ -0,0 +1,114 @@
import { NextResponse } from 'next/server';
import { PrismaClient } from '@prisma/client';
const prisma = new PrismaClient();
/**
* POST /api/player-id/suggest
*
* Tries to find a base player ID based on recently updated states for a genre and device.
* This helps synchronize player IDs across different domains (hoerdle.de and hördle.de)
* on the same device.
*
* Request body:
* - genreKey: Genre key (e.g., "global", "Rock", "special:00725")
* - deviceId: Device identifier (UUID)
*
* Returns:
* - basePlayerId: Suggested base player ID (UUID) if found, null otherwise
*/
export async function POST(request: Request) {
try {
const body = await request.json();
const { genreKey, deviceId } = body;
if (!genreKey || typeof genreKey !== 'string') {
return NextResponse.json(
{ error: 'Missing or invalid genreKey' },
{ status: 400 }
);
}
// Find the most recently updated player state for this genre
// Look for states updated in the last 48 hours
const cutoffDate = new Date();
cutoffDate.setHours(cutoffDate.getHours() - 48);
// If deviceId is provided, search for states with matching device ID
// Format: {basePlayerId}:{deviceId}
if (deviceId && typeof deviceId === 'string') {
// Search for states with the same device ID
const recentStates = await prisma.playerState.findMany({
where: {
genreKey: genreKey,
lastPlayed: {
gte: cutoffDate,
},
identifier: {
endsWith: `:${deviceId}`,
},
},
orderBy: {
lastPlayed: 'desc',
},
take: 1,
});
if (recentStates.length > 0) {
const recentState = recentStates[0];
// Extract base player ID from full identifier
const colonIndex = recentState.identifier.indexOf(':');
if (colonIndex !== -1) {
const basePlayerId = recentState.identifier.substring(0, colonIndex);
return NextResponse.json({
basePlayerId: basePlayerId,
lastPlayed: recentState.lastPlayed,
});
}
}
}
// Fallback: Find any recent state for this genre (legacy support)
const recentState = await prisma.playerState.findFirst({
where: {
genreKey: genreKey,
lastPlayed: {
gte: cutoffDate,
},
},
orderBy: {
lastPlayed: 'desc',
},
});
if (recentState) {
// Extract base player ID if format is basePlayerId:deviceId
const colonIndex = recentState.identifier.indexOf(':');
if (colonIndex !== -1) {
const basePlayerId = recentState.identifier.substring(0, colonIndex);
return NextResponse.json({
basePlayerId: basePlayerId,
lastPlayed: recentState.lastPlayed,
});
} else {
// Legacy format: return as-is
return NextResponse.json({
basePlayerId: recentState.identifier,
lastPlayed: recentState.lastPlayed,
});
}
}
// No recent state found
return NextResponse.json({
basePlayerId: null,
});
} catch (error) {
console.error('[player-id/suggest] Error finding player ID:', error);
return NextResponse.json(
{ error: 'Internal Server Error' },
{ status: 500 }
);
}
}

View File

@@ -0,0 +1,192 @@
import { NextResponse } from 'next/server';
import { PrismaClient } from '@prisma/client';
import { getLocalizedValue } from '@/lib/i18n';
import type { GameState, Statistics } from '@/lib/gameState';
const prisma = new PrismaClient();
/**
* Validate UUID format (basic check)
* Supports both legacy format (single UUID) and new format (basePlayerId:deviceId)
*/
function isValidPlayerId(playerId: string): boolean {
// Legacy format: single UUID
const uuidRegex = /^[0-9a-f]{8}-[0-9a-f]{4}-4[0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}$/i;
// New format: basePlayerId:deviceId (two UUIDs separated by colon)
const combinedRegex = /^[0-9a-f]{8}-[0-9a-f]{4}-4[0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}:[0-9a-f]{8}-[0-9a-f]{4}-4[0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}$/i;
return uuidRegex.test(playerId) || combinedRegex.test(playerId);
}
/**
* Extract base player ID from full player ID
* Format: {basePlayerId}:{deviceId} -> {basePlayerId}
* Legacy: {uuid} -> {uuid}
*/
function extractBasePlayerId(fullPlayerId: string): string {
const colonIndex = fullPlayerId.indexOf(':');
if (colonIndex === -1) {
// Legacy format (no device ID) - return as is
return fullPlayerId;
}
return fullPlayerId.substring(0, colonIndex);
}
/**
* GET /api/player-state
*
* Loads player state for a given identifier and genre/special.
*
* Query parameters:
* - genre: Genre name (e.g., "Rock")
* - special: Special name (e.g., "00725")
*
* Headers:
* - X-Player-Id: Player identifier (UUID)
*/
export async function GET(request: Request) {
try {
const { searchParams } = new URL(request.url);
const genreName = searchParams.get('genre');
const specialName = searchParams.get('special');
// Get player identifier from header
const playerId = request.headers.get('X-Player-Id');
if (!playerId || !isValidPlayerId(playerId)) {
return NextResponse.json(
{ error: 'Invalid or missing player identifier' },
{ status: 400 }
);
}
// Determine genre key
let genreKey: string;
if (specialName) {
genreKey = `special:${specialName}`;
} else if (genreName) {
genreKey = genreName;
} else {
genreKey = 'global';
}
// Load player state from database
const playerState = await prisma.playerState.findUnique({
where: {
identifier_genreKey: {
identifier: playerId,
genreKey: genreKey,
},
},
});
if (!playerState) {
return NextResponse.json(null, { status: 404 });
}
// Parse JSON strings
let gameState: GameState;
let statistics: Statistics;
try {
gameState = JSON.parse(playerState.gameState) as GameState;
statistics = JSON.parse(playerState.statistics) as Statistics;
} catch (parseError) {
console.error('[player-state] Failed to parse stored state:', parseError);
return NextResponse.json(
{ error: 'Invalid stored state format' },
{ status: 500 }
);
}
return NextResponse.json({
gameState,
statistics,
});
} catch (error) {
console.error('[player-state] Error loading player state:', error);
return NextResponse.json(
{ error: 'Internal Server Error' },
{ status: 500 }
);
}
}
/**
* POST /api/player-state
*
* Saves player state for a given identifier and genre/special.
*
* Request body:
* - genreKey: Genre key (e.g., "global", "Rock", "special:00725")
* - gameState: GameState object
* - statistics: Statistics object
*
* Headers:
* - X-Player-Id: Player identifier (UUID)
*/
export async function POST(request: Request) {
try {
// Get player identifier from header
const playerId = request.headers.get('X-Player-Id');
if (!playerId || !isValidPlayerId(playerId)) {
return NextResponse.json(
{ error: 'Invalid or missing player identifier' },
{ status: 400 }
);
}
// Parse request body
const body = await request.json();
const { genreKey, gameState, statistics } = body;
if (!genreKey || !gameState || !statistics) {
return NextResponse.json(
{ error: 'Missing required fields: genreKey, gameState, statistics' },
{ status: 400 }
);
}
// Validate genre key format
if (typeof genreKey !== 'string' || genreKey.length === 0) {
return NextResponse.json(
{ error: 'Invalid genreKey format' },
{ status: 400 }
);
}
// Serialize to JSON strings
const gameStateJson = JSON.stringify(gameState);
const statisticsJson = JSON.stringify(statistics);
// Upsert player state (update if exists, create if not)
await prisma.playerState.upsert({
where: {
identifier_genreKey: {
identifier: playerId,
genreKey: genreKey,
},
},
update: {
gameState: gameStateJson,
statistics: statisticsJson,
lastPlayed: new Date(),
},
create: {
identifier: playerId,
genreKey: genreKey,
gameState: gameStateJson,
statistics: statisticsJson,
},
});
return NextResponse.json({ success: true });
} catch (error) {
console.error('[player-state] Error saving player state:', error);
return NextResponse.json(
{ error: 'Internal Server Error' },
{ status: 500 }
);
}
}

View File

@@ -1,18 +1,32 @@
import { PrismaClient, Special } from '@prisma/client';
import { NextResponse } from 'next/server';
import { requireAdminAuth } from '@/lib/auth';
import { getLocalizedValue } from '@/lib/i18n';
const prisma = new PrismaClient();
export async function GET() {
export async function GET(request: Request) {
const { searchParams } = new URL(request.url);
const locale = searchParams.get('locale');
const specials = await prisma.special.findMany({
orderBy: { name: 'asc' },
// orderBy: { name: 'asc' },
include: {
_count: {
select: { songs: true }
}
}
});
if (locale) {
const localizedSpecials = specials.map(s => ({
...s,
name: getLocalizedValue(s.name, locale),
subtitle: getLocalizedValue(s.subtitle, locale)
})).sort((a, b) => a.name.localeCompare(b.name));
return NextResponse.json(localizedSpecials);
}
return NextResponse.json(specials);
}
@@ -25,10 +39,15 @@ export async function POST(request: Request) {
if (!name) {
return NextResponse.json({ error: 'Name is required' }, { status: 400 });
}
// Ensure name is stored as JSON
const nameData = typeof name === 'string' ? { de: name, en: name } : name;
const subtitleData = subtitle ? (typeof subtitle === 'string' ? { de: subtitle, en: subtitle } : subtitle) : null;
const special = await prisma.special.create({
data: {
name,
subtitle: subtitle || null,
name: nameData,
subtitle: subtitleData,
maxAttempts: Number(maxAttempts),
unlockSteps,
launchDate: launchDate ? new Date(launchDate) : null,
@@ -61,17 +80,19 @@ export async function PUT(request: Request) {
if (!id) {
return NextResponse.json({ error: 'ID required' }, { status: 400 });
}
const updateData: any = {};
if (name) updateData.name = typeof name === 'string' ? { de: name, en: name } : name;
if (subtitle !== undefined) updateData.subtitle = subtitle ? (typeof subtitle === 'string' ? { de: subtitle, en: subtitle } : subtitle) : null;
if (maxAttempts) updateData.maxAttempts = Number(maxAttempts);
if (unlockSteps) updateData.unlockSteps = unlockSteps;
if (launchDate !== undefined) updateData.launchDate = launchDate ? new Date(launchDate) : null;
if (endDate !== undefined) updateData.endDate = endDate ? new Date(endDate) : null;
if (curator !== undefined) updateData.curator = curator || null;
const updated = await prisma.special.update({
where: { id: Number(id) },
data: {
...(name && { name }),
subtitle: subtitle || null, // Allow clearing or setting
...(maxAttempts && { maxAttempts: Number(maxAttempts) }),
...(unlockSteps && { unlockSteps }),
launchDate: launchDate ? new Date(launchDate) : null,
endDate: endDate ? new Date(endDate) : null,
curator: curator || null,
},
data: updateData,
});
return NextResponse.json(updated);
}

View File

@@ -1,14 +1,45 @@
import { NextResponse } from 'next/server';
import { execSync } from 'child_process';
import { readFileSync, existsSync } from 'fs';
import { join } from 'path';
export async function GET() {
try {
// First check if version is set via environment variable (Docker build)
// First check if version file exists (Docker deployment)
// Try both /app/version.txt (Docker) and ./version.txt (local)
const versionPaths = [
'/app/version.txt',
join(process.cwd(), 'version.txt')
];
for (const versionFilePath of versionPaths) {
if (existsSync(versionFilePath)) {
const version = readFileSync(versionFilePath, 'utf-8').trim();
if (version && version !== 'unknown' && version !== '') {
return NextResponse.json({ version });
}
}
}
// Fallback: check environment variable
if (process.env.APP_VERSION) {
return NextResponse.json({ version: process.env.APP_VERSION });
}
// Try to get the git tag/version
// Fallback: check package.json
try {
const packageJsonPath = join(process.cwd(), 'package.json');
if (existsSync(packageJsonPath)) {
const packageJson = JSON.parse(readFileSync(packageJsonPath, 'utf-8'));
if (packageJson.version) {
return NextResponse.json({ version: `v${packageJson.version}` });
}
}
} catch {
// Ignore package.json read errors
}
// Fallback: try to get from git (local development)
let version = 'dev';
try {

View File

@@ -2,6 +2,24 @@
--foreground-rgb: 0, 0, 0;
--background-start-rgb: 214, 219, 220;
--background-end-rgb: 255, 255, 255;
/* Theme Colors */
--primary: #000000;
--primary-foreground: #ffffff;
--secondary: #4b5563;
--secondary-foreground: #ffffff;
--accent: #667eea;
--accent-gradient: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
--success: #22c55e;
--success-foreground: #ffffff;
--danger: #ef4444;
--danger-foreground: #ffffff;
--warning: #ffc107;
--muted: #f3f4f6;
--muted-foreground: #6b7280;
--border: #e5e7eb;
--input: #d1d5db;
--ring: #000000;
}
body {
@@ -51,13 +69,13 @@ body {
display: flex;
justify-content: space-between;
font-size: 0.875rem;
color: #666;
color: var(--muted-foreground);
margin-bottom: 0.5rem;
}
/* Audio Player */
.audio-player {
background: #f3f4f6;
background: var(--muted);
padding: 1rem;
border-radius: 0.5rem;
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.1);
@@ -73,8 +91,8 @@ body {
width: 3rem;
height: 3rem;
border-radius: 50%;
background: #000;
color: #fff;
background: var(--primary);
color: var(--primary-foreground);
border: none;
display: flex;
align-items: center;
@@ -85,19 +103,20 @@ body {
.play-button:hover {
background: #333;
/* Keep for now or add --primary-hover */
}
.progress-bar-container {
flex: 1;
height: 0.5rem;
background: #d1d5db;
background: var(--input);
border-radius: 999px;
overflow: hidden;
}
.progress-bar {
height: 100%;
background: #22c55e;
background: var(--success);
transition: width 0.1s linear;
}
@@ -114,7 +133,7 @@ body {
gap: 0.5rem;
padding: 0.5rem;
background: #f9fafb;
border: 1px solid #e5e7eb;
border: 1px solid var(--border);
border-radius: 0.25rem;
font-size: 0.875rem;
}
@@ -125,7 +144,7 @@ body {
}
.guess-text {
color: #ef4444;
color: var(--danger);
/* Red for wrong */
}
@@ -135,7 +154,7 @@ body {
}
.guess-text.correct {
color: #22c55e;
color: var(--success);
}
/* Input */
@@ -148,14 +167,14 @@ body {
.guess-input {
width: 100%;
padding: 0.75rem;
border: 1px solid #d1d5db;
border: 1px solid var(--input);
border-radius: 0.25rem;
font-size: 1rem;
box-sizing: border-box;
}
.guess-input:focus {
outline: 2px solid #000;
outline: 2px solid var(--ring);
border-color: transparent;
}
@@ -163,7 +182,7 @@ body {
position: absolute;
width: 100%;
background: #fff;
border: 1px solid #d1d5db;
border: 1px solid var(--input);
border-radius: 0.25rem;
margin-top: 0.25rem;
max-height: 15rem;
@@ -177,11 +196,11 @@ body {
.suggestion-item {
padding: 0.75rem;
cursor: pointer;
border-bottom: 1px solid #f3f4f6;
border-bottom: 1px solid var(--muted);
}
.suggestion-item:hover {
background: #f3f4f6;
background: var(--muted);
}
.suggestion-title {
@@ -190,14 +209,14 @@ body {
.suggestion-artist {
font-size: 0.875rem;
color: #666;
color: var(--muted-foreground);
}
.skip-button {
width: 100%;
padding: 1rem 1.5rem;
margin-top: 1rem;
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
background: var(--accent-gradient);
color: white;
border: none;
border-radius: 0.5rem;
@@ -246,7 +265,7 @@ body {
}
.admin-card {
background: #f3f4f6;
background: var(--muted);
padding: 2rem;
border-radius: 0.5rem;
}
@@ -265,14 +284,14 @@ body {
.form-input {
width: 100%;
padding: 0.5rem;
border: 1px solid #d1d5db;
border: 1px solid var(--input);
border-radius: 0.25rem;
box-sizing: border-box;
}
.btn-primary {
background: #000;
color: #fff;
background: var(--primary);
color: var(--primary-foreground);
padding: 0.5rem 1rem;
border: none;
border-radius: 0.25rem;
@@ -292,8 +311,8 @@ body {
}
.btn-secondary {
background: #4b5563;
color: #fff;
background: var(--secondary);
color: var(--secondary-foreground);
padding: 0.5rem 1rem;
border: none;
border-radius: 0.25rem;
@@ -312,8 +331,8 @@ body {
}
.btn-danger {
background: #ef4444;
color: #fff;
background: var(--danger);
color: var(--danger-foreground);
padding: 0.5rem 1rem;
border: none;
border-radius: 0.25rem;
@@ -337,8 +356,8 @@ body {
padding: 2rem 1rem 1rem;
text-align: center;
font-size: 0.875rem;
color: #666;
border-top: 1px solid #e5e7eb;
color: var(--muted-foreground);
border-top: 1px solid var(--border);
width: 100%;
}
@@ -347,7 +366,7 @@ body {
}
.app-footer a {
color: #000;
color: var(--primary);
text-decoration: none;
font-weight: 500;
}
@@ -375,7 +394,7 @@ body {
font-size: 0.875rem;
text-align: center;
margin: 0 0 1rem 0;
color: #666;
color: var(--muted-foreground);
}
.statistics-grid {
@@ -391,7 +410,7 @@ body {
padding: 0.75rem 0.5rem;
background: rgba(255, 255, 255, 0.8);
border-radius: 0.375rem;
border: 1px solid #e5e7eb;
border: 1px solid var(--border);
}
.stat-badge {
@@ -401,7 +420,7 @@ body {
.stat-label {
font-size: 0.75rem;
color: #666;
color: var(--muted-foreground);
margin-bottom: 0.25rem;
text-align: center;
}
@@ -409,7 +428,7 @@ body {
.stat-count {
font-size: 1.25rem;
font-weight: bold;
color: #000;
color: var(--primary);
}
/* Tooltip */

View File

@@ -1,44 +0,0 @@
import type { Metadata, Viewport } from "next";
import { Geist, Geist_Mono } from "next/font/google";
import "./globals.css";
const geistSans = Geist({
variable: "--font-geist-sans",
subsets: ["latin"],
});
const geistMono = Geist_Mono({
variable: "--font-geist-mono",
subsets: ["latin"],
});
export const metadata: Metadata = {
title: "Hördle",
description: "Daily music guessing game - Guess the song from short audio clips",
};
export const viewport: Viewport = {
themeColor: "#000000",
width: "device-width",
initialScale: 1,
maximumScale: 1,
};
import InstallPrompt from "@/components/InstallPrompt";
import AppFooter from "@/components/AppFooter";
export default function RootLayout({
children,
}: Readonly<{
children: React.ReactNode;
}>) {
return (
<html lang="en">
<body className={`${geistSans.variable} ${geistMono.variable}`}>
{children}
<InstallPrompt />
<AppFooter />
</body>
</html>
);
}

View File

@@ -1,14 +1,15 @@
import type { MetadataRoute } from 'next'
import { config } from '@/lib/config'
export default function manifest(): MetadataRoute.Manifest {
return {
name: 'Hördle',
short_name: 'Hördle',
description: 'Daily music guessing game - Guess the song from short audio clips',
name: config.appName,
short_name: config.appName,
description: config.appDescription,
start_url: '/',
display: 'standalone',
background_color: '#ffffff',
theme_color: '#000000',
background_color: config.colors.backgroundColor,
theme_color: config.colors.themeColor,
icons: [
{
src: '/favicon.ico',

View File

@@ -1,99 +0,0 @@
import Game from '@/components/Game';
import { getOrCreateDailyPuzzle } from '@/lib/dailyPuzzle';
import Link from 'next/link';
import { PrismaClient } from '@prisma/client';
export const dynamic = 'force-dynamic';
const prisma = new PrismaClient();
export default async function Home() {
const dailyPuzzle = await getOrCreateDailyPuzzle(null); // Global puzzle
const genres = await prisma.genre.findMany({
where: { active: true },
orderBy: { name: 'asc' }
});
const specials = await prisma.special.findMany({ orderBy: { name: 'asc' } });
const now = new Date();
const activeSpecials = specials.filter(s => {
const isStarted = !s.launchDate || s.launchDate <= now;
const isEnded = s.endDate && s.endDate < now;
return isStarted && !isEnded;
});
const upcomingSpecials = specials.filter(s => {
return s.launchDate && s.launchDate > now;
});
return (
<>
<div style={{ textAlign: 'center', padding: '1rem', background: '#f3f4f6' }}>
<div style={{ display: 'flex', justifyContent: 'center', gap: '1rem', flexWrap: 'wrap', alignItems: 'center' }}>
<div className="tooltip">
<Link href="/" style={{ fontWeight: 'bold', textDecoration: 'underline' }}>Global</Link>
<span className="tooltip-text">A random song from the entire collection</span>
</div>
{/* Genres */}
{genres.map(g => (
<div key={g.id} className="tooltip">
<Link href={`/${g.name}`} style={{ color: '#4b5563', textDecoration: 'none' }}>
{g.name}
</Link>
{g.subtitle && <span className="tooltip-text">{g.subtitle}</span>}
</div>
))}
{/* Separator if both exist */}
{genres.length > 0 && activeSpecials.length > 0 && (
<span style={{ color: '#d1d5db' }}>|</span>
)}
{/* Active Specials */}
{activeSpecials.map(s => (
<div key={s.id} style={{ display: 'flex', flexDirection: 'column', alignItems: 'center' }}>
<div className="tooltip">
<Link
href={`/special/${s.name}`}
style={{
color: '#be185d', // Pink-700
textDecoration: 'none',
fontWeight: '500'
}}
>
{s.name}
</Link>
{s.subtitle && <span className="tooltip-text">{s.subtitle}</span>}
</div>
{s.curator && (
<span style={{ fontSize: '0.75rem', color: '#666' }}>
Curated by {s.curator}
</span>
)}
</div>
))}
</div>
{/* Upcoming Specials */}
{upcomingSpecials.length > 0 && (
<div style={{ marginTop: '0.5rem', fontSize: '0.875rem', color: '#666' }}>
Coming soon: {upcomingSpecials.map(s => (
<span key={s.id} style={{ marginLeft: '0.5rem' }}>
{s.name} ({s.launchDate ? new Date(s.launchDate).toLocaleDateString('de-DE', {
day: '2-digit',
month: '2-digit',
year: 'numeric',
timeZone: process.env.TZ
}) : ''})
{s.curator && <span style={{ fontStyle: 'italic', marginLeft: '0.25rem' }}>Curated by {s.curator}</span>}
</span>
))}
</div>
)}
</div>
<Game dailyPuzzle={dailyPuzzle} genre={null} />
</>
);
}

20
app/robots.ts Normal file
View File

@@ -0,0 +1,20 @@
import { MetadataRoute } from 'next';
import { config } from '@/lib/config';
export default function robots(): MetadataRoute.Robots {
const baseUrl = process.env.NEXT_PUBLIC_DOMAIN || config.domain;
const protocol = process.env.NODE_ENV === 'production' ? 'https' : 'http';
const siteUrl = `${protocol}://${baseUrl}`;
return {
rules: [
{
userAgent: '*',
allow: '/',
disallow: ['/admin/', '/api/'],
},
],
sitemap: `${siteUrl}/sitemap.xml`,
};
}

128
app/sitemap.ts Normal file
View File

@@ -0,0 +1,128 @@
import { MetadataRoute } from 'next';
import { PrismaClient } from '@prisma/client';
import { getLocalizedValue } from '@/lib/i18n';
import { config } from '@/lib/config';
const prisma = new PrismaClient();
export default async function sitemap(): Promise<MetadataRoute.Sitemap> {
const baseUrl = process.env.NEXT_PUBLIC_DOMAIN || config.domain;
const protocol = process.env.NODE_ENV === 'production' ? 'https' : 'http';
const siteUrl = `${protocol}://${baseUrl}`;
const now = new Date().toISOString();
// Static pages
const staticPages: MetadataRoute.Sitemap = [
{
url: `${siteUrl}/en`,
lastModified: now,
changeFrequency: 'daily',
priority: 1.0,
alternates: {
languages: {
'de': `${siteUrl}/de`,
'en': `${siteUrl}/en`,
'x-default': `${siteUrl}/en`,
},
},
},
{
url: `${siteUrl}/de`,
lastModified: now,
changeFrequency: 'monthly',
priority: 0.8,
alternates: {
languages: {
'de': `${siteUrl}/de`,
'en': `${siteUrl}/en`,
'x-default': `${siteUrl}/en`,
},
},
},
{
url: `${siteUrl}/en/about`,
lastModified: now,
changeFrequency: 'monthly',
priority: 0.7,
alternates: {
languages: {
'de': `${siteUrl}/de/about`,
'en': `${siteUrl}/en/about`,
'x-default': `${siteUrl}/en/about`,
},
},
},
{
url: `${siteUrl}/de/about`,
lastModified: now,
changeFrequency: 'monthly',
priority: 0.7,
alternates: {
languages: {
'de': `${siteUrl}/de/about`,
'en': `${siteUrl}/en/about`,
'x-default': `${siteUrl}/en/about`,
},
},
},
];
// Dynamic genre pages
try {
const genres = await prisma.genre.findMany({
where: { active: true },
});
const genrePages: MetadataRoute.Sitemap = [];
for (const genre of genres) {
const genreNameEn = getLocalizedValue(genre.name, 'en');
const genreNameDe = getLocalizedValue(genre.name, 'de');
// Only add if genre name is valid
if (genreNameEn && genreNameDe) {
const encodedEn = encodeURIComponent(genreNameEn);
const encodedDe = encodeURIComponent(genreNameDe);
genrePages.push(
{
url: `${siteUrl}/en/${encodedEn}`,
lastModified: now,
changeFrequency: 'daily',
priority: 0.9,
alternates: {
languages: {
'de': `${siteUrl}/de/${encodedDe}`,
'en': `${siteUrl}/en/${encodedEn}`,
'x-default': `${siteUrl}/en/${encodedEn}`,
},
},
},
{
url: `${siteUrl}/de/${encodedDe}`,
lastModified: now,
changeFrequency: 'daily',
priority: 0.9,
alternates: {
languages: {
'de': `${siteUrl}/de/${encodedDe}`,
'en': `${siteUrl}/en/${encodedEn}`,
'x-default': `${siteUrl}/en/${encodedEn}`,
},
},
}
);
}
}
return [...staticPages, ...genrePages];
} catch (error) {
console.error('Error generating sitemap:', error);
// Return static pages only if database query fails
return staticPages;
} finally {
await prisma.$disconnect();
}
}

View File

@@ -1,106 +0,0 @@
import Game from '@/components/Game';
import { getOrCreateSpecialPuzzle } from '@/lib/dailyPuzzle';
import Link from 'next/link';
import { PrismaClient } from '@prisma/client';
export const dynamic = 'force-dynamic';
const prisma = new PrismaClient();
interface PageProps {
params: Promise<{ name: string }>;
}
export default async function SpecialPage({ params }: PageProps) {
const { name } = await params;
const decodedName = decodeURIComponent(name);
const currentSpecial = await prisma.special.findUnique({
where: { name: decodedName }
});
const now = new Date();
const isStarted = currentSpecial && (!currentSpecial.launchDate || currentSpecial.launchDate <= now);
const isEnded = currentSpecial && (currentSpecial.endDate && currentSpecial.endDate < now);
if (!currentSpecial || !isStarted) {
return (
<div style={{ textAlign: 'center', padding: '2rem' }}>
<h1>Special Not Available</h1>
<p>This special has not launched yet or does not exist.</p>
<Link href="/">Go Home</Link>
</div>
);
}
if (isEnded) {
return (
<div style={{ textAlign: 'center', padding: '2rem' }}>
<h1>Special Ended</h1>
<p>This special event has ended.</p>
<Link href="/">Go Home</Link>
</div>
);
}
const dailyPuzzle = await getOrCreateSpecialPuzzle(decodedName);
const genres = await prisma.genre.findMany({ orderBy: { name: 'asc' } });
const specials = await prisma.special.findMany({ orderBy: { name: 'asc' } });
const activeSpecials = specials.filter(s => {
const sStarted = !s.launchDate || s.launchDate <= now;
const sEnded = s.endDate && s.endDate < now;
return sStarted && !sEnded;
});
return (
<>
<div style={{ textAlign: 'center', padding: '1rem', background: '#fce7f3' }}>
<div style={{ display: 'flex', justifyContent: 'center', gap: '1rem', flexWrap: 'wrap', alignItems: 'center' }}>
<Link href="/" style={{ color: '#4b5563', textDecoration: 'none' }}>Global</Link>
{/* Genres */}
{genres.map(g => (
<Link
key={g.id}
href={`/${g.name}`}
style={{
color: '#4b5563',
textDecoration: 'none'
}}
>
{g.name}
</Link>
))}
{/* Separator if both exist */}
{genres.length > 0 && activeSpecials.length > 0 && (
<span style={{ color: '#d1d5db' }}>|</span>
)}
{/* Specials */}
{activeSpecials.map(s => (
<Link
key={s.id}
href={`/special/${s.name}`}
style={{
fontWeight: s.name === decodedName ? 'bold' : 'normal',
textDecoration: s.name === decodedName ? 'underline' : 'none',
color: s.name === decodedName ? '#9d174d' : '#be185d'
}}
>
{s.name}
</Link>
))}
</div>
</div>
<Game
dailyPuzzle={dailyPuzzle}
genre={decodedName}
isSpecial={true}
maxAttempts={dailyPuzzle?.maxAttempts}
unlockSteps={dailyPuzzle?.unlockSteps}
/>
</>
);
}

View File

@@ -1,34 +1,47 @@
'use client';
"use client";
import { useEffect, useState } from 'react';
import { config } from "@/lib/config";
import { Link } from "@/lib/navigation";
import { useTranslations } from "next-intl";
import { useEffect, useState } from "react";
export default function AppFooter() {
const [version, setVersion] = useState<string>('');
const [version, setVersion] = useState<string>("");
const t = useTranslations("About");
useEffect(() => {
fetch('/api/version')
.then(res => res.json())
.then(data => setVersion(data.version))
.catch(() => setVersion(''));
}, []);
useEffect(() => {
fetch("/api/version")
.then((res) => res.json())
.then((data) => setVersion(data.version))
.catch(() => setVersion(""));
}, []);
return (
<footer className="app-footer">
<p>
Vibe coded with and 🍺 by{' '}
<a href="https://digitalcourage.social/@elpatron" target="_blank" rel="noopener noreferrer">
@elpatron@digitalcourage.social
</a>
{' '}- for personal use among friends only!
{version && (
<>
{' '}·{' '}
<span style={{ fontSize: '0.85em', opacity: 0.7 }}>
{version}
</span>
</>
)}
</p>
</footer>
);
if (!config.credits.enabled) return null;
return (
<footer className="app-footer">
<p>
{config.credits.text}{" "}
<a
href={config.credits.linkUrl}
target="_blank"
rel="noopener noreferrer"
>
{config.credits.linkText}
</a>
{version && (
<>
{" "}
·{" "}
<span style={{ fontSize: "0.85em", opacity: 0.7 }}>{version}</span>
</>
)}
</p>
<p style={{ marginTop: "0.5rem", fontSize: "0.85rem" }}>
<Link href="/about" style={{ textDecoration: "underline" }}>
{t("footerLinkLabel")}
</Link>
</p>
</footer>
);
}

View File

@@ -1,6 +1,6 @@
'use client';
import { useState, useRef, useEffect } from 'react';
import { useState, useRef, useEffect, forwardRef, useImperativeHandle } from 'react';
interface AudioPlayerProps {
src: string;
@@ -9,39 +9,112 @@ interface AudioPlayerProps {
onPlay?: () => void;
onReplay?: () => void;
autoPlay?: boolean;
onHasPlayedChange?: (hasPlayed: boolean) => void;
}
export default function AudioPlayer({ src, unlockedSeconds, startTime = 0, onPlay, onReplay, autoPlay = false }: AudioPlayerProps) {
export interface AudioPlayerRef {
play: () => void;
}
const AudioPlayer = forwardRef<AudioPlayerRef, AudioPlayerProps>(({ src, unlockedSeconds, startTime = 0, onPlay, onReplay, autoPlay = false, onHasPlayedChange }, ref) => {
const audioRef = useRef<HTMLAudioElement>(null);
const [isPlaying, setIsPlaying] = useState(false);
const [progress, setProgress] = useState(0);
const [hasPlayedOnce, setHasPlayedOnce] = useState(false);
const [processedSrc, setProcessedSrc] = useState(src);
const [processedUnlockedSeconds, setProcessedUnlockedSeconds] = useState(unlockedSeconds);
useEffect(() => {
console.log('[AudioPlayer] MOUNTED');
return () => console.log('[AudioPlayer] UNMOUNTED');
}, []);
useEffect(() => {
if (audioRef.current) {
audioRef.current.pause();
audioRef.current.currentTime = startTime;
setIsPlaying(false);
setProgress(0);
setHasPlayedOnce(false); // Reset for new segment
// Check if props changed compared to what we last processed
const hasChanged = src !== processedSrc || unlockedSeconds !== processedUnlockedSeconds;
if (autoPlay) {
const playPromise = audioRef.current.play();
if (playPromise !== undefined) {
playPromise
.then(() => {
setIsPlaying(true);
onPlay?.();
setHasPlayedOnce(true);
})
.catch(error => {
console.log("Autoplay prevented:", error);
setIsPlaying(false);
});
if (hasChanged) {
audioRef.current.pause();
let startPos = startTime;
// If same song but more time unlocked, start from where previous segment ended
if (src === processedSrc && unlockedSeconds > processedUnlockedSeconds) {
startPos = startTime + processedUnlockedSeconds;
}
const targetPos = startPos;
audioRef.current.currentTime = targetPos;
// Ensure position is set correctly even if browser resets it
setTimeout(() => {
if (audioRef.current && Math.abs(audioRef.current.currentTime - targetPos) > 0.5) {
audioRef.current.currentTime = targetPos;
}
}, 50);
setIsPlaying(false);
// Calculate initial progress
const initialElapsed = startPos - startTime;
const initialPercent = unlockedSeconds > 0 ? (initialElapsed / unlockedSeconds) * 100 : 0;
setProgress(Math.min(initialPercent, 100));
setHasPlayedOnce(false); // Reset for new segment
onHasPlayedChange?.(false); // Notify parent
// Update processed state
setProcessedSrc(src);
setProcessedUnlockedSeconds(unlockedSeconds);
if (autoPlay) {
// Delay play slightly to ensure currentTime sticks
setTimeout(() => {
const playPromise = audioRef.current?.play();
if (playPromise !== undefined) {
playPromise
.then(() => {
setIsPlaying(true);
onPlay?.();
setHasPlayedOnce(true);
onHasPlayedChange?.(true); // Notify parent
})
.catch(error => {
console.log("Autoplay prevented:", error);
setIsPlaying(false);
});
}
}, 150);
}
}
}
}, [src, unlockedSeconds, startTime, autoPlay]);
}, [src, unlockedSeconds, startTime, autoPlay, processedSrc, processedUnlockedSeconds]);
// Expose play method to parent component
useImperativeHandle(ref, () => ({
play: () => {
if (!audioRef.current) return;
const playPromise = audioRef.current.play();
if (playPromise !== undefined) {
playPromise
.then(() => {
setIsPlaying(true);
onPlay?.();
if (!hasPlayedOnce) {
setHasPlayedOnce(true);
onHasPlayedChange?.(true);
}
})
.catch(error => {
console.error("Play failed:", error);
setIsPlaying(false);
});
}
}
}));
const togglePlay = () => {
if (!audioRef.current) return;
@@ -56,6 +129,7 @@ export default function AudioPlayer({ src, unlockedSeconds, startTime = 0, onPla
onReplay?.();
} else {
setHasPlayedOnce(true);
onHasPlayedChange?.(true); // Notify parent
}
}
setIsPlaying(!isPlaying);
@@ -112,4 +186,10 @@ export default function AudioPlayer({ src, unlockedSeconds, startTime = 0, onPla
</div>
</div>
);
}
});
AudioPlayer.displayName = 'AudioPlayer';
export default AudioPlayer;

View File

@@ -0,0 +1,98 @@
'use client';
import { useTranslations, useLocale } from 'next-intl';
import type { ExternalPuzzle } from '@/lib/externalPuzzles';
interface ExtraPuzzlesPopoverProps {
puzzle: ExternalPuzzle;
onClose: () => void;
}
export default function ExtraPuzzlesPopover({ puzzle, onClose }: ExtraPuzzlesPopoverProps) {
const t = useTranslations('ExtraPuzzles');
const locale = useLocale();
const name = locale === 'de' ? puzzle.nameDe : puzzle.nameEn;
const handleClick = () => {
if (typeof window !== 'undefined' && window.plausible) {
window.plausible('extra_puzzles_click', {
props: {
partner: puzzle.id,
url: puzzle.url,
},
});
}
onClose();
};
return (
<div
style={{
position: 'fixed',
bottom: '1.5rem',
right: '1.5rem',
zIndex: 1100,
maxWidth: '320px',
boxShadow: '0 10px 30px rgba(0,0,0,0.25)',
borderRadius: '0.75rem',
background: 'white',
padding: '1rem 1.25rem',
display: 'flex',
flexDirection: 'column',
gap: '0.75rem',
}}
>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', gap: '0.5rem' }}>
<h3 style={{ margin: 0, fontSize: '1rem', fontWeight: 700 }}>
{t('title')}
</h3>
<button
onClick={onClose}
aria-label={t('close')}
style={{
border: 'none',
background: 'transparent',
cursor: 'pointer',
fontSize: '1.1rem',
lineHeight: 1,
color: '#6b7280',
}}
>
×
</button>
</div>
<p style={{ margin: 0, fontSize: '0.9rem', color: '#4b5563' }}>
{t('message', { name })}
</p>
<a
href={puzzle.url}
target="_blank"
rel="noopener noreferrer"
onClick={handleClick}
style={{
display: 'inline-flex',
alignItems: 'center',
justifyContent: 'center',
gap: '0.4rem',
marginTop: '0.25rem',
padding: '0.5rem 0.75rem',
borderRadius: '999px',
border: 'none',
background: 'linear-gradient(135deg, #4f46e5, #ec4899)',
color: 'white',
fontSize: '0.9rem',
fontWeight: 600,
textDecoration: 'none',
cursor: 'pointer',
}}
>
{t('cta', { name })}
</a>
</div>
);
}

View File

@@ -1,12 +1,26 @@
'use client';
import { useEffect, useState } from 'react';
import AudioPlayer from './AudioPlayer';
import { config } from '@/lib/config';
import { useEffect, useState, useRef } from 'react';
import { useTranslations, useLocale } from 'next-intl';
import AudioPlayer, { AudioPlayerRef } from './AudioPlayer';
import GuessInput from './GuessInput';
import Statistics from './Statistics';
import ExtraPuzzlesPopover from './ExtraPuzzlesPopover';
import { useGameState } from '../lib/gameState';
import { getGenreKey } from '@/lib/playerStorage';
import type { ExternalPuzzle } from '@/lib/externalPuzzles';
import { getRandomExternalPuzzle } from '@/lib/externalPuzzles';
import { hasPlayedAllDailyPuzzlesForToday, hasSeenExtraPuzzlesPopoverToday, markDailyPuzzlePlayedToday, markExtraPuzzlesPopoverShownToday } from '@/lib/extraPuzzlesTracker';
import { sendGotifyNotification, submitRating } from '../app/actions';
// Plausible Analytics
declare global {
interface Window {
plausible?: (eventName: string, options?: { props?: Record<string, string | number> }) => void;
}
}
interface GameProps {
dailyPuzzle: {
id: number;
@@ -23,20 +37,29 @@ interface GameProps {
isSpecial?: boolean;
maxAttempts?: number;
unlockSteps?: number[];
// List of genre keys that zusammen alle Tagesrätsel des Tages repräsentieren (z. B. ['global', 'Rock', 'Pop']).
// Wird genutzt, um zu prüfen, ob der Spieler alle Tagesrätsel gespielt hat.
requiredDailyKeys?: string[];
}
const DEFAULT_UNLOCK_STEPS = [2, 4, 7, 11, 16, 30, 60];
export default function Game({ dailyPuzzle, genre = null, isSpecial = false, maxAttempts = 7, unlockSteps = DEFAULT_UNLOCK_STEPS }: GameProps) {
const { gameState, statistics, addGuess, giveUp, addReplay, addYearBonus, skipYearBonus } = useGameState(genre, maxAttempts);
export default function Game({ dailyPuzzle, genre = null, isSpecial = false, maxAttempts = 7, unlockSteps = DEFAULT_UNLOCK_STEPS, requiredDailyKeys }: GameProps) {
const t = useTranslations('Game');
const locale = useLocale();
const { gameState, statistics, addGuess, giveUp, addReplay, addYearBonus, skipYearBonus } = useGameState(genre, maxAttempts, isSpecial);
const [hasWon, setHasWon] = useState(false);
const [hasLost, setHasLost] = useState(false);
const [shareText, setShareText] = useState('🔗 Share');
const [shareText, setShareText] = useState(`🔗 ${t('share')}`);
const [lastAction, setLastAction] = useState<'GUESS' | 'SKIP' | null>(null);
const [isProcessingGuess, setIsProcessingGuess] = useState(false);
const [timeUntilNext, setTimeUntilNext] = useState('');
const [hasRated, setHasRated] = useState(false);
const [showYearModal, setShowYearModal] = useState(false);
const [hasPlayedAudio, setHasPlayedAudio] = useState(false);
const [showExtraPuzzlesPopover, setShowExtraPuzzlesPopover] = useState(false);
const [extraPuzzle, setExtraPuzzle] = useState<ExternalPuzzle | null>(null);
const audioPlayerRef = useRef<AudioPlayerRef>(null);
useEffect(() => {
const updateCountdown = () => {
@@ -68,13 +91,44 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
}
}, [gameState, dailyPuzzle]);
// Track gespielte Tagesrätsel & entscheide, ob das Partner-Popover gezeigt werden soll
useEffect(() => {
if (!gameState || !dailyPuzzle) return;
const gameEnded = gameState.isSolved || gameState.isFailed;
if (!gameEnded) return;
const genreKey = getGenreKey(isSpecial ? null : genre, isSpecial, isSpecial ? genre || undefined : undefined);
markDailyPuzzlePlayedToday(genreKey);
if (!requiredDailyKeys || requiredDailyKeys.length === 0) return;
if (hasSeenExtraPuzzlesPopoverToday()) return;
if (!hasPlayedAllDailyPuzzlesForToday(requiredDailyKeys)) return;
const partnerPuzzle = getRandomExternalPuzzle();
if (!partnerPuzzle) return;
setExtraPuzzle(partnerPuzzle);
setShowExtraPuzzlesPopover(true);
markExtraPuzzlesPopoverShownToday();
if (typeof window !== 'undefined' && window.plausible) {
window.plausible('extra_puzzles_popover_shown', {
props: {
partner: partnerPuzzle.id,
url: partnerPuzzle.url,
},
});
}
}, [gameState?.isSolved, gameState?.isFailed, dailyPuzzle?.id, genre, isSpecial, requiredDailyKeys]);
useEffect(() => {
setLastAction(null);
}, [dailyPuzzle?.id]);
useEffect(() => {
if (dailyPuzzle) {
const ratedPuzzles = JSON.parse(localStorage.getItem('hoerdle_rated_puzzles') || '[]');
const ratedPuzzles = JSON.parse(localStorage.getItem(`${config.appName.toLowerCase()}_rated_puzzles`) || '[]');
if (ratedPuzzles.includes(dailyPuzzle.id)) {
setHasRated(true);
} else {
@@ -85,22 +139,37 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
if (!dailyPuzzle) return (
<div className="game-container" style={{ textAlign: 'center', padding: '2rem' }}>
<h2>No Puzzle Available</h2>
<p>Could not generate a daily puzzle.</p>
<p>Please ensure there are songs in the database{genre ? ` for genre "${genre}"` : ''}.</p>
<a href="/admin" style={{ color: 'var(--primary)', textDecoration: 'underline' }}>Go to Admin Dashboard</a>
<h2>{t('noPuzzleAvailable')}</h2>
<p>{t('noPuzzleDescription')}</p>
<p>{t('noPuzzleGenre')}{genre ? ` für Genre "${genre}"` : ''}.</p>
<a href="/admin" style={{ color: 'var(--primary)', textDecoration: 'underline' }}>{t('goToAdmin')}</a>
</div>
);
if (!gameState) return <div>Loading state...</div>;
if (!gameState) return <div>{t('loadingState')}</div>;
const handleGuess = (song: any) => {
if (isProcessingGuess) return;
// Prevent guessing if already solved or failed
if (gameState?.isSolved || gameState?.isFailed) {
return;
}
setIsProcessingGuess(true);
setLastAction('GUESS');
if (song.id === dailyPuzzle.songId) {
addGuess(song.title, true);
setHasWon(true);
// Track puzzle solved event
if (typeof window !== 'undefined' && window.plausible) {
window.plausible('puzzle_solved', {
props: {
genre: genre || 'Global',
attempts: gameState.guesses.length + 1,
score: gameState.score + 20, // Include the win bonus
outcome: 'won'
}
});
}
// Notification sent after year guess or skip
if (!dailyPuzzle.releaseYear) {
sendGotifyNotification(gameState.guesses.length + 1, 'won', dailyPuzzle.id, genre, gameState.score);
@@ -110,29 +179,81 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
if (gameState.guesses.length + 1 >= maxAttempts) {
setHasLost(true);
setHasWon(false);
// Track puzzle lost event
if (typeof window !== 'undefined' && window.plausible) {
window.plausible('puzzle_solved', {
props: {
genre: genre || 'Global',
attempts: maxAttempts,
score: 0,
outcome: 'lost'
}
});
}
sendGotifyNotification(maxAttempts, 'lost', dailyPuzzle.id, genre, 0); // Score is 0 on failure
}
}
setTimeout(() => setIsProcessingGuess(false), 500);
};
const handleStartAudio = () => {
// This will be called when user clicks "Start" button on first attempt
// Trigger the audio player to start playing
audioPlayerRef.current?.play();
setHasPlayedAudio(true);
};
const handleSkip = () => {
// Prevent skipping if already solved or failed
if (gameState?.isSolved || gameState?.isFailed) return;
// If user hasn't played audio yet on first attempt, start it instead of skipping
if (gameState.guesses.length === 0 && !hasPlayedAudio) {
handleStartAudio();
return;
}
setLastAction('SKIP');
addGuess("SKIPPED", false);
if (gameState.guesses.length + 1 >= maxAttempts) {
setHasLost(true);
setHasWon(false);
// Track puzzle lost event
if (typeof window !== 'undefined' && window.plausible) {
window.plausible('puzzle_solved', {
props: {
genre: genre || 'Global',
attempts: maxAttempts,
score: 0,
outcome: 'lost'
}
});
}
sendGotifyNotification(maxAttempts, 'lost', dailyPuzzle.id, genre, 0); // Score is 0 on failure
}
};
const handleGiveUp = () => {
// Prevent giving up if already solved or failed
if (gameState?.isSolved || gameState?.isFailed) return;
setLastAction('SKIP');
addGuess("SKIPPED", false);
giveUp(); // Ensure game is marked as failed and score reset to 0
setHasLost(true);
setHasWon(false);
// Track puzzle lost event
if (typeof window !== 'undefined' && window.plausible) {
window.plausible('puzzle_solved', {
props: {
genre: genre || 'Global',
attempts: gameState.guesses.length + 1,
score: 0,
outcome: 'lost'
}
});
}
sendGotifyNotification(maxAttempts, 'lost', dailyPuzzle.id, genre, 0);
};
@@ -141,6 +262,19 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
addYearBonus(correct);
setShowYearModal(false);
// Update the puzzle_solved event with year bonus result
if (typeof window !== 'undefined' && window.plausible) {
window.plausible('puzzle_solved', {
props: {
genre: genre || 'Global',
attempts: gameState.guesses.length,
score: gameState.score + (correct ? 10 : 0), // Include year bonus if correct
outcome: 'won',
year_bonus: correct ? 'correct' : 'incorrect'
}
});
}
// Send notification now that game is fully complete
sendGotifyNotification(gameState.guesses.length, 'won', dailyPuzzle.id, genre, gameState.score + (correct ? 10 : 0));
};
@@ -148,6 +282,20 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
const handleYearSkip = () => {
skipYearBonus();
setShowYearModal(false);
// Update the puzzle_solved event with year bonus result
if (typeof window !== 'undefined' && window.plausible) {
window.plausible('puzzle_solved', {
props: {
genre: genre || 'Global',
attempts: gameState.guesses.length,
score: gameState.score, // Score already includes win bonus
outcome: 'won',
year_bonus: 'skipped'
}
});
}
// Send notification now that game is fully complete
sendGotifyNotification(gameState.guesses.length, 'won', dailyPuzzle.id, genre, gameState.score);
};
@@ -160,23 +308,33 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
for (let i = 0; i < totalGuesses; i++) {
if (i < gameState.guesses.length) {
if (hasWon && i === gameState.guesses.length - 1) {
emojiGrid += '🟩';
} else if (gameState.guesses[i] === 'SKIPPED') {
if (gameState.guesses[i] === 'SKIPPED') {
emojiGrid += '⬛';
} else if (hasWon && i === gameState.guesses.length - 1) {
emojiGrid += '🟩';
} else {
emojiGrid += '🟥';
}
} else {
emojiGrid += '⬜';
// If game is lost, fill remaining slots with black squares
emojiGrid += hasLost ? '⬛' : '⬜';
}
}
const speaker = hasWon ? '🔉' : '🔇';
const bonusStar = (hasWon && gameState.yearGuessed && dailyPuzzle.releaseYear && gameState.scoreBreakdown.some(item => item.reason === 'Bonus: Correct Year')) ? '⭐' : '';
const genreText = genre ? `${isSpecial ? 'Special' : 'Genre'}: ${genre}\n` : '';
const genreText = genre ? `${isSpecial ? t('special') : t('genre')}: ${genre}\n` : '';
let shareUrl = 'https://hoerdle.elpatron.me';
// Use current domain from window.location to support both hoerdle.de and hördle.de,
// but always share the pretty Unicode-Domain "hördle.de" instead of the Punycode variant.
const rawHost = typeof window !== 'undefined' ? window.location.hostname : config.domain;
const currentHost = rawHost === 'xn--hrdle-jua.de' ? 'hördle.de' : rawHost;
const protocol = typeof window !== 'undefined' ? window.location.protocol : 'https:';
let shareUrl = `${protocol}//${currentHost}`;
// Add locale prefix if not default (en)
if (locale !== 'en') {
shareUrl += `/${locale}`;
}
if (genre) {
if (isSpecial) {
shareUrl += `/special/${encodeURIComponent(genre)}`;
@@ -185,7 +343,7 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
}
}
const text = `Hördle #${dailyPuzzle.puzzleNumber}\n${genreText}\n${speaker}${emojiGrid}${bonusStar}\nScore: ${gameState.score}\n\n#Hördle #Music\n\n${shareUrl}`;
const text = `${config.appName} #${dailyPuzzle.puzzleNumber}\n${genreText}\n${speaker}${emojiGrid}${bonusStar}\n${t('score')}: ${gameState.score}\n\n#${config.appName} #Music\n\n${shareUrl}`;
const isMobile = /iPhone|iPad|iPod|Android/i.test(navigator.userAgent);
@@ -195,8 +353,8 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
title: `Hördle #${dailyPuzzle.puzzleNumber}`,
text: text,
});
setShareText('✓ Shared!');
setTimeout(() => setShareText('🔗 Share'), 2000);
setShareText(t('shared'));
setTimeout(() => setShareText(`🔗 ${t('share')}`), 2000);
return;
} catch (err) {
if ((err as Error).name !== 'AbortError') {
@@ -207,12 +365,12 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
try {
await navigator.clipboard.writeText(text);
setShareText('✓ Copied!');
setTimeout(() => setShareText('🔗 Share'), 2000);
setShareText(t('copied'));
setTimeout(() => setShareText(`🔗 ${t('share')}`), 2000);
} catch (err) {
console.error('Clipboard failed:', err);
setShareText('✗ Failed');
setTimeout(() => setShareText('🔗 Share'), 2000);
setShareText(t('shareFailed'));
setTimeout(() => setShareText(`🔗 ${t('share')}`), 2000);
}
};
@@ -223,10 +381,10 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
await submitRating(dailyPuzzle.songId, rating, genre, isSpecial, dailyPuzzle.puzzleNumber);
setHasRated(true);
const ratedPuzzles = JSON.parse(localStorage.getItem('hoerdle_rated_puzzles') || '[]');
const ratedPuzzles = JSON.parse(localStorage.getItem(`${config.appName.toLowerCase()}_rated_puzzles`) || '[]');
if (!ratedPuzzles.includes(dailyPuzzle.id)) {
ratedPuzzles.push(dailyPuzzle.id);
localStorage.setItem('hoerdle_rated_puzzles', JSON.stringify(ratedPuzzles));
localStorage.setItem(`${config.appName.toLowerCase()}_rated_puzzles`, JSON.stringify(ratedPuzzles));
}
} catch (error) {
console.error('Failed to submit rating', error);
@@ -236,28 +394,34 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
return (
<div className="container">
<header className="header">
<h1 className="title">Hördle #{dailyPuzzle.puzzleNumber}{genre ? ` / ${genre}` : ''}</h1>
<div style={{ fontSize: '0.9rem', color: '#666', marginTop: '-0.5rem', marginBottom: '1rem' }}>
Next puzzle in: {timeUntilNext}
<h1 id="tour-title" className="title">{config.appName} #{dailyPuzzle.puzzleNumber}{genre ? ` / ${genre}` : ''}</h1>
<div style={{ fontSize: '0.9rem', color: 'var(--muted-foreground)', marginTop: '0.5rem', marginBottom: '1rem' }}>
{t('nextPuzzle')}: {timeUntilNext}
</div>
</header>
<main className="game-board">
<div style={{ borderBottom: '1px solid #e5e7eb', paddingBottom: '1rem' }}>
<div className="status-bar">
<span>Attempt {gameState.guesses.length + 1} / {maxAttempts}</span>
<span>{unlockedSeconds}s unlocked</span>
<div id="tour-status" className="status-bar">
<span>{t('attempt')} {gameState.guesses.length + 1} / {maxAttempts}</span>
<span>{unlockedSeconds}s {t('unlocked')}</span>
</div>
<ScoreDisplay score={gameState.score} breakdown={gameState.scoreBreakdown} />
<div id="tour-score">
<ScoreDisplay score={gameState.score} breakdown={gameState.scoreBreakdown} />
</div>
<AudioPlayer
src={dailyPuzzle.audioUrl}
unlockedSeconds={unlockedSeconds}
startTime={dailyPuzzle.startTime}
autoPlay={lastAction === 'SKIP' || (lastAction === 'GUESS' && !hasWon && !hasLost)}
onReplay={addReplay}
/>
<div id="tour-player">
<AudioPlayer
ref={audioPlayerRef}
src={dailyPuzzle.audioUrl}
unlockedSeconds={unlockedSeconds}
startTime={dailyPuzzle.startTime}
autoPlay={lastAction === 'SKIP' || (lastAction === 'GUESS' && !hasWon && !hasLost)}
onReplay={addReplay}
onHasPlayedChange={setHasPlayedAudio}
/>
</div>
</div>
<div className="guess-list">
@@ -267,7 +431,7 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
<div key={i} className="guess-item">
<span className="guess-number">#{i + 1}</span>
<span className={`guess-text ${guess === 'SKIPPED' ? 'skipped' : ''} ${isCorrect ? 'correct' : ''}`}>
{isCorrect ? 'Correct!' : guess}
{isCorrect ? t('correct') : guess}
</span>
</div>
);
@@ -276,13 +440,19 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
{!hasWon && !hasLost && (
<>
<GuessInput onGuess={handleGuess} disabled={isProcessingGuess} />
<div id="tour-input">
<GuessInput onGuess={handleGuess} disabled={isProcessingGuess} />
</div>
{gameState.guesses.length < maxAttempts - 1 ? (
<button
id="tour-controls"
onClick={handleSkip}
className="skip-button"
>
Skip (+{unlockSteps[Math.min(gameState.guesses.length + 1, unlockSteps.length - 1)] - unlockedSeconds}s)
{gameState.guesses.length === 0 && !hasPlayedAudio
? t('start')
: t('skipWithBonus', { seconds: unlockSteps[Math.min(gameState.guesses.length + 1, unlockSteps.length - 1)] - unlockedSeconds })
}
</button>
) : (
<button
@@ -293,7 +463,7 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
boxShadow: '0 4px 15px rgba(245, 87, 108, 0.4)'
}}
>
Solve (Give Up)
{t('solveGiveUp')}
</button>
)}
</>
@@ -302,15 +472,15 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
{(hasWon || hasLost) && (
<div className={`message-box ${hasWon ? 'success' : 'failure'}`}>
<h2 style={{ fontSize: '1.5rem', fontWeight: 'bold', marginBottom: '0.5rem' }}>
{hasWon ? 'You won!' : 'Game Over'}
{hasWon ? t('won') : t('lost')}
</h2>
<div style={{ fontSize: '2rem', fontWeight: 'bold', margin: '1rem 0', color: hasWon ? '#059669' : '#dc2626' }}>
Score: {gameState.score}
<div style={{ fontSize: '2rem', fontWeight: 'bold', margin: '1rem 0', color: hasWon ? 'var(--success)' : 'var(--danger)' }}>
{t('score')}: {gameState.score}
</div>
<details style={{ marginBottom: '1rem', cursor: 'pointer', fontSize: '0.9rem', color: '#666' }}>
<summary>Score Breakdown</summary>
<details style={{ marginBottom: '1rem', cursor: 'pointer', fontSize: '0.9rem', color: 'var(--muted-foreground)' }}>
<summary>{t('scoreBreakdown')}</summary>
<ul style={{ listStyle: 'none', padding: '0.5rem', textAlign: 'left', background: 'rgba(255,255,255,0.5)', borderRadius: '0.5rem', marginTop: '0.5rem' }}>
{gameState.scoreBreakdown.map((item, i) => (
<li key={i} style={{ display: 'flex', justifyContent: 'space-between', padding: '0.25rem 0' }}>
@@ -323,22 +493,22 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
</ul>
</details>
<p>{hasWon ? 'Come back tomorrow for a new song.' : 'The song was:'}</p>
<p>{hasWon ? t('comeBackTomorrow') : t('theSongWas')}</p>
<div style={{ margin: '1.5rem 0', padding: '1rem', background: 'rgba(255,255,255,0.5)', borderRadius: '0.5rem', display: 'flex', flexDirection: 'column', alignItems: 'center' }}>
<img
src={dailyPuzzle.coverImage || '/favicon.ico'}
alt="Album Cover"
alt={t('albumCover')}
style={{ width: '150px', height: '150px', objectFit: 'cover', borderRadius: '0.5rem', marginBottom: '1rem', boxShadow: '0 4px 6px rgba(0,0,0,0.1)' }}
/>
<h3 style={{ fontSize: '1.125rem', fontWeight: 'bold', margin: '0 0 0.5rem 0' }}>{dailyPuzzle.title}</h3>
<p style={{ fontSize: '0.875rem', color: '#666', margin: '0 0 0.5rem 0' }}>{dailyPuzzle.artist}</p>
<p style={{ fontSize: '0.875rem', color: 'var(--muted-foreground)', margin: '0 0 0.5rem 0' }}>{dailyPuzzle.artist}</p>
{dailyPuzzle.releaseYear && gameState.yearGuessed && (
<p style={{ fontSize: '0.875rem', color: '#666', margin: '0 0 1rem 0' }}>Released: {dailyPuzzle.releaseYear}</p>
<p style={{ fontSize: '0.875rem', color: 'var(--muted-foreground)', margin: '0 0 1rem 0' }}>{t('released')}: {dailyPuzzle.releaseYear}</p>
)}
<audio controls style={{ width: '100%' }}>
<source src={dailyPuzzle.audioUrl} type="audio/mpeg" />
Your browser does not support the audio element.
{t('yourBrowserDoesNotSupport')}
</audio>
</div>
@@ -361,6 +531,13 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
onSkip={handleYearSkip}
/>
)}
{showExtraPuzzlesPopover && extraPuzzle && (
<ExtraPuzzlesPopover
puzzle={extraPuzzle}
onClose={() => setShowExtraPuzzlesPopover(false)}
/>
)}
</div>
);
}
@@ -385,20 +562,22 @@ function ScoreDisplay({ score, breakdown }: { score: number, breakdown: Array<{
textAlign: 'center',
margin: '0.5rem 0',
padding: '0.5rem',
background: '#f3f4f6',
background: 'var(--muted)',
borderRadius: '0.5rem',
fontSize: '0.9rem',
fontFamily: 'monospace',
cursor: 'help'
}}>
<span style={{ color: '#666' }}>{expression} = </span>
<span style={{ color: 'var(--muted-foreground)' }}>{expression} = </span>
<span style={{ fontWeight: 'bold', color: 'var(--primary)', fontSize: '1.1rem' }}>{score}</span>
</div>
);
}
function YearGuessModal({ correctYear, onGuess, onSkip }: { correctYear: number, onGuess: (year: number) => void, onSkip: () => void }) {
const t = useTranslations('Game');
const [options, setOptions] = useState<number[]>([]);
const [feedback, setFeedback] = useState<{ show: boolean, correct: boolean, guessedYear?: number }>({ show: false, correct: false });
useEffect(() => {
const currentYear = new Date().getFullYear();
@@ -427,6 +606,24 @@ function YearGuessModal({ correctYear, onGuess, onSkip }: { correctYear: number,
setOptions(Array.from(allOptions).sort((a, b) => a - b));
}, [correctYear]);
const handleGuess = (year: number) => {
const correct = year === correctYear;
setFeedback({ show: true, correct, guessedYear: year });
// Close modal after showing feedback
setTimeout(() => {
onGuess(year);
}, 2500);
};
const handleSkip = () => {
setFeedback({ show: true, correct: false });
setTimeout(() => {
onSkip();
}, 2000);
};
return (
<div style={{
position: 'fixed',
@@ -450,67 +647,102 @@ function YearGuessModal({ correctYear, onGuess, onSkip }: { correctYear: number,
textAlign: 'center',
boxShadow: '0 20px 25px -5px rgba(0, 0, 0, 0.1)'
}}>
<h3 style={{ fontSize: '1.5rem', fontWeight: 'bold', marginBottom: '0.5rem', color: '#1f2937' }}>Bonus Round!</h3>
<p style={{ marginBottom: '1.5rem', color: '#4b5563' }}>Guess the release year for <strong style={{ color: '#10b981' }}>+10 points</strong>!</p>
{!feedback.show ? (
<>
<h3 style={{ fontSize: '1.5rem', fontWeight: 'bold', marginBottom: '0.5rem', color: 'var(--primary)' }}>{t('bonusRound')}</h3>
<p style={{ marginBottom: '1.5rem', color: 'var(--secondary)' }}>{t('guessReleaseYear')} <strong style={{ color: 'var(--success)' }}>+10 {t('points')}</strong>!</p>
<div style={{
display: 'grid',
gridTemplateColumns: 'repeat(auto-fit, minmax(80px, 1fr))',
gap: '0.75rem',
marginBottom: '1.5rem'
}}>
{options.map(year => (
<button
key={year}
onClick={() => handleGuess(year)}
style={{
padding: '0.75rem',
background: 'var(--muted)',
border: '2px solid var(--border)',
borderRadius: '0.5rem',
fontSize: '1.1rem',
fontWeight: 'bold',
color: 'var(--secondary)',
cursor: 'pointer',
transition: 'all 0.2s'
}}
onMouseOver={e => e.currentTarget.style.borderColor = 'var(--success)'}
onMouseOut={e => e.currentTarget.style.borderColor = 'var(--border)'}
>
{year}
</button>
))}
</div>
<div style={{
display: 'grid',
gridTemplateColumns: 'repeat(auto-fit, minmax(80px, 1fr))',
gap: '0.75rem',
marginBottom: '1.5rem'
}}>
{options.map(year => (
<button
key={year}
onClick={() => onGuess(year)}
onClick={handleSkip}
style={{
padding: '0.75rem',
background: '#f3f4f6',
border: '2px solid #e5e7eb',
borderRadius: '0.5rem',
fontSize: '1.1rem',
fontWeight: 'bold',
color: '#374151',
background: 'none',
border: 'none',
color: 'var(--muted-foreground)',
textDecoration: 'underline',
cursor: 'pointer',
transition: 'all 0.2s'
fontSize: '0.9rem'
}}
onMouseOver={e => e.currentTarget.style.borderColor = '#10b981'}
onMouseOut={e => e.currentTarget.style.borderColor = '#e5e7eb'}
>
{year}
{t('skipBonus')}
</button>
))}
</div>
<button
onClick={onSkip}
style={{
background: 'none',
border: 'none',
color: '#6b7280',
textDecoration: 'underline',
cursor: 'pointer',
fontSize: '0.9rem'
}}
>
Skip Bonus
</button>
</>
) : (
<div style={{ padding: '2rem 0' }}>
{feedback.guessedYear ? (
feedback.correct ? (
<>
<div style={{ fontSize: '4rem', marginBottom: '1rem' }}>🎉</div>
<h3 style={{ fontSize: '2rem', fontWeight: 'bold', color: 'var(--success)', marginBottom: '0.5rem' }}>{t('correct')}</h3>
<p style={{ fontSize: '1.2rem', color: 'var(--secondary)' }}>{t('released')} {correctYear}</p>
<p style={{ fontSize: '1.5rem', fontWeight: 'bold', color: 'var(--success)', marginTop: '1rem' }}>+10 {t('points')}!</p>
</>
) : (
<>
<div style={{ fontSize: '4rem', marginBottom: '1rem' }}>😕</div>
<h3 style={{ fontSize: '2rem', fontWeight: 'bold', color: 'var(--danger)', marginBottom: '0.5rem' }}>{t('notQuite')}</h3>
<p style={{ fontSize: '1.2rem', color: 'var(--secondary)' }}>{t('youGuessed')} {feedback.guessedYear}</p>
<p style={{ fontSize: '1.2rem', color: 'var(--secondary)', marginTop: '0.5rem' }}>{t('actuallyReleasedIn')} <strong>{correctYear}</strong></p>
</>
)
) : (
<>
<div style={{ fontSize: '4rem', marginBottom: '1rem' }}></div>
<h3 style={{ fontSize: '2rem', fontWeight: 'bold', color: 'var(--muted-foreground)', marginBottom: '0.5rem' }}>{t('skipped')}</h3>
<p style={{ fontSize: '1.2rem', color: 'var(--secondary)' }}>{t('released')} {correctYear}</p>
</>
)}
</div>
)}
</div>
</div>
);
}
function StarRating({ onRate, hasRated }: { onRate: (rating: number) => void, hasRated: boolean }) {
const t = useTranslations('Game');
const [hover, setHover] = useState(0);
const [rating, setRating] = useState(0);
if (hasRated) {
return <div style={{ color: '#666', fontStyle: 'italic' }}>Thanks for rating!</div>;
return <div style={{ color: 'var(--muted-foreground)', fontStyle: 'italic' }}>{t('thanksForRating')}</div>;
}
return (
<div className="star-rating" style={{ display: 'flex', flexDirection: 'column', alignItems: 'center', gap: '0.5rem' }}>
<span style={{ fontSize: '0.875rem', color: '#666', fontWeight: '500' }}>Rate this puzzle:</span>
<div
className="star-rating"
title={t('ratingTooltip')}
style={{ display: 'flex', flexDirection: 'column', alignItems: 'center', gap: '0.5rem' }}
>
<span style={{ fontSize: '0.875rem', color: 'var(--muted-foreground)', fontWeight: '500' }}>{t('rateThisPuzzle')}</span>
<div style={{ display: 'flex', gap: '0.25rem', justifyContent: 'center' }}>
{[...Array(5)].map((_, index) => {
const ratingValue = index + 1;
@@ -523,7 +755,7 @@ function StarRating({ onRate, hasRated }: { onRate: (rating: number) => void, ha
border: 'none',
cursor: 'pointer',
fontSize: '2rem',
color: ratingValue <= (hover || rating) ? '#ffc107' : '#9ca3af',
color: ratingValue <= (hover || rating) ? 'var(--warning)' : 'var(--muted-foreground)',
transition: 'color 0.2s',
padding: '0 0.25rem'
}}

View File

@@ -1,6 +1,7 @@
'use client';
import { useState, useEffect } from 'react';
import { useTranslations } from 'next-intl';
interface Song {
id: number;
@@ -14,6 +15,7 @@ interface GuessInputProps {
}
export default function GuessInput({ onGuess, disabled }: GuessInputProps) {
const t = useTranslations('Game');
const [query, setQuery] = useState('');
const [songs, setSongs] = useState<Song[]>([]);
const [filteredSongs, setFilteredSongs] = useState<Song[]>([]);
@@ -53,7 +55,7 @@ export default function GuessInput({ onGuess, disabled }: GuessInputProps) {
value={query}
onChange={(e) => setQuery(e.target.value)}
disabled={disabled}
placeholder={disabled ? "Game Over" : "Know it? Search for the artist / title"}
placeholder={disabled ? t('gameOverPlaceholder') : t('knowItSearch')}
className="guess-input"
/>

View File

@@ -1,8 +1,10 @@
'use client';
import { useState, useEffect } from 'react';
import { useTranslations } from 'next-intl';
export default function InstallPrompt() {
const t = useTranslations('InstallPrompt');
const [isIOS, setIsIOS] = useState(false);
const [isStandalone, setIsStandalone] = useState(false);
const [showPrompt, setShowPrompt] = useState(false);
@@ -80,9 +82,9 @@ export default function InstallPrompt() {
}}>
<div style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'start' }}>
<div>
<h3 style={{ fontWeight: 'bold', fontSize: '1rem', marginBottom: '0.25rem' }}>Install Hördle App</h3>
<h3 style={{ fontWeight: 'bold', fontSize: '1rem', marginBottom: '0.25rem' }}>{t('installApp')}</h3>
<p style={{ fontSize: '0.875rem', color: '#666' }}>
Install the app for a better experience and quick access!
{t('installDescription')}
</p>
</div>
<button
@@ -102,7 +104,7 @@ export default function InstallPrompt() {
{isIOS ? (
<div style={{ fontSize: '0.875rem', background: '#f3f4f6', padding: '0.75rem', borderRadius: '0.5rem', marginTop: '0.5rem' }}>
Tap <span style={{ fontSize: '1.2rem' }}>share</span> then "Add to Home Screen" <span style={{ fontSize: '1.2rem' }}>+</span>
{t('iosInstructions')} <span style={{ fontSize: '1.2rem' }}>{t('iosShare')}</span> {t('iosThen')} <span style={{ fontSize: '1.2rem' }}>+</span>
</div>
) : (
<button
@@ -118,7 +120,7 @@ export default function InstallPrompt() {
marginTop: '0.5rem'
}}
>
Install App
{t('installButton')}
</button>
)}
<style jsx>{`

View File

@@ -0,0 +1,59 @@
'use client';
import { usePathname, useRouter } from '@/lib/navigation';
import { useLocale } from 'next-intl';
export default function LanguageSwitcher() {
const locale = useLocale();
const router = useRouter();
const pathname = usePathname();
const switchLocale = (newLocale: 'de' | 'en') => {
router.replace(pathname, { locale: newLocale });
};
return (
<div style={{
display: 'flex',
background: '#f3f4f6',
borderRadius: '0.375rem',
padding: '0.25rem',
gap: '0.25rem'
}}>
<button
onClick={() => switchLocale('de')}
style={{
padding: '0.375rem 0.75rem',
background: locale === 'de' ? 'white' : 'transparent',
border: 'none',
borderRadius: '0.25rem',
cursor: 'pointer',
fontWeight: locale === 'de' ? '600' : '400',
fontSize: '0.875rem',
color: locale === 'de' ? '#111827' : '#6b7280',
boxShadow: locale === 'de' ? '0 1px 2px rgba(0,0,0,0.05)' : 'none',
transition: 'all 0.2s'
}}
>
DE
</button>
<button
onClick={() => switchLocale('en')}
style={{
padding: '0.375rem 0.75rem',
background: locale === 'en' ? 'white' : 'transparent',
border: 'none',
borderRadius: '0.25rem',
cursor: 'pointer',
fontWeight: locale === 'en' ? '600' : '400',
fontSize: '0.875rem',
color: locale === 'en' ? '#111827' : '#6b7280',
boxShadow: locale === 'en' ? '0 1px 2px rgba(0,0,0,0.05)' : 'none',
transition: 'all 0.2s'
}}
>
EN
</button>
</div>
);
}

204
components/NewsSection.tsx Normal file
View File

@@ -0,0 +1,204 @@
'use client';
import { useEffect, useState } from 'react';
import ReactMarkdown from 'react-markdown';
import { Link } from '@/lib/navigation';
import { getLocalizedValue } from '@/lib/i18n';
interface NewsItem {
id: number;
title: any;
content: any;
author: string | null;
publishedAt: string;
featured: boolean;
special: {
id: number;
name: any;
} | null;
}
interface NewsSectionProps {
locale: string;
}
export default function NewsSection({ locale }: NewsSectionProps) {
const [news, setNews] = useState<NewsItem[]>([]);
const [isExpanded, setIsExpanded] = useState(false);
const [loading, setLoading] = useState(true);
useEffect(() => {
fetchNews();
}, [locale]);
const fetchNews = async () => {
try {
const res = await fetch(`/api/news?limit=3&locale=${locale}`);
if (res.ok) {
const data = await res.json();
setNews(data);
}
} catch (error) {
console.error('Failed to fetch news:', error);
} finally {
setLoading(false);
}
};
if (loading || news.length === 0) {
return null; // Don't show anything if no news
}
return (
<div style={{
background: '#f9fafb',
borderRadius: '0.5rem',
margin: '1rem auto',
maxWidth: '800px',
overflow: 'hidden',
border: '1px solid #e5e7eb'
}}>
{/* Header */}
<button
onClick={() => setIsExpanded(!isExpanded)}
style={{
width: '100%',
padding: '0.75rem 1rem',
background: 'transparent',
border: 'none',
display: 'flex',
justifyContent: 'space-between',
alignItems: 'center',
cursor: 'pointer',
fontSize: '0.875rem',
fontWeight: '600',
color: '#374151'
}}
>
<span>📰 News & Updates</span>
<span style={{ fontSize: '0.75rem', color: '#9ca3af' }}>
{isExpanded ? '▼' : '▶'}
</span>
</button>
{/* Content */}
{isExpanded && (
<div style={{
padding: '0 1rem 1rem 1rem',
borderTop: '1px solid #e5e7eb'
}}>
{news.map((item, index) => (
<div
key={item.id}
style={{
padding: '0.75rem 0',
borderBottom: index < news.length - 1 ? '1px solid #e5e7eb' : 'none'
}}
>
{/* Title */}
<div style={{
display: 'flex',
alignItems: 'center',
gap: '0.5rem',
marginBottom: '0.25rem'
}}>
{item.featured && (
<span style={{
background: '#fef3c7',
color: '#92400e',
padding: '0.125rem 0.375rem',
borderRadius: '0.25rem',
fontSize: '0.625rem',
fontWeight: '600'
}}>
FEATURED
</span>
)}
<h3 style={{
margin: 0,
fontSize: '0.875rem',
fontWeight: '600',
color: '#111827'
}}>
{getLocalizedValue(item.title, locale)}
</h3>
</div>
{/* Metadata */}
<div style={{
fontSize: '0.75rem',
color: '#6b7280',
marginBottom: '0.5rem',
display: 'flex',
gap: '0.5rem',
flexWrap: 'wrap'
}}>
<span>
{new Date(item.publishedAt).toLocaleDateString('de-DE', {
day: '2-digit',
month: '2-digit',
year: 'numeric'
})}
</span>
{item.author && (
<>
<span></span>
<span>by {item.author}</span>
</>
)}
{item.special && (
<>
<span></span>
<Link
href={`/special/${getLocalizedValue(item.special.name, locale)}`}
style={{
color: '#be185d',
textDecoration: 'none',
fontWeight: '500'
}}
>
{getLocalizedValue(item.special.name, locale)}
</Link>
</>
)}
</div>
{/* Content */}
<div
className="news-content"
style={{
fontSize: '0.875rem',
color: '#374151',
lineHeight: '1.5'
}}
>
<ReactMarkdown
components={{
p: ({ children }) => <p style={{ margin: '0.5rem 0' }}>{children}</p>,
a: ({ children, href }) => (
<a
href={href}
target="_blank"
rel="noopener noreferrer"
style={{ color: '#4f46e5', textDecoration: 'underline' }}
>
{children}
</a>
),
strong: ({ children }) => <strong style={{ fontWeight: '600' }}>{children}</strong>,
em: ({ children }) => <em style={{ fontStyle: 'italic' }}>{children}</em>,
ul: ({ children }) => <ul style={{ margin: '0.5rem 0', paddingLeft: '1.5rem' }}>{children}</ul>,
ol: ({ children }) => <ol style={{ margin: '0.5rem 0', paddingLeft: '1.5rem' }}>{children}</ol>,
li: ({ children }) => <li style={{ margin: '0.25rem 0' }}>{children}</li>
}}
>
{getLocalizedValue(item.content, locale)}
</ReactMarkdown>
</div>
</div>
))}
</div>
)}
</div>
);
}

View File

@@ -0,0 +1,112 @@
'use client';
import { useEffect } from 'react';
import { useTranslations } from 'next-intl';
import { driver } from 'driver.js';
import 'driver.js/dist/driver.css';
export default function OnboardingTour() {
const t = useTranslations('OnboardingTour');
useEffect(() => {
const hasCompletedOnboarding = localStorage.getItem('hoerdle_onboarding_completed');
if (hasCompletedOnboarding) {
return;
}
const driverObj = driver({
showProgress: true,
animate: true,
allowClose: true,
doneBtnText: t('done'),
nextBtnText: t('next'),
prevBtnText: t('previous'),
onDestroyed: () => {
localStorage.setItem('hoerdle_onboarding_completed', 'true');
},
steps: [
{
element: '#tour-genres',
popover: {
title: t('genresSpecials'),
description: t('genresSpecialsDescription'),
side: 'bottom',
align: 'start'
}
},
{
element: '#tour-news',
popover: {
title: t('news'),
description: t('newsDescription'),
side: 'top',
align: 'start'
}
},
{
element: '#tour-title',
popover: {
title: t('hoerdle'),
description: t('hoerdleDescription'),
side: 'bottom',
align: 'start'
}
},
{
element: '#tour-status',
popover: {
title: t('attempts'),
description: t('attemptsDescription'),
side: 'bottom',
align: 'start'
}
},
{
element: '#tour-score',
popover: {
title: t('score'),
description: t('scoreDescription'),
side: 'bottom',
align: 'start'
}
},
{
element: '#tour-player',
popover: {
title: t('player'),
description: t('playerDescription'),
side: 'top',
align: 'start'
}
},
{
element: '#tour-input',
popover: {
title: t('input'),
description: t('inputDescription'),
side: 'top',
align: 'start'
}
},
{
element: '#tour-controls',
popover: {
title: t('controls'),
description: t('controlsDescription'),
side: 'top',
align: 'start'
}
}
]
});
// Small delay to ensure DOM is ready
setTimeout(() => {
driverObj.drive();
}, 1000);
}, [t]);
return null;
}

View File

@@ -1,5 +1,6 @@
'use client';
import { useTranslations } from 'next-intl';
import { Statistics as StatsType } from '../lib/gameState';
interface StatisticsProps {
@@ -18,6 +19,7 @@ const BADGES = {
};
export default function Statistics({ statistics }: StatisticsProps) {
const t = useTranslations('Statistics');
const total =
statistics.solvedIn1 +
statistics.solvedIn2 +
@@ -36,19 +38,19 @@ export default function Statistics({ statistics }: StatisticsProps) {
{ attempts: 5, count: statistics.solvedIn5, badge: BADGES[5] },
{ attempts: 6, count: statistics.solvedIn6, badge: BADGES[6] },
{ attempts: 7, count: statistics.solvedIn7, badge: BADGES[7] },
{ attempts: 'Failed', count: statistics.failed, badge: BADGES.failed },
{ attempts: t('failed'), count: statistics.failed, badge: BADGES.failed },
];
return (
<div className="statistics-container">
<h3 className="statistics-title">Your Statistics</h3>
<p className="statistics-total">Total puzzles: {total}</p>
<h3 className="statistics-title">{t('yourStatistics')}</h3>
<p className="statistics-total">{t('totalPuzzles')}: {total}</p>
<div className="statistics-grid">
{stats.map((stat, index) => (
<div key={index} className="stat-item">
<div className="stat-badge">{stat.badge}</div>
<div className="stat-label">
{typeof stat.attempts === 'number' ? `${stat.attempts} try` : stat.attempts}
{typeof stat.attempts === 'number' ? `${stat.attempts} ${t('try')}` : stat.attempts}
</div>
<div className="stat-count">{stat.count}</div>
</div>

59
docker-compose.caddy.yml Normal file
View File

@@ -0,0 +1,59 @@
# Docker Compose Konfiguration für Caddy Reverse Proxy
# Optional: Nur in Produktionsumgebung verwenden
#
# Starten: docker compose -f docker-compose.yml -f docker-compose.caddy.yml up -d
# Stoppen: docker compose -f docker-compose.yml -f docker-compose.caddy.yml down
services:
caddy:
# Verwende Custom-Image mit GoDaddy DNS-Plugin
build:
context: .
dockerfile: Dockerfile.caddy
# Alternativ: Verwende Standard-Caddy und manuelle DNS-Konfiguration
# image: caddy:2-alpine
container_name: hoerdle-caddy
restart: unless-stopped
ports:
# Standard HTTP/HTTPS Ports
- "80:80"
- "443:443"
- "443:443/udp" # Für HTTP/3 (QUIC)
environment:
# GoDaddy API-Credentials für DNS-01 Challenge
# Diese müssen in einer .env-Datei gesetzt werden:
# GODADDY_API_KEY=your_api_key
# GODADDY_API_SECRET=your_api_secret
- GODADDY_API_KEY=${GODADDY_API_KEY:-}
- GODADDY_API_SECRET=${GODADDY_API_SECRET:-}
# Optional: Email für Let's Encrypt Benachrichtigungen
- CADDY_EMAIL=${CADDY_EMAIL:-}
volumes:
# Caddyfile-Konfiguration
- ./Caddyfile:/etc/caddy/Caddyfile:ro
# Persistente Zertifikat-Speicherung
- caddy_data:/data
- caddy_config:/config
networks:
- default
# Health Check
healthcheck:
test: ["CMD", "caddy", "version"]
interval: 30s
timeout: 10s
retries: 3
# Nur starten, wenn ENABLE_CADDY=true gesetzt ist
profiles:
- production
volumes:
caddy_data:
driver: local
caddy_config:
driver: local
networks:
default:
name: hoerdle_default
external: true

View File

@@ -4,6 +4,17 @@ services:
build:
context: .
dockerfile: Dockerfile
args:
NEXT_PUBLIC_APP_NAME: ${NEXT_PUBLIC_APP_NAME}
NEXT_PUBLIC_APP_DESCRIPTION: ${NEXT_PUBLIC_APP_DESCRIPTION}
NEXT_PUBLIC_DOMAIN: ${NEXT_PUBLIC_DOMAIN}
NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC: ${NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC}
NEXT_PUBLIC_THEME_COLOR: ${NEXT_PUBLIC_THEME_COLOR}
NEXT_PUBLIC_BACKGROUND_COLOR: ${NEXT_PUBLIC_BACKGROUND_COLOR}
NEXT_PUBLIC_CREDITS_ENABLED: ${NEXT_PUBLIC_CREDITS_ENABLED}
NEXT_PUBLIC_CREDITS_TEXT: ${NEXT_PUBLIC_CREDITS_TEXT}
NEXT_PUBLIC_CREDITS_LINK_TEXT: ${NEXT_PUBLIC_CREDITS_LINK_TEXT}
NEXT_PUBLIC_CREDITS_LINK_URL: ${NEXT_PUBLIC_CREDITS_LINK_URL}
user: root
restart: always
ports:
@@ -24,6 +35,11 @@ services:
timeout: 10s
retries: 3
start_period: 40s
# Run migrations and start server (auto-baseline on first run if needed)
command: >
sh -c "npx prisma migrate deploy || (echo 'Baselining existing database...' && sh scripts/baseline-migrations.sh && npx prisma migrate deploy) && node server.js"
networks:
- default
# docker-entrypoint.sh handles migrations and server startup (with baseline fallback)
networks:
default:
name: hoerdle_default
external: true

289
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View File

@@ -0,0 +1,289 @@
# Caddy-Setup für Hördle
Diese Anleitung erklärt, wie du Caddy als Reverse-Proxy mit automatischen Let's Encrypt Wildcard-Zertifikaten für die Domains `hoerdle.de` und `hördle.de` (xn--hrdle-jua.de) einrichtest.
## Übersicht
Caddy übernimmt folgende Aufgaben:
- Automatische SSL/TLS-Zertifikate via Let's Encrypt
- Wildcard-Zertifikate für beide Domains (inkl. Subdomains)
- Reverse Proxy zu deinem Hördle-Container
- HTTP zu HTTPS Redirect
- Optimierte Einstellungen für Audio-Streaming und Uploads
## Voraussetzungen
1. Docker und Docker Compose installiert
2. Zugriff auf deine GoDaddy Domain-Verwaltung
3. Ports 80 und 443 müssen frei sein (Caddy übernimmt diese)
## Schritt 1: GoDaddy DNS-API-Zugangsdaten erstellen
Für Wildcard-Zertifikate benötigt Caddy DNS-01 Challenge, was API-Zugriff auf dein GoDaddy-Konto erfordert.
### GoDaddy API-Keys erstellen
1. Gehe zu [GoDaddy Developer Portal](https://developer.godaddy.com/)
2. Melde dich mit deinem GoDaddy-Konto an
3. Klicke auf **"Keys"** in der Navigation
4. Klicke auf **"Create New API Key"**
5. Fülle das Formular aus:
- **Key Name**: z.B. "Hördle Caddy DNS"
- **Environment**: Production (für echte Domains)
6. Klicke auf **"Create"**
7. **Wichtig**: Kopiere dir den **API Key** und das **API Secret** - das Secret wird nur einmal angezeigt!
### Alternative: Manuelle DNS-TXT-Records (ohne API)
Wenn du keine API-Keys verwenden möchtest, kannst du die DNS-TXT-Records manuell setzen. **Hinweis**: Dies ist nur für die initiale Zertifikatsanfrage möglich, nicht für automatische Erneuerungen.
Siehe Abschnitt "Manuelle DNS-Konfiguration (ohne API)" weiter unten.
## Schritt 2: Environment-Variablen konfigurieren
Erstelle eine `.env`-Datei im Projektverzeichnis (oder erweitere die bestehende):
```bash
# GoDaddy API-Credentials für DNS-01 Challenge
GODADDY_API_KEY=your_api_key_here
GODADDY_API_SECRET=your_api_secret_here
# Optional: Email für Let's Encrypt Benachrichtigungen
CADDY_EMAIL=markus@hoerdle.de
```
**Wichtig**: Die `.env`-Datei sollte nicht in Git committed werden (sollte bereits in `.gitignore` sein).
## Schritt 3: Docker-Netzwerk erstellen
Caddy und Hördle müssen im gleichen Docker-Netzwerk kommunizieren:
```bash
# Prüfe, ob das Netzwerk bereits existiert
docker network ls | grep hoerdle
# Falls das Netzwerk bereits existiert, aber falsche Labels hat:
# 1. Stoppe alle Container, die das Netzwerk nutzen
docker compose -f docker-compose.yml down
# 2. Lösche das alte Netzwerk (falls keine Container mehr dranhängen)
docker network rm hoerdle_default
# 3. Erstelle das Netzwerk neu
docker network create hoerdle_default
# Falls das Netzwerk nicht existiert, erstelle es:
docker network create hoerdle_default
```
**Hinweis**: Die docker-compose.caddy.yml ist so konfiguriert, dass sie das Netzwerk als externes Netzwerk nutzt. Das bedeutet, dass das Netzwerk bereits existieren muss, bevor Caddy gestartet wird.
## Schritt 4: Caddy starten
### Option A: Mit docker-compose (Empfohlen)
```bash
# Starte Hördle + Caddy zusammen
docker compose -f docker-compose.yml -f docker-compose.caddy.yml --profile production up -d
# Nur Caddy starten (wenn Hördle bereits läuft)
docker compose -f docker-compose.caddy.yml --profile production up -d
```
### Option B: Nur Caddy starten (Hördle läuft bereits)
```bash
docker compose -f docker-compose.caddy.yml --profile production up -d
```
## Schritt 5: DNS-Konfiguration in GoDaddy
### Automatisch (mit API-Keys)
Wenn du API-Keys konfiguriert hast, wird Caddy automatisch die benötigten DNS-TXT-Records erstellen. Keine manuellen DNS-Änderungen nötig!
### Manuell (ohne API-Keys)
Wenn du die API-Keys nicht verwenden möchtest, musst du die DNS-TXT-Records manuell setzen:
#### Für hoerdle.de:
1. Gehe zu deinem [GoDaddy DNS-Verwaltung](https://dcc.godaddy.com/manage/YOUR_DOMAIN/dns)
2. Für jedes Wildcard-Zertifikat benötigst du einen TXT-Record:
- **Typ**: TXT
- **Name**: `_acme-challenge`
- **Wert**: (wird von Let's Encrypt generiert - siehe Caddy-Logs)
- **TTL**: 600 (10 Minuten)
**Wichtig**: Für Wildcard-Zertifikate brauchst du:
- Einen TXT-Record für `_acme-challenge.hoerdle.de` (Domain selbst)
- Einen TXT-Record für `_acme-challenge.*.hoerdle.de` (Wildcard)
#### Für hördle.de (xn--hrdle-jua.de):
Das gleiche Vorgehen für die Punycode-Domain:
- `_acme-challenge.xn--hrdle-jua.de`
- `_acme-challenge.*.xn--hrdle-jua.de`
**Hinweis**: Die manuelle Methode funktioniert nur für die initiale Zertifikatsanfrage. Für automatische Erneuerungen benötigst du die API-Keys.
## Schritt 6: Prüfen, ob alles funktioniert
### Caddy-Logs ansehen
```bash
docker logs -f hoerdle-caddy
```
Du solltest sehen:
- Caddy startet erfolgreich
- Let's Encrypt-Zertifikate werden angefordert
- Zertifikate sind gültig
### Zertifikate prüfen
```bash
# Prüfe Zertifikate im Browser
# Öffne: https://hoerdle.de
# Öffne: https://hördle.de
```
Oder via Command-Line:
```bash
# Prüfe Zertifikat für hoerdle.de
openssl s_client -connect hoerdle.de:443 -servername hoerdle.de < /dev/null 2>/dev/null | openssl x509 -noout -text | grep "Subject:"
# Prüfe Zertifikat für hördle.de
openssl s_client -connect xn--hrdle-jua.de:443 -servername xn--hrdle-jua.de < /dev/null 2>/dev/null | openssl x509 -noout -text | grep "Subject:"
```
## Troubleshooting
### Caddy startet nicht
**Problem**: Container stoppt sofort nach Start.
**Lösung**:
1. Prüfe Caddy-Logs: `docker logs hoerdle-caddy`
2. Prüfe Caddyfile-Syntax: `docker run --rm -v $(pwd)/Caddyfile:/etc/caddy/Caddyfile:ro caddy:2-alpine caddy validate --config /etc/caddy/Caddyfile`
3. Prüfe, ob Ports 80/443 frei sind: `sudo netstat -tlnp | grep -E ':80|:443'`
### Zertifikate werden nicht erstellt
**Problem**: Let's Encrypt-Zertifikate werden nicht angefordert.
**Lösung**:
1. Prüfe GoDaddy API-Credentials in `.env`
2. Prüfe Caddy-Logs für DNS-Challenge-Fehler
3. Stelle sicher, dass die Domains korrekt auf deinen Server zeigen (A-Records)
4. Bei manueller DNS-Konfiguration: Prüfe, ob TXT-Records korrekt gesetzt sind
### DNS-Challenge schlägt fehl
**Problem**: DNS-01 Challenge kann DNS-Records nicht erstellen.
**Lösung**:
1. Prüfe GoDaddy API-Permissions
2. Stelle sicher, dass API-Keys Production-Keys sind (nicht Development)
3. Prüfe Domain-Ownership in GoDaddy
4. Warte einige Minuten - DNS-Propagierung kann dauern
### Audio-Dateien funktionieren nicht
**Problem**: MP3-Dateien werden nicht korrekt gestreamt.
**Lösung**:
1. Prüfe Caddy-Logs: `docker logs hoerdle-caddy | grep -i range`
2. Prüfe, ob Range-Header weitergegeben werden (Browser DevTools → Network)
3. Stelle sicher, dass der `/uploads/` Handle korrekt konfiguriert ist
### Container können nicht kommunizieren
**Problem**: Caddy kann den hoerdle-Container nicht erreichen.
**Lösung**:
1. Prüfe, ob beide Container im gleichen Netzwerk sind:
```bash
docker network inspect hoerdle_default
```
2. Prüfe, ob hoerdle-Container läuft: `docker ps | grep hoerdle`
3. Teste Verbindung von Caddy zu Hördle:
```bash
docker exec hoerdle-caddy wget -O- http://hoerdle:3000/api/health
```
**Hinweis**: Der Container-Port ist 3000 (nicht 3010, das ist nur der Host-Port).
### Netzwerk-Warnung beim Deployment
**Problem**: Warnung `network hoerdle_default was found but has incorrect label`
**Erklärung**: Diese Warnung ist **harmlos** und kann ignoriert werden. Docker Compose funktioniert trotzdem einwandfrei. Sie entsteht, wenn das Netzwerk bereits existiert, aber nicht von Docker Compose erstellt wurde.
**Optional: Warnung beheben** (nur wenn sie stört):
```bash
# Reparatur-Skript ausführen (stoppt Container kurz)
./scripts/fix-network.sh
# Danach Container neu starten
docker compose up -d
```
**Hinweis**: Das Reparatur-Skript stoppt alle Container kurz, die das Netzwerk nutzen. In Produktion sollte dies außerhalb der Hauptnutzungszeit erfolgen.
## Deployment-Workflow
### Caddy nur in Produktion aktivieren
Die `docker-compose.caddy.yml` verwendet das `production`-Profile. Um Caddy zu aktivieren:
```bash
# Mit Production-Profile
docker compose -f docker-compose.yml -f docker-compose.caddy.yml --profile production up -d
# Ohne Caddy (nur Hördle)
docker compose -f docker-compose.yml up -d
```
### Caddy aktualisieren
```bash
# Pull neues Caddy-Image
docker compose -f docker-compose.caddy.yml pull
# Restart Caddy-Container
docker compose -f docker-compose.caddy.yml --profile production restart caddy
```
### Caddy-Konfiguration ändern
Nach Änderungen am Caddyfile:
```bash
# Caddyfile validieren
docker run --rm -v $(pwd)/Caddyfile:/etc/caddy/Caddyfile:ro caddy:2-alpine caddy validate --config /etc/caddy/Caddyfile
# Caddy neu laden (ohne Downtime)
docker compose -f docker-compose.caddy.yml --profile production exec caddy caddy reload --config /etc/caddy/Caddyfile
```
## Sicherheit
### API-Keys schützen
- **Niemals** API-Keys in Git committen
- Verwende `.env`-Dateien (sollten in `.gitignore` sein)
- Setze minimale Berechtigungen für API-Keys in GoDaddy
- Rotiere API-Keys regelmäßig
### Firewall
Stelle sicher, dass nur Ports 80 und 443 öffentlich erreichbar sind. Port 3010 (Hördle) sollte nicht öffentlich erreichbar sein.
## Weitere Ressourcen
- [Caddy Dokumentation](https://caddyserver.com/docs/)
- [Caddy DNS-Provider](https://caddyserver.com/docs/modules/tls.dns)
- [GoDaddy API Dokumentation](https://developer.godaddy.com/doc/endpoint/domains)
- [Let's Encrypt Wildcard-Zertifikate](https://letsencrypt.org/docs/challenge-types/#dns-01-challenge)

View File

@@ -0,0 +1,183 @@
# Caddy Zertifikat-Troubleshooting
## Problem: Zertifikat für Punycode-Domain (hördle.de / xn--hrdle-jua.de) fehlt
Wenn die Domain `hördle.de` (xn--hrdle-jua.de) einen `ERR_SSL_PROTOCOL_ERROR` zeigt, bedeutet das, dass kein gültiges SSL-Zertifikat vorhanden ist.
### Schritt 1: Zertifikat-Status prüfen
Führe das Check-Script aus:
```bash
./scripts/check-caddy-certificates.sh
```
Dieses Script prüft:
- Ob Caddy läuft
- Welche Zertifikate vorhanden sind
- Ob die DNS-Einträge korrekt sind
- Ob die HTTPS-Verbindungen funktionieren
### Schritt 2: DNS-Einträge prüfen
**Wichtig**: Beide Domains müssen auf die gleiche Server-IP zeigen!
#### In GoDaddy prüfen:
1. Gehe zu [GoDaddy DNS-Verwaltung](https://dcc.godaddy.com/manage/hoerdle.de/dns)
2. Prüfe die A-Records:
**Für hoerdle.de:**
- Name: `@` oder `hoerdle.de`
- Typ: `A`
- Wert: `DEINE_SERVER_IP`
**Für hördle.de (Punycode):**
- Name: `@` oder `xn--hrdle-jua.de` (oder der Unicode-Name, falls unterstützt)
- Typ: `A`
- Wert: **GLEICHE_SERVER_IP wie hoerdle.de**
#### DNS manuell testen:
```bash
# Prüfe hoerdle.de
dig +short hoerdle.de @8.8.8.8
# Prüfe xn--hrdle-jua.de (Punycode)
dig +short xn--hrdle-jua.de @8.8.8.8
# Beide sollten die gleiche IP zurückgeben!
```
### Schritt 3: Zertifikat neu erstellen
Wenn die DNS-Einträge korrekt sind, lösche das alte (fehlgeschlagene) Zertifikat und lass Caddy es neu erstellen:
```bash
./scripts/renew-caddy-certificates.sh
```
Wähle Option 2: "Nur Zertifikat für xn--hrdle-jua.de löschen"
### Schritt 4: Caddy-Logs überwachen
Während Caddy das Zertifikat erstellt, überwache die Logs:
```bash
docker logs hoerdle-caddy -f
```
Du solltest sehen:
- `[INFO] attempting ACME challenge` - Caddy versucht die Challenge
- `[INFO] successfully completed ACME challenge` - Challenge erfolgreich
- `[INFO] certificate obtained successfully` - Zertifikat erstellt
Bei Fehlern siehst du:
- `[ERROR] acme: error` - Challenge fehlgeschlagen
- `[ERROR] unable to validate` - Validierung fehlgeschlagen
### Schritt 5: Häufige Probleme und Lösungen
#### Problem 1: DNS zeigt auf falsche IP
**Symptom**: `dig` zeigt eine andere IP als erwartet
**Lösung**:
1. Prüfe DNS-Einträge in GoDaddy
2. Warte auf DNS-Propagierung (kann 5-60 Minuten dauern)
3. Verwende einen DNS-Checker: https://www.whatsmydns.net/
#### Problem 2: Port 80 nicht erreichbar
**Symptom**: Caddy-Logs zeigen "connection refused" oder Timeout
**Lösung**:
1. Prüfe Firewall: `sudo ufw status`
2. Prüfe ob Port 80 offen ist: `sudo netstat -tulpn | grep :80`
3. Prüfe ob Caddy auf Port 80 lauscht: `docker exec hoerdle-caddy netstat -tulpn | grep :80`
#### Problem 3: Let's Encrypt Rate Limit
**Symptom**: Logs zeigen "too many certificates already issued"
**Lösung**:
- Warte 1 Woche (Rate Limit von Let's Encrypt)
- Oder verwende Staging-Environment zum Testen:
```caddyfile
tls {
staging
}
```
#### Problem 4: Punycode-Domain wird nicht erkannt
**Symptom**: Caddy erstellt Zertifikat nur für hoerdle.de, nicht für xn--hrdle-jua.de
**Lösung**:
1. Prüfe ob beide Domains in der Caddyfile stehen
2. Prüfe DNS-Einträge (siehe Schritt 2)
3. Erzwinge Zertifikat-Erstellung (siehe Schritt 3)
### Manuelle Zertifikat-Löschung
Falls das Script nicht funktioniert, kannst du Zertifikate manuell löschen:
```bash
# Alle Zertifikate löschen
docker exec hoerdle-caddy rm -rf /data/caddy/certificates/acme-v02.api.letsencrypt.org-directory/*
# Nur Punycode-Zertifikat löschen (manuell)
docker exec hoerdle-caddy find /data/caddy/certificates -name "*xn--*" -delete
# Container neu starten
docker compose -f docker-compose.caddy.yml --profile production restart caddy
```
### DNS-Propagierung prüfen
Nach DNS-Änderungen kann es bis zu 60 Minuten dauern, bis alle DNS-Server aktualisiert sind:
```bash
# Prüfe DNS-Propagierung weltweit
curl "https://dnschecker.org/#A/hoerdle.de"
curl "https://dnschecker.org/#A/xn--hrdle-jua.de"
```
### Test-Zertifikat erstellen (Staging)
Zum Testen ohne Rate-Limits kannst du ein Staging-Zertifikat erstellen:
1. Temporär Caddyfile ändern (in beiden Domain-Blocks):
```caddyfile
tls {
staging
}
```
2. Container neu starten
3. Zertifikat erstellen lassen
4. Zurück zu Produktion ändern (Staging-Block entfernen)
5. Erneut Container neu starten
### Verifizieren, dass es funktioniert
Nach erfolgreicher Zertifikats-Erstellung:
```bash
# Teste HTTPS-Verbindung
curl -I https://hoerdle.de
curl -I https://xn--hrdle-jua.de
# Prüfe Zertifikat-Details
echo | openssl s_client -connect hoerdle.de:443 -servername hoerdle.de 2>/dev/null | openssl x509 -noout -subject -dates
echo | openssl s_client -connect xn--hrdle-jua.de:443 -servername xn--hrdle-jua.de 2>/dev/null | openssl x509 -noout -subject -dates
```
### Support
Falls das Problem weiterhin besteht:
1. Prüfe Caddy-Logs: `docker logs hoerdle-caddy`
2. Prüfe DNS: `dig +short xn--hrdle-jua.de @8.8.8.8`
3. Prüfe Firewall: `sudo ufw status`
4. Prüfe Port-Zugriff: `curl -I http://hoerdle.de`

185
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View File

@@ -0,0 +1,185 @@
# Debug Version Display - Remote Server Checklist
## 1. Überprüfe Git-Tags auf dem Remote-Server
```bash
# Im Projekt-Verzeichnis auf dem Remote-Server
cd /path/to/hoerdle
# Zeige alle Tags
git tag -l
# Zeige aktuellen Tag/Version
git describe --tags --always
# Wenn keine Tags angezeigt werden:
git fetch --tags
git describe --tags --always
```
**Erwartetes Ergebnis:** Sollte `v0.1.0.2` oder ähnlich zeigen
---
## 2. Überprüfe die version.txt im Container
```bash
# Zeige den Inhalt der Version-Datei im laufenden Container
docker exec hoerdle cat /app/version.txt
# Sollte die Version zeigen, z.B. "v0.1.0.2"
```
**Erwartetes Ergebnis:** Die aktuelle Version, nicht "unknown" oder "dev"
---
## 3. Überprüfe die Umgebungsvariable im Container
```bash
# Zeige alle Umgebungsvariablen
docker exec hoerdle env | grep APP_VERSION
# Sollte APP_VERSION=v0.1.0.2 oder ähnlich zeigen
```
**Erwartetes Ergebnis:** `APP_VERSION=v0.1.0.2`
---
## 4. Überprüfe die Container-Logs beim Start
```bash
# Zeige die letzten Logs beim Container-Start
docker logs hoerdle | head -20
# Suche speziell nach Version-Ausgaben
docker logs hoerdle | grep -i version
```
**Erwartetes Ergebnis:** Eine Zeile wie "App version: v0.1.0.2"
---
## 5. Teste die API direkt
```bash
# Rufe die Version-API auf
curl http://localhost:3010/api/version
# Sollte JSON zurückgeben: {"version":"v0.1.0.2"}
```
**Erwartetes Ergebnis:** `{"version":"v0.1.0.2"}`
---
## 6. Überprüfe wann der Container gebaut wurde
```bash
# Zeige Image-Informationen
docker images | grep hoerdle
# Zeige detaillierte Container-Informationen
docker inspect hoerdle | grep -i created
```
**Wichtig:** Wenn das Image vor deinem letzten Deployment erstellt wurde, wurde es noch nicht neu gebaut!
---
## 7. Überprüfe Build-Logs
```bash
# Baue das Image neu und beobachte die Ausgabe
docker compose build --no-cache 2>&1 | tee build.log
# Suche nach der Version-Ausgabe im Build
grep -i "Building version" build.log
```
**Erwartetes Ergebnis:** Eine Zeile wie "Building version: v0.1.0.2"
---
## Häufige Probleme und Lösungen
### Problem 1: Tags nicht auf dem Server
```bash
git fetch --tags
git describe --tags --always
```
### Problem 2: Container wurde nicht neu gebaut
```bash
docker compose build --no-cache
docker compose up -d
```
### Problem 3: Alte version.txt im Container
```bash
# Stoppe Container, lösche Image, baue neu
docker compose down
docker rmi $(docker images | grep hoerdle | awk '{print $3}')
docker compose build --no-cache
docker compose up -d
```
### Problem 4: .git Verzeichnis nicht im Build-Context
```bash
# Überprüfe ob .git existiert
ls -la .git
# Überprüfe .dockerignore (sollte .git NICHT ausschließen)
cat .dockerignore 2>/dev/null || echo "Keine .dockerignore Datei"
```
---
## Vollständiger Neustart (wenn nichts anderes hilft)
```bash
# 1. Stoppe alles
docker compose down
# 2. Lösche alte Images
docker rmi $(docker images | grep hoerdle | awk '{print $3}')
# 3. Hole neueste Änderungen und Tags
git pull
git fetch --tags
# 4. Überprüfe Version lokal
git describe --tags --always
# 5. Baue komplett neu
docker compose build --no-cache
# 6. Starte Container
docker compose up -d
# 7. Überprüfe Logs
docker logs hoerdle | grep -i version
# 8. Teste API
curl http://localhost:3010/api/version
```
---
## Debugging-Befehl für alle Checks auf einmal
```bash
echo "=== Git Tags ===" && \
git describe --tags --always && \
echo -e "\n=== version.txt im Container ===" && \
docker exec hoerdle cat /app/version.txt 2>/dev/null || echo "Container läuft nicht oder Datei fehlt" && \
echo -e "\n=== APP_VERSION Env ===" && \
docker exec hoerdle env | grep APP_VERSION || echo "Variable nicht gesetzt" && \
echo -e "\n=== API Response ===" && \
curl -s http://localhost:3010/api/version && \
echo -e "\n\n=== Container Created ===" && \
docker inspect hoerdle | grep -i created | head -1
```
Kopiere diesen Befehl und führe ihn auf dem Remote-Server aus. Schicke mir die Ausgabe!

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# Deployment Guide
## Automated Deployment
Use the deployment script for zero-downtime deployments:
```bash
./scripts/deploy.sh
```
This script will:
1. Create a database backup
2. Pull latest changes from git
3. Fetch all git tags (for version display)
4. Build the new Docker image
5. Restart the container with minimal downtime
6. Clean up old images
## Manual Deployment
If you need to deploy manually:
```bash
# Pull latest changes
git pull
# Fetch tags (important for version display!)
git fetch --tags
# Build and restart
docker compose build
docker compose up -d
```
## Version Display
The app displays the current version in the footer. The version is determined as follows:
1. **During Docker build**: The version is extracted from git tags using `git describe --tags --always`
2. **At runtime**: The version is read from `/app/version.txt` and exposed via the `/api/version` endpoint
3. **Local development**: The version is extracted directly from git on each request
### Building with a specific version
You can override the version during build:
```bash
docker compose build --build-arg APP_VERSION=v1.2.3
```
### Troubleshooting
If the version shows as "dev" or "unknown":
1. Make sure git tags are pushed to the remote repository:
```bash
git push --tags
```
2. On the deployment server, fetch the tags:
```bash
git fetch --tags
```
3. Verify tags are available:
```bash
git describe --tags --always
```
4. Rebuild the Docker image:
```bash
docker compose build --no-cache
docker compose up -d
```
## Health Check
The container includes a health check that monitors the `/api/daily` endpoint. Check the health status:
```bash
docker ps
```
Look for the "healthy" status in the STATUS column.
## Caddy Reverse Proxy (Optional - Production)
For production deployments with automatic SSL/TLS certificates, Caddy can be used as a reverse proxy. Caddy provides:
- Automatic Let's Encrypt certificates (including wildcard certificates)
- HTTP to HTTPS redirect
- Optimized settings for audio streaming and file uploads
- Support for both `hoerdle.de` and `hördle.de` (Punycode: `xn--hrdle-jua.de`)
### Quick Start
1. **Follow the setup guide**: See `CADDY_SETUP.md` for detailed instructions
2. **Configure environment variables**: Add GoDaddy API credentials to your `.env` file
3. **Start with Caddy**:
```bash
docker compose -f docker-compose.yml -f docker-compose.caddy.yml --profile production up -d
```
### Without Caddy
If you don't want to use Caddy, you can deploy normally:
```bash
docker compose -f docker-compose.yml up -d
```
The application will still be accessible on port 3010, but you'll need to configure SSL/TLS separately (e.g., with nginx).
### Caddy Troubleshooting
See `CADDY_SETUP.md` for detailed troubleshooting information.

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# Docker Build Fix: Upload-Dateien ausschließen
## Problem
Der Docker Build schlug fehl mit:
```
no space left on device
```
**Ursache**: Die großen MP3-Dateien in `public/uploads/` wurden in den Build-Context kopiert und verbrauchten zu viel Speicherplatz.
## Lösung
Eine `.dockerignore` Datei wurde erstellt, die folgende Dateien/Ordner vom Build ausschließt:
- `public/uploads/*` - Upload-Dateien (werden als Volume gemountet)
- `data/*` - Datenbank-Dateien (werden als Volume gemountet)
- `node_modules` - werden während des Builds installiert
- `.next`, `out`, `build` - Build-Artefakte
- Backup-Dateien, Logs, temporäre Dateien
## Zusätzliche Maßnahmen
Falls der Build weiterhin Probleme macht:
### 1. Docker aufräumen
```bash
# Entferne nicht verwendete Images
docker image prune -a
# Entferne nicht verwendete Container
docker container prune
# Entferne nicht verwendete Volumes (VORSICHT: kann Daten löschen!)
docker volume prune
# Kompletter Cleanup (alles außer laufenden Containern)
docker system prune -a
```
### 2. Speicherplatz prüfen
```bash
# Zeige Speicherplatz
df -h
# Zeige Docker-Speicherverbrauch
docker system df
# Zeige größte Images
docker images --format "table {{.Repository}}\t{{.Tag}}\t{{.Size}}" | sort -k3 -h
```
### 3. Build-Kontext prüfen
```bash
# Prüfe was in den Build-Context kopiert wird
docker build --no-cache --progress=plain -t test-build . 2>&1 | grep "transferring context"
```
### 4. Upload-Dateien manuell ausschließen
Falls die `.dockerignore` nicht greift, können Upload-Dateien vorübergehend verschoben werden:
```bash
# Vor dem Build
mv public/uploads public/uploads.backup
mkdir -p public/uploads
touch public/uploads/.gitkeep
# Build durchführen
docker compose build
# Uploads wiederherstellen
rm -rf public/uploads
mv public/uploads.backup public/uploads
```
## Wichtig
Die Upload-Dateien werden **nicht** ins Docker-Image kopiert, sondern als Volume gemountet:
```yaml
volumes:
- ./public/uploads:/app/public/uploads
```
Das bedeutet:
- Upload-Dateien bleiben auf dem Host-System
- Sie werden zur Laufzeit gemountet
- Sie sollten **nicht** ins Image kopiert werden (spart viel Speicher)
## Verifikation
Nach dem Build sollte das Image deutlich kleiner sein:
```bash
# Zeige Image-Größe
docker images hoerdle-hoerdle
# Prüfe ob Uploads im Image sind
docker run --rm hoerdle-hoerdle ls -lh /app/public/uploads
# Sollte nur .gitkeep oder Covers zeigen, keine MP3-Dateien
```

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# Fix für i18n-Daten (String → JSON Konvertierung)
## Problem
Die Datenbank hat Genre-/Special-/News-Namen als einfache Strings (`"Rock"`) statt JSON (`{"de": "Rock", "en": "Rock"}`) gespeichert, was zu `SyntaxError: "Rock" is not valid JSON` führt.
## Lösung: Manuell ausführen
Führe diese Befehle **direkt auf dem Server** aus:
```bash
cd ~/hoerdle
# 1. Backup erstellen
docker cp hoerdle:/app/data/prod.db ./data/prod.db.backup.$(date +%Y%m%d_%H%M%S)
# 2. Kopiere DB lokal
docker cp hoerdle:/app/data/prod.db ./data/prod.db.tmp
# 3. Setze Berechtigungen
sudo chmod 666 ./data/prod.db.tmp
sudo chmod 775 ./data
# 4. Prüfe ob sqlite3 installiert ist
which sqlite3 || sudo apt-get install -y sqlite3
# 5. Fixe die Datenbank (kopiere diesen Block komplett)
sqlite3 ./data/prod.db.tmp << 'EOF'
UPDATE Genre SET name = json_object('de', name, 'en', name) WHERE typeof(name) = 'text' AND name NOT LIKE '{%';
UPDATE Genre SET subtitle = json_object('de', subtitle, 'en', subtitle) WHERE subtitle IS NOT NULL AND typeof(subtitle) = 'text' AND subtitle NOT LIKE '{%';
UPDATE Special SET name = json_object('de', name, 'en', name) WHERE typeof(name) = 'text' AND name NOT LIKE '{%';
UPDATE Special SET subtitle = json_object('de', subtitle, 'en', subtitle) WHERE subtitle IS NOT NULL AND typeof(subtitle) = 'text' AND subtitle NOT LIKE '{%';
UPDATE News SET title = json_object('de', title, 'en', title) WHERE typeof(title) = 'text' AND title NOT LIKE '{%';
UPDATE News SET content = json_object('de', content, 'en', content) WHERE typeof(content) = 'text' AND content NOT LIKE '{%';
SELECT '✅ Fertig!' as status;
EOF
# 6. Kopiere zurück
docker cp ./data/prod.db.tmp hoerdle:/app/data/prod.db
# 7. Aufräumen
rm ./data/prod.db.tmp
# 8. Container neu starten
docker compose restart hoerdle
# 9. Logs prüfen
docker logs hoerdle --tail=50
```
Falls Schritt 5 mit "permission denied" fehlschlägt, verwende `sudo`:
```bash
sudo sqlite3 ./data/prod.db.tmp << 'EOF'
[... SQL-Befehle wie oben ...]
EOF
```
## Automatisiertes Skript
Alternativ kannst du das automatische Skript verwenden:
```bash
./scripts/fix-i18n-easy.sh
```
Oder das lokale Skript:
```bash
./scripts/fix-i18n-local.sh
```
## Prüfen ob es funktioniert hat
Nach dem Neustart sollte die Seite wieder funktionieren:
```bash
# Prüfe Logs (sollte keine JSON-Fehler mehr zeigen)
docker logs hoerdle --tail=100 | grep -i "json\|error" || echo "✅ Keine JSON-Fehler gefunden"
# Teste die Seite
curl -s https://hoerdle.de/de | head -20
```

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# Internationalisierung (i18n) Dokumentation
Hördle unterstützt vollständige Mehrsprachigkeit (Internationalisierung) für Deutsch und Englisch.
## Übersicht
Die i18n-Implementierung basiert auf [next-intl](https://next-intl-docs.vercel.app/) und nutzt den Next.js App Router mit dynamischen `[locale]`-Segmenten.
## Unterstützte Sprachen
- **Englisch (en)** - Standardsprache
- **Deutsch (de)**
## URL-Struktur
Alle Routen sind lokalisiert:
- `http://localhost:3000/` → Redirect zu `/en` (Standard)
- `http://localhost:3000/de` → Deutsche Version
- `http://localhost:3000/en` → Englische Version
- `http://localhost:3000/de/admin` → Admin-Dashboard (Deutsch)
- `http://localhost:3000/de/Rock` → Rock Genre (Deutsch)
- `http://localhost:3000/de/special/Weihnachtslieder` → Special (Deutsch)
## Architektur
### Verzeichnisstruktur
```
app/
[locale]/ # Lokalisierte Routen
layout.tsx # Root Layout mit i18n Provider
page.tsx # Homepage
admin/
page.tsx # Admin Dashboard
[genre]/
page.tsx # Genre-spezifische Seite
special/
[name]/
page.tsx # Special-Seite
i18n/
request.ts # next-intl Konfiguration
messages/
de.json # Deutsche Übersetzungen
en.json # Englische Übersetzungen
lib/
i18n.ts # Helper-Funktionen für lokalisierte DB-Werte
navigation.ts # Lokalisierte Navigation (Link, useRouter, etc.)
```
### Übersetzungsdateien
Die Übersetzungen sind in JSON-Dateien unter `messages/` organisiert:
```json
{
"Common": {
"loading": "Laden...",
"error": "Ein Fehler ist aufgetreten"
},
"Game": {
"play": "Abspielen",
"pause": "Pause",
"won": "Gewonnen!"
},
"Home": {
"welcome": "Willkommen bei Hördle"
}
}
```
### Datenbank-Schema
Die folgenden Modelle unterstützen mehrsprachige Felder:
#### Genre
- `name`: JSON `{ "de": "Rock", "en": "Rock" }`
- `subtitle`: JSON `{ "de": "Klassischer Rock", "en": "Classic Rock" }`
#### Special
- `name`: JSON `{ "de": "Weihnachtslieder", "en": "Christmas Songs" }`
- `subtitle`: JSON `{ "de": "Festliche Musik", "en": "Festive Music" }`
#### News
- `title`: JSON `{ "de": "Neues Feature", "en": "New Feature" }`
- `content`: JSON `{ "de": "Markdown Inhalt...", "en": "Markdown content..." }`
### Helper-Funktionen
#### `getLocalizedValue(value, locale, fallback?)`
Extrahiert den lokalisierten Wert aus einem JSON-Objekt:
```typescript
import { getLocalizedValue } from '@/lib/i18n';
const genreName = getLocalizedValue(genre.name, 'de'); // "Rock"
const genreNameEn = getLocalizedValue(genre.name, 'en'); // "Rock"
```
**Fallback-Verhalten:**
1. Versucht die angeforderte Locale (`de` oder `en`)
2. Fallback zu `en` falls nicht vorhanden
3. Fallback zu `de` falls nicht vorhanden
4. Fallback zum ersten verfügbaren Schlüssel
5. Fallback zum übergebenen `fallback`-Parameter
#### `createLocalizedObject(de, en?)`
Erstellt ein lokalisiertes Objekt:
```typescript
import { createLocalizedObject } from '@/lib/i18n';
const name = createLocalizedObject('Rock', 'Rock');
// { de: "Rock", en: "Rock" }
```
## Verwendung in Komponenten
### Server Components
```typescript
import { getTranslations } from 'next-intl/server';
import { getLocalizedValue } from '@/lib/i18n';
export default async function Page({ params }: { params: { locale: string } }) {
const { locale } = await params;
const t = await getTranslations('Home');
const genreName = getLocalizedValue(genre.name, locale);
return <h1>{t('welcome')}</h1>;
}
```
### Client Components
```typescript
'use client';
import { useTranslations } from 'next-intl';
import { useLocale } from 'next-intl';
export default function Game() {
const t = useTranslations('Game');
const locale = useLocale();
return <button>{t('play')}</button>;
}
```
### Navigation
Verwende die lokalisierte Navigation aus `lib/navigation.ts`:
```typescript
import { Link } from '@/lib/navigation';
// Automatisch lokalisiert
<Link href="/admin">Admin</Link>
<Link href="/Rock">Rock</Link>
```
## Admin-Interface
Das Admin-Dashboard unterstützt mehrsprachige Eingaben:
1. **Sprach-Tabs:** Wechsle zwischen `DE` und `EN` Tabs
2. **Genre/Special/News:** Alle Felder können in beiden Sprachen bearbeitet werden
3. **Vorschau:** Sieh dir die lokalisierte Version direkt an
### Beispiel: Genre erstellen
1. Öffne `/de/admin`
2. Wähle den `DE` Tab
3. Gib Name und Subtitle ein
4. Wechsle zum `EN` Tab
5. Gib die englischen Übersetzungen ein
6. Speichere
## Migration bestehender Daten
Bestehende Daten werden automatisch migriert:
1. **Migration `20251128131405_add_i18n_columns`:** Fügt neue JSON-Spalten hinzu
2. **Migration `20251128132806_switch_to_json_columns`:** Konvertiert String-Spalten zu JSON
**Wichtig:** Alte String-Werte werden automatisch in beide Sprachen kopiert:
- `"Rock"``{ "de": "Rock", "en": "Rock" }`
## Proxy
Der Proxy (`proxy.ts`) leitet Anfragen automatisch um:
- `/``/en` (Standard)
- Ungültige Locales → 404
- Validiert Locale-Parameter
## Sprachumschalter
Die `LanguageSwitcher`-Komponente ermöglicht Nutzern, zwischen Sprachen zu wechseln:
```typescript
import LanguageSwitcher from '@/components/LanguageSwitcher';
<LanguageSwitcher />
```
Die aktuelle Route bleibt erhalten, nur die Locale ändert sich:
- `/de/admin``/en/admin`
- `/de/Rock``/en/Rock`
## API-Endpunkte
API-Routen unterstützen einen optionalen `locale`-Parameter:
```typescript
GET /api/genres?locale=de
GET /api/specials?locale=en
GET /api/news?locale=de
```
Falls kein `locale` angegeben wird, wird `en` als Standard verwendet.
## Best Practices
### 1. Immer `getLocalizedValue` verwenden
**Falsch:**
```typescript
<span>{genre.name}</span> // Rendert { de: "...", en: "..." }
```
**Richtig:**
```typescript
<span>{getLocalizedValue(genre.name, locale)}</span>
```
### 2. Übersetzungsschlüssel konsistent benennen
Verwende Namespaces für bessere Organisation:
- `Common.*` - Allgemeine UI-Elemente
- `Game.*` - Spiel-spezifische Texte
- `Home.*` - Homepage-Texte
- `Navigation.*` - Navigations-Elemente
### 3. Fallbacks definieren
Immer einen Fallback-Wert angeben:
```typescript
const name = getLocalizedValue(genre.name, locale, 'Unbekannt');
```
### 4. Neue Übersetzungen hinzufügen
1. Füge den Schlüssel zu `messages/de.json` hinzu
2. Füge den Schlüssel zu `messages/en.json` hinzu
3. Verwende `useTranslations('Namespace')` oder `getTranslations('Namespace')`
## Troubleshooting
### 404-Fehler auf `/de` oder `/en`
**Problem:** Route wird nicht gefunden.
**Lösung:**
1. Überprüfe, ob `proxy.ts` korrekt konfiguriert ist
2. Stelle sicher, dass `app/[locale]/layout.tsx` existiert
3. Prüfe die `i18n/request.ts` Konfiguration
### "Objects are not valid as a React child"
**Problem:** Ein JSON-Objekt wird direkt gerendert statt des lokalisierten Werts.
**Lösung:**
Verwende `getLocalizedValue()`:
```typescript
// ❌ Falsch
<span>{genre.name}</span>
// ✅ Richtig
<span>{getLocalizedValue(genre.name, locale)}</span>
```
### Übersetzungen werden nicht angezeigt
**Problem:** Texte erscheinen als Schlüssel (z.B. `"Game.play"`).
**Lösung:**
1. Überprüfe, ob der Übersetzungsschlüssel in `messages/de.json` und `messages/en.json` existiert
2. Stelle sicher, dass der Namespace korrekt ist: `useTranslations('Game')` für `Game.play`
3. Prüfe die JSON-Syntax auf Fehler
### Admin-Interface zeigt Objekte statt Text
**Problem:** In Dropdowns oder Listen werden `{ de: "...", en: "..." }` angezeigt.
**Lösung:**
Verwende `getLocalizedValue()` in allen Render-Funktionen:
```typescript
// ❌ Falsch
<option value={s.id}>{s.name}</option>
// ✅ Richtig
<option value={s.id}>{getLocalizedValue(s.name, activeTab)}</option>
```
## Erweiterung um weitere Sprachen
Um eine neue Sprache hinzuzufügen (z.B. Französisch):
1. **Übersetzungsdatei erstellen:**
```bash
cp messages/de.json messages/fr.json
```
2. **Übersetzungen hinzufügen:**
Bearbeite `messages/fr.json` mit französischen Übersetzungen
3. **Locale zur Konfiguration hinzufügen:**
- `i18n/request.ts`: `const locales = ['en', 'de', 'fr'];`
- `proxy.ts`: `locales: ['en', 'de', 'fr']`
- `lib/navigation.ts`: `export const locales = ['de', 'en', 'fr'] as const;`
4. **Layout aktualisieren:**
```typescript
// app/[locale]/layout.tsx
if (!['en', 'de', 'fr'].includes(locale)) {
notFound();
}
```
5. **LanguageSwitcher erweitern:**
Füge einen Button für `fr` hinzu
6. **Datenbank-Migration:**
Bestehende Daten behalten ihre Struktur, neue Einträge können optional `fr` enthalten
## Weitere Ressourcen
- [next-intl Dokumentation](https://next-intl-docs.vercel.app/)
- [Next.js App Router i18n](https://nextjs.org/docs/app/building-your-application/routing/internationalization)

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# Plausible Analytics Konfiguration
## Übersicht
Die App verwendet Plausible Analytics für anonyme Nutzungsstatistiken. Die Konfiguration erfolgt über Umgebungsvariablen.
## Konfiguration
### Erforderliche Variablen
**Nur eine Variable ist erforderlich:**
1. **`NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC`** (erforderlich)
- Die vollständige URL zum Plausible-Script
- Beispiel (selbst gehostet): `https://plausible.elpatron.me/js/script.js`
- Beispiel (extern): `https://plausible.io/js/script.js`
**Hinweis:** Die Domain wird automatisch aus der Request-Domain erkannt. Beide Domains (`hoerdle.de` und `hördle.de`) werden automatisch getrackt.
### Konfiguration für Docker
Da es sich um **Build-Time Variablen** handelt (NEXT_PUBLIC_*), muss die App neu gebaut werden, wenn diese geändert werden.
#### Schritt 1: Umgebungsvariablen setzen
Erstelle oder bearbeite eine `.env`-Datei im Projektverzeichnis:
```bash
# Plausible Analytics (Script-URL ist erforderlich)
NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC=https://plausible.elpatron.me/js/script.js
# Die Domain wird automatisch erkannt - keine weitere Konfiguration nötig!
```
#### Schritt 2: docker-compose.yml konfigurieren
Stelle sicher, dass die Variablen als Build-Args übergeben werden:
```yaml
services:
hoerdle:
build:
context: .
dockerfile: Dockerfile
args:
NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC: ${NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC}
```
Die `docker-compose.example.yml` enthält bereits diese Konfiguration.
#### Schritt 3: App neu bauen
**WICHTIG:** Nach Änderung der Plausible-Variablen muss die App neu gebaut werden:
```bash
docker compose build --no-cache
docker compose up -d
```
Oder mit dem Deploy-Script:
```bash
./scripts/deploy.sh
```
### Konfiguration für beide Domains
Die App unterstützt **automatisches Tracking** für beide Domains (`hoerdle.de` und `hördle.de`). Die Domain wird automatisch aus dem Request-Header ausgelesen und entsprechend in Plausible getrackt.
#### Automatisches Domain-Tracking
**Standard-Verhalten:** Die App erkennt automatisch, welche Domain aufgerufen wurde, und setzt die entsprechende `data-domain` im Plausible-Script:
- `https://hoerdle.de/*``data-domain="hoerdle.de"`
- `https://hördle.de/*``data-domain="hördle.de"`
#### In Plausible konfigurieren
Du hast zwei Optionen:
##### Option 1: Beide Domains als separate Sites (separate Statistiken) - Empfohlen für getrenntes Tracking
1. Erstelle in Plausible zwei separate Sites:
- `hoerdle.de`
- `hördle.de`
2. Fertig! Die App trackt automatisch die richtige Domain.
**Vorteil:** Separate Statistiken für jede Domain.
##### Option 2: Beide Domains als Aliase für eine Site (gemeinsame Statistiken)
1. Erstelle in Plausible eine Site: `hoerdle.de`
2. Füge `hördle.de` als Alias hinzu (in den Site-Einstellungen)
3. Fertig! Die App trackt automatisch die richtige Domain, und Plausible behandelt beide als Aliase für die gleiche Site.
**Hinweis:** Du musst nichts zusätzlich konfigurieren. Die App trackt automatisch `hoerdle.de` oder `hördle.de` basierend auf der Request-Domain, und Plausible erkennt beide als Aliase.
**Vorteil:** Gemeinsame Statistiken für beide Domains in einer Site.
#### Empfehlung
Für separate Statistiken: **Option 1** (automatisches Tracking)
Für gemeinsame Statistiken: **Option 2** (Aliase in Plausible)
### Automatische CSP-Anpassung
Die Content Security Policy (CSP) in `proxy.ts` wird automatisch an die konfigurierte Plausible-URL angepasst. Die Domain wird automatisch aus der Script-URL extrahiert.
### Prüfen der Konfiguration
Nach dem Neubau kannst du prüfen, ob Plausible korrekt geladen wird:
1. **Browser-Entwicklertools öffnen**
- Network-Tab: Suche nach dem Plausible-Script
- Console: Prüfe auf Fehler
2. **Prüfe die Meta-Tags**
```html
<script defer data-domain="hoerdle.de" src="https://plausible.elpatron.me/js/script.js"></script>
```
3. **Prüfe Plausible-Dashboard**
- Öffne dein Plausible-Dashboard
- Prüfe, ob Daten ankommen
### Troubleshooting
#### Plausible wird nicht geladen
- Prüfe, ob die Umgebungsvariablen korrekt gesetzt sind
- Prüfe, ob die App neu gebaut wurde (Build-Time Variablen!)
- Prüfe Browser-Console auf CSP-Fehler
#### CSP blockiert Plausible
Die CSP sollte automatisch angepasst werden. Falls Probleme auftreten:
- Prüfe, ob `NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC` korrekt gesetzt ist
- Prüfe die Logs des Containers
#### Daten werden nicht in Plausible angezeigt
- Prüfe, ob die Domain in Plausible als Site konfiguriert ist
- Prüfe, ob `data-domain` Attribut mit der konfigurierten Domain übereinstimmt
- Prüfe Browser-Console auf Fehler beim Laden des Scripts
### Beispiel-Konfiguration
#### Für selbst gehostetes Plausible:
```bash
NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC=https://plausible.elpatron.me/js/script.js
```
#### Für Plausible.io (extern):
```bash
NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC=https://plausible.io/js/script.js
```
**Hinweis:** Die Domain wird automatisch aus der Request-Domain erkannt - keine weitere Konfiguration nötig!
### Weitere Informationen
- [Plausible Dokumentation](https://plausible.io/docs)
- [Plausible Self-Hosting](https://plausible.io/docs/self-hosting)

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# Scoring-System Optionen
## Problem-Analyse
### Aktuelle Situation
- **Start:** 90 Punkte
- **Richtige Antwort:** +20 Punkte
- **Falsche Antwort:** -3 Punkte (falscher Rateversuch) + -5 Punkte (Track-Verlängerung) = **-8 Punkte total**
- **Skip:** -5 Punkte
- **Replay:** -1 Punkt
### Problem (vor der Änderung)
Bei vielen Versuchen kam man mit einem relativ hohen Score heraus:
- Beispiel (alt): 7 Versuche = 90 + 20 - (6 × 3) = **92 Punkte**
### Lösung (aktuell implementiert)
Bei falschen Rateversuchen werden zusätzlich -5 Punkte für die Track-Verlängerung (unlockSteps) abgezogen:
- Beispiel (neu): 7 Versuche = 90 + 20 - (6 × 8) = **62 Punkte**
- Start: 90 Punkte
- 6 falsche Versuche: -48 Punkte (6 × -8, bestehend aus -3 für falsch + -5 für Verlängerung)
- 1 richtiger Versuch: +20 Punkte
- **Ergebnis: 62 Punkte**
Dies spiegelt nun besser die tatsächliche Leistung wider. Das System bleibt motivierend, da richtige Antworten weiterhin belohnt werden.
---
## Option 1: Progressive Abzüge ⚠️ (Intransparent)
### Konzept
Abzüge steigen mit jedem Versuch, aber das System ist schwer nachvollziehbar.
```
- Versuch 1-2: -2 Punkte pro falscher Antwort
- Versuch 3-4: -4 Punkte pro falscher Antwort
- Versuch 5-6: -6 Punkte pro falscher Antwort
- Versuch 7: -8 Punkte
```
### Beispiel
Bei 7 Versuchen: 90 + 20 - (2+2+4+4+6+6) = **86 Punkte**
### Probleme
- **Intransparent**: Spieler müssen sich merken, welche Abzüge in welcher Runde gelten
- **Schwer erklärbar**: Das Regelwerk ist komplex
- **Unklar im UI**: Aktuelle Abzüge sind nicht sofort ersichtlich
### Vorteile
- Progressive Bestrafung für viele Versuche
- Fairer als aktuelles System
---
## Option 2: Bonus-Malus-System
### Konzept
Höhere Belohnungen für frühe Erfolge + progressive Abzüge.
```
Start: 90 Punkte
Richtige Antwort (Bonus abhängig vom Versuch):
- Versuch 1: +30 Punkte (sehr gut!)
- Versuch 2: +25 Punkte (gut!)
- Versuch 3: +20 Punkte (okay)
- Versuch 4: +15 Punkte
- Versuch 5+: +10 Punkte
Falsche Antwort (progressive Abzüge):
- Versuch 1-2: -3 Punkte
- Versuch 3-4: -5 Punkte
- Versuch 5-6: -8 Punkte
- Versuch 7: -10 Punkte
```
### Beispiele
- Gelöst in Versuch 1: 90 + 30 = **120 Punkte**
- Gelöst in Versuch 4 (nach 3 Fehlern): 90 + 15 - (3+5+5) = **92 Punkte**
- Gelöst in Versuch 7 (nach 6 Fehlern): 90 + 10 - (3+5+5+8+8+10) = **61 Punkte**
### Vorteile
- **Transparent**: Klare Regeln pro Versuch
- **Motivierend**: Hohe Belohnungen für schnelles Lösen
- **Fair**: Späte Erfolge werden abgewertet
### Nachteile
- Etwas komplexer als aktuelles System
- Muss im UI klar kommuniziert werden
---
## Option 3: Effizienz-Multiplikator
### Konzept
Basis-System bleibt, aber Multiplikator basierend auf Versuchszahl.
```
Basis-System (wie aktuell, aber mit höheren Abzügen):
- Falsche Antwort: -5 Punkte (statt -3)
- Skip: -7 Punkte (statt -5)
Bonus-Multiplikatoren (basierend auf Versuch, in dem gelöst wurde):
- Gelöst in 1-2 Versuchen: ×1.2 (20% Bonus)
- Gelöst in 3-4 Versuchen: ×1.1 (10% Bonus)
- Gelöst in 5-6 Versuchen: ×1.0 (kein Bonus)
- Gelöst in 7 Versuchen: ×0.9 (10% Abzug)
```
### Beispiele
- Gelöst in Versuch 2 (1 Fehler): (90 + 20 - 5) × 1.2 = **126 Punkte**
- Gelöst in Versuch 4 (3 Fehler): (90 + 20 - 15) × 1.1 = **104.5 → 105 Punkte**
- Gelöst in Versuch 7 (6 Fehler): (90 + 20 - 30) × 0.9 = **72 Punkte**
### Vorteile
- Multiplikator ist einfach zu verstehen ("20% Bonus für schnelles Lösen")
- Basis-System bleibt ähnlich
- Gerechte Bestrafung für viele Versuche
### Nachteile
- Multiplikatoren müssen berechnet werden (könnte kompliziert wirken)
- Kombination aus Basis + Multiplikator kann verwirrend sein
---
## Option 4: Kombiniertes System
### Konzept
Höhere Abzüge + kleine Motivations-Boni.
```
Basis-System (höhere Abzüge):
- Falsche Antwort: -5 Punkte (statt -3)
- Skip: -7 Punkte (statt -5)
- Richtige Antwort: +20 Punkte (bleibt)
Motivations-Boni:
- "Erstversuch" Bonus: +2 Punkte wenn erster Versuch nicht skipped wurde
- "Perfekter Durchlauf": +5 Bonus wenn kein Skip verwendet wurde
- "Knapp daneben": +1 Punkt für Versuche, die fast richtig waren (optional, komplex)
```
### Beispiele
- Gelöst in Versuch 1: 90 + 20 + 2 + 5 = **117 Punkte**
- Gelöst in Versuch 4 (3 Fehler, kein Skip): 90 + 20 - 15 + 5 = **100 Punkte**
- Gelöst in Versuch 7 (6 Fehler, 2 Skips): 90 + 20 - 30 - 14 = **66 Punkte**
### Vorteile
- **Einfach verständlich**: Basis + kleine Boni
- **Motivierend**: Positive Verstärkung für gutes Verhalten
- **Fair**: Höhere Abzüge sorgen für differenzierten Score
### Nachteile
- Mehrere kleine Boni können unübersichtlich werden
- "Knapp daneben" ist schwer zu implementieren
---
## Option 5: Streak-System (Langfristige Motivation)
### Konzept
Zusätzliche Belohnungen für konsequentes Spielen über mehrere Tage.
```
Tägliche Streaks:
- 3 Tage in Folge gelöst: +5 Bonus-Punkte
- 7 Tage: +10 Bonus-Punkte
- 30 Tage: +15 Bonus-Punkte
```
**Kombiniert mit einem der anderen Systeme** (z.B. Option 2 oder 4).
### Vorteile
- Langfristige Spielermotivation
- Belohnt Engagement
### Nachteile
- Braucht Tracking über mehrere Tage
- Löst nicht das Hauptproblem (zu hoher Score bei vielen Versuchen)
---
## Option 6: Multiplikator-System (Vereinfacht)
### Konzept
Höhere Abzüge + einfache Multiplikatoren für Versuchszahl.
```
Höhere Basis-Abzüge:
- Falsche Antwort: -5 Punkte
- Skip: -7 Punkte
Multiplikator basierend auf Versuch, in dem gelöst wurde:
- Versuch 1: ×1.5 (50% Bonus) → Sehr schnelles Lösen
- Versuch 2: ×1.3 (30% Bonus)
- Versuch 3: ×1.1 (10% Bonus)
- Versuch 4: ×1.0 (kein Bonus/Aufschlag)
- Versuch 5+: ×0.9 (10% Abzug)
```
### Beispiele
- Gelöst in Versuch 1: (90 + 20) × 1.5 = **165 Punkte** ⭐⭐⭐
- Gelöst in Versuch 3 (2 Fehler): (90 + 20 - 10) × 1.1 = **110 Punkte**
- Gelöst in Versuch 7 (6 Fehler): (90 + 20 - 30) × 0.9 = **72 Punkte**
### Vorteile
- **Sehr transparent**: "50% Bonus für Erstversuch" ist einfach zu verstehen
- **Stark motivierend**: Hohe Belohnungen für schnelles Lösen
- **Fair**: Viele Versuche = niedriger Score
### Nachteile
- Multiplikatoren könnten als zu komplex empfunden werden
- Hohe Scores bei frühen Erfolgen (könnte als "zu leicht" empfunden werden)
---
## Empfehlungen
### Für Transparenz und Einfachheit: **Option 2 oder Option 4**
**Option 2 (Bonus-Malus)** ist am transparentesten:
- Klare Werte pro Versuch
- Einfach zu kommunizieren: "Erstversuch gibt +30, jeder weitere Versuch reduziert den Bonus"
- Fair und motivierend
**Option 4 (Kombiniert)** ist am einfachsten:
- Basis-System bleibt ähnlich (nur höhere Abzüge)
- Zusätzliche kleine Boni sind optional und motivierend
- Sehr einfach zu verstehen
### Für maximale Motivation: **Option 6**
- Hohe Belohnungen für schnelles Lösen
- Einfache Multiplikatoren ("50% Bonus")
- Sehr fair für viele Versuche
---
## Implementierungs-Hinweise
### UI-Kommunikation
Welche Option auch gewählt wird - sie muss im Spiel klar kommuniziert werden:
- Tooltips bei Versuchen
- Score-Breakdown zeigt Abzüge/Boni pro Versuch
- Vorschau: "Dieser Versuch würde X Punkte kosten/geben"
### Testing
Vor der Implementierung sollten verschiedene Szenarien durchgespielt werden:
- Erstversuch-Lösung
- Mittlere Versuche (3-4)
- Knappe Lösung (6-7 Versuche)
- Mit/ohne Skips
- Mit/ohne Replays
### Migration
- Bestehende Scores können nicht einfach migriert werden
- Neue Regeln gelten ab Start des neuen Systems
- Eventuell: "New Scoring System" Ankündigung
---
## ✅ Implementiert: Abzüge für zusätzliche Sekunden
**Status:****Aktuell implementiert**
Bei falschen Rateversuchen werden zusätzlich **-5 Punkte für die Track-Verlängerung** abgezogen:
- Falsche Antwort (Rateversuch): -3 Punkte (falsch) + -5 Punkte (Verlängerung) = **-8 Punkte total**
- Skip: -5 Punkte (kein zusätzlicher Abzug, da Skip keine Verlängerung bedeutet)
**Vorteile:**
- ✅ Reflektiert den "Hilfsmittel"-Charakter der zusätzlichen Sekunden
- ✅ Macht viele Versuche deutlich teurer
- ✅ Fairer Score bei vielen Versuchen
- ✅ Transparent: Klar getrennt als "Wrong guess" und "Track extension"
**Hinweis:** Dies ist die erste Anpassung des Scoring-Systems. Weitere Optionen (siehe oben) können in Zukunft ergänzt werden.
## Offene Fragen
1. Sollen Replays weiterhin -1 Punkt kosten?
2. Soll das Jahr-Bonus-System (+10) beibehalten werden?
3. Wie wichtig ist Backward-Compatibility mit bestehenden Scores?
4. Soll es eine "Preview"-Funktion geben ("Dieser Versuch kostet X Punkte")?
5. Sollen zusätzlich freigeschaltete Sekunden (Unlock-Steps) zusätzlich Punkte kosten?
---
## Status
📝 **Erstellt:** 2024-12-01
**Erste Änderung implementiert:** 2024-12-01 - Track-Verlängerung kostet jetzt -5 Punkte bei falschen Rateversuchen
🔄 **Status:** Teilweise umgesetzt
💡 **Nächste Schritte:** Weitere Optionen können bei Bedarf ergänzt werden (siehe Optionen oben)

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# SEO & Open Graph Testing Guide
## Übersicht
Diese Anleitung zeigt dir, wie du die SEO-Implementierung (Meta-Tags, Open Graph, Twitter Cards) testen kannst.
## Lokales Testen
### 1. Browser-Entwicklertools
1. **App starten:**
```bash
npm run dev
```
Die App läuft unter `http://localhost:3000`
2. **Meta-Tags im HTML prüfen:**
- Öffne eine Seite (z.B. `http://localhost:3000/en` oder `http://localhost:3000/de/about`)
- Rechtsklick → "Seite untersuchen" (F12)
- Tab "Elements" → `<head>` Bereich erweitern
- Suche nach Meta-Tags:
- `<meta property="og:title">`
- `<meta property="og:description">`
- `<meta property="og:image">`
- `<meta name="twitter:card">`
3. **View Page Source:**
- Rechtsklick → "Seitenquelltext anzeigen"
- Suche nach "og:" oder "twitter:" um alle Open Graph und Twitter Meta-Tags zu sehen
### 2. cURL-Test (für schnelle Prüfung)
```bash
# Prüfe Meta-Tags einer Seite
curl -s http://localhost:3000/en | grep -i "og:\|twitter:"
```
### 3. Node.js-Script zum Testen
Erstelle eine Test-Datei `test-og.js`:
```javascript
const https = require('https');
const http = require('http');
function fetchHTML(url) {
return new Promise((resolve, reject) => {
const client = url.startsWith('https') ? https : http;
client.get(url, (res) => {
let data = '';
res.on('data', (chunk) => data += chunk);
res.on('end', () => resolve(data));
}).on('error', reject);
});
}
async function testOGTags(url) {
try {
const html = await fetchHTML(url);
const ogTags = {
title: html.match(/<meta property="og:title" content="([^"]*)"/)?.[1],
description: html.match(/<meta property="og:description" content="([^"]*)"/)?.[1],
image: html.match(/<meta property="og:image" content="([^"]*)"/)?.[1],
url: html.match(/<meta property="og:url" content="([^"]*)"/)?.[1],
};
console.log('Open Graph Tags:', ogTags);
return ogTags;
} catch (error) {
console.error('Error:', error.message);
}
}
// Test
testOGTags('http://localhost:3000/en');
```
## Online-Tools (für Produktions-URLs)
### 1. Facebook Sharing Debugger (Empfohlen)
**URL:** https://developers.facebook.com/tools/debug/
**Verwendung:**
1. Öffne die URL
2. Gib deine Produktions-URL ein (z.B. `https://hoerdle.de/en`)
3. Klicke auf "Debuggen"
4. Prüfe die Vorschau und alle Meta-Tags
**Wichtig:**
- Facebook cached die Vorschau! Klicke auf "Scraping erneut ausführen" um den Cache zu leeren
- Funktioniert nur mit öffentlich erreichbaren URLs (nicht localhost)
### 2. Twitter Card Validator
**URL:** https://cards-dev.twitter.com/validator
**Verwendung:**
1. Öffne die URL
2. Gib deine Produktions-URL ein
3. Prüfe die Twitter Card Vorschau
**Hinweis:** Twitter hat den Validator eingestellt, aber die Cards funktionieren trotzdem. Du kannst auch einfach einen Tweet mit deiner URL erstellen, um zu sehen, ob die Card angezeigt wird.
### 3. LinkedIn Post Inspector
**URL:** https://www.linkedin.com/post-inspector/
**Verwendung:**
1. Öffne die URL (Login erforderlich)
2. Gib deine Produktions-URL ein
3. Prüfe die LinkedIn Vorschau
### 4. OpenGraph.xyz (Universelles Tool)
**URL:** https://www.opengraph.xyz/
**Verwendung:**
1. Öffne die URL
2. Gib deine URL ein
3. Sieh dir alle Open Graph und Twitter Meta-Tags an
4. Sieh dir die Vorschau für verschiedene Plattformen an
### 5. Metatags.io
**URL:** https://metatags.io/
**Verwendung:**
- Gebe deine URL ein
- Sieh dir alle Meta-Tags an
- Vorschau für verschiedene Plattformen
## Produktions-Test (hoerdle.de / hördle.de)
Sobald die App deployed ist, kannst du alle oben genannten Tools mit deinen Produktions-URLs verwenden:
### Test-URLs:
- Homepage (EN): `https://hoerdle.de/en`
- Homepage (DE): `https://hoerdle.de/de`
- About (EN): `https://hoerdle.de/en/about`
- About (DE): `https://hoerdle.de/de/about`
- Genre-Seiten: `https://hoerdle.de/en/Rock` (Beispiel)
- Special-Seiten: `https://hoerdle.de/en/special/Weihnachtslieder` (Beispiel)
### Schnelltest mit cURL:
```bash
# Teste Homepage
curl -s https://hoerdle.de/en | grep -E "og:|twitter:" | head -10
# Teste About-Seite
curl -s https://hoerdle.de/de/about | grep -E "og:|twitter:" | head -10
```
## Erwartete Meta-Tags
Die folgenden Meta-Tags sollten auf allen Seiten vorhanden sein:
### Open Graph Tags:
- `og:title` - Seitentitel
- `og:description` - Seitenbeschreibung
- `og:image` - Bild für Social Media (Standard: `/favicon.ico`)
- `og:url` - Canonical URL
- `og:type` - Typ (sollte "website" sein)
- `og:site_name` - Name der Site
- `og:locale` - Sprache (de/en)
### Twitter Tags:
- `twitter:card` - Card-Typ (sollte "summary_large_image" sein)
- `twitter:title` - Titel
- `twitter:description` - Beschreibung
- `twitter:image` - Bild
### Canonical & Alternates:
- `<link rel="canonical">` - Canonical URL
- `<link rel="alternate" hreflang="de">` - Deutsche Version
- `<link rel="alternate" hreflang="en">` - Englische Version
- `<link rel="alternate" hreflang="x-default">` - Standard-Version
## Troubleshooting
### Problem: Meta-Tags werden nicht angezeigt
**Lösung:**
1. Prüfe, ob die App läuft: `npm run dev`
2. Prüfe Browser-Console auf Fehler
3. Stelle sicher, dass `generateMetadata` in der Seite exportiert ist
4. Prüfe, ob `lib/metadata.ts` korrekt importiert wird
### Problem: Open Graph Image wird nicht angezeigt
**Lösung:**
1. Prüfe, ob das Bild unter `/favicon.ico` existiert (oder konfiguriertes OG-Image)
2. Für bessere Ergebnisse: Erstelle ein dediziertes Open Graph Bild (1200x630px)
3. Platziere es in `public/og-image.png`
4. Setze in `.env`: `NEXT_PUBLIC_OG_IMAGE=/og-image.png`
### Problem: Facebook zeigt alte Vorschau
**Lösung:**
1. Öffne Facebook Sharing Debugger
2. Gib deine URL ein
3. Klicke auf "Scraping erneut ausführen" (mehrfach, falls nötig)
4. Facebook cached die Vorschau - Cache kann mehrere Stunden dauern
### Problem: Domain-Erkennung funktioniert nicht
**Lösung:**
1. Prüfe `lib/seo.ts` - `getBaseUrl()` Funktion
2. Stelle sicher, dass Request-Headers korrekt sind
3. In Produktion: Prüfe, ob Proxy-Headers (`x-forwarded-host`) korrekt gesetzt sind
## Open Graph Bild optimieren
Für bessere Social Media Vorschauen solltest du ein dediziertes OG-Bild erstellen:
**Empfohlene Größe:** 1200x630px
**Format:** PNG oder JPG
**Pfad:** `public/og-image.png`
**Konfiguration:**
```bash
# In .env
NEXT_PUBLIC_OG_IMAGE=/og-image.png
```
Dann wird dieses Bild in allen Open Graph Meta-Tags verwendet.
## Nützliche Links
- [Open Graph Protocol Dokumentation](https://ogp.me/)
- [Twitter Cards Dokumentation](https://developer.twitter.com/en/docs/twitter-for-websites/cards/overview/abouts-cards)
- [Facebook Sharing Best Practices](https://developers.facebook.com/docs/sharing/webmasters)

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# Troubleshooting Guide
## Application Error: "a server-side exception has occurred"
Dieser Fehler tritt auf, wenn die Next.js-Anwendung auf dem Server einen Fehler hat.
### ⚠️ Datenbank-Berechtigungen (wenn DB von anderem Server kopiert wurde)
**Symptom**: Application Error nach dem Kopieren einer Datenbank von einem anderen Server
**Ursache**: SQLite benötigt Schreibrechte auf:
- Die Datenbankdatei selbst (`prod.db`)
- Das Datenbankverzeichnis (für temporäre Dateien wie `-wal`, `-shm`)
**Sofort-Lösung (auf dem Server ausführen)**:
```bash
# 1. Setze Berechtigungen für Datenbankverzeichnis und Datei
chmod 775 ./data
chmod 664 ./data/prod.db
# 2. Falls temporäre SQLite-Dateien existieren, auch diese:
chmod 664 ./data/*.db-wal 2>/dev/null || true
chmod 664 ./data/*.db-shm 2>/dev/null || true
# 3. Oder verwende das Fix-Skript:
./scripts/fix-database-permissions.sh
# 4. Container neu starten
docker compose restart hoerdle
# 5. Logs prüfen
docker logs hoerdle --tail=50
```
**Warum passiert das?**
- Wenn du eine Datenbankdatei von einem anderen Server kopierst, behält sie die ursprünglichen Berechtigungen
- SQLite muss Schreibrechte haben, um zu funktionieren
- Auch das Verzeichnis braucht Schreibrechte (für SQLite-WAL-Modus)
### Sofort-Diagnose (auf dem Server ausführen)
```bash
# 1. Container-Logs prüfen (die wichtigste Information!)
docker logs hoerdle --tail=100
# 2. Container-Status prüfen
docker ps | grep hoerdle
# 3. Prüfe ob Datenbank existiert
docker exec hoerdle ls -lh /app/data/prod.db
# 4. Prüfe ob Server auf Port 3000 antwortet (intern)
docker exec hoerdle curl -f http://localhost:3000/api/daily
# 5. Prüfe Health Check
docker inspect hoerdle --format='{{json .State.Health}}' | python3 -m json.tool
```
### Häufige Ursachen und Lösungen
#### 1. Datenbankfehler / Migrationen fehlgeschlagen
**Symptom**: Logs zeigen Prisma-Fehler oder "database locked"
**Lösung**:
```bash
# Container-Logs prüfen
docker logs hoerdle | grep -i "migration\|database\|prisma"
# Falls Migrationen fehlgeschlagen sind:
docker compose restart hoerdle
# Bei persistierenden Problemen: Datenbank-Backup prüfen
ls -lh ./backups/
```
#### 2. Container läuft nicht oder ist crashed
**Symptom**: Container existiert nicht oder Status zeigt "Exited"
**Lösung**:
```bash
# Container-Status prüfen
docker ps -a | grep hoerdle
# Container neu starten
docker compose up -d
# Falls Container nicht startet, Logs prüfen
docker logs hoerdle --tail=200
```
#### 3. Caddy kann Container nicht erreichen
**Symptom**: 502 Bad Gateway oder "connection refused" in Caddy-Logs
**Lösung**:
```bash
# Prüfe ob hoerdle Container läuft
docker ps | grep hoerdle
# Prüfe Netzwerk
docker network inspect hoerdle_default
# Prüfe Caddy-Logs
docker logs hoerdle-caddy --tail=50
# Stelle sicher, dass Caddyfile Port 3000 verwendet (nicht 3010!)
grep "reverse_proxy" Caddyfile
```
#### 4. Fehlende Umgebungsvariablen
**Symptom**: Logs zeigen undefined variables
**Lösung**:
```bash
# Prüfe wichtige Umgebungsvariablen
docker exec hoerdle env | grep -E "DATABASE_URL|NODE_ENV"
# Prüfe .env Datei (falls vorhanden)
cat .env | grep DATABASE_URL
```
#### 5. Build-Fehler oder fehlerhafte Dateien
**Symptom**: Container startet, aber App crasht sofort
**Lösung**:
```bash
# Container komplett neu bauen
docker compose down
docker compose build --no-cache
docker compose up -d
# Prüfe Build-Logs
docker compose build 2>&1 | tee build.log
```
### Detaillierte Log-Analyse
```bash
# Alle Fehler in Logs finden
docker logs hoerdle 2>&1 | grep -i -E "error|exception|fatal|panic" | tail -50
# Prisma-spezifische Fehler
docker logs hoerdle 2>&1 | grep -i prisma | tail -20
# Next.js-spezifische Fehler
docker logs hoerdle 2>&1 | grep -i "next\|react" | tail -20
```
### Netzwerk-Debugging
```bash
# Teste Verbindung von Caddy zu Hördle
docker exec hoerdle-caddy wget -O- http://hoerdle:3000/api/daily
# Prüfe alle Container im Netzwerk
docker network inspect hoerdle_default --format='{{range .Containers}}{{.Name}}: {{.IPv4Address}}{{"\n"}}{{end}}'
```
### Datenbank-Debugging
```bash
# Prüfe Datenbank-Integrität
docker exec hoerdle npx prisma db pull
# Prüfe Datenbank-Struktur
docker exec hoerdle npx prisma studio &
# (dann Browser öffnen - erfordert X11 forwarding oder lokalen Zugriff)
```
### Quick-Fix: Vollständiger Neustart
Wenn nichts anderes hilft:
```bash
# 1. Backup erstellen
cp ./data/prod.db ./backups/prod_$(date +%Y%m%d_%H%M%S).db
# 2. Container stoppen
docker compose down
# 3. Container neu starten
docker compose up -d
# 4. Logs beobachten
docker compose logs -f
```
## Bei weiterem Bedarf
Sammle folgende Informationen für weitere Hilfe:
```bash
echo "=== Container Status ===" && \
docker ps -a | grep hoerdle && \
echo -e "\n=== Letzte 50 Log-Zeilen ===" && \
docker logs hoerdle --tail=50 && \
echo -e "\n=== Fehler in Logs ===" && \
docker logs hoerdle 2>&1 | grep -i error | tail -20
```
Kopiere die vollständige Ausgabe und sende sie weiter.

99
docs/WHITE_LABEL.md Normal file
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@@ -0,0 +1,99 @@
# White Labeling Guide
This application is designed to be easily white-labeled. You can customize the branding, colors, and configuration without modifying the core code.
## Configuration
The application is configured via environment variables. You can set these in a `.env` or `.env.local` file.
### Branding
| Variable | Description | Default |
|----------|-------------|---------|
| `NEXT_PUBLIC_APP_NAME` | The name of the application. | `Hördle` |
| `NEXT_PUBLIC_APP_DESCRIPTION` | The description used in metadata. | `Daily music guessing game...` |
| `NEXT_PUBLIC_DOMAIN` | The domain name (used for sharing). | `hoerdle.de` |
### Analytics (Plausible)
| Variable | Description | Default |
|----------|-------------|---------|
| `NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC` | The URL of the Plausible script. | `https://plausible.example.com/js/script.js` |
**Hinweis:** Die Domain wird automatisch aus der Request-Domain erkannt. Beide Domains (`hoerdle.de` und `hördle.de`) werden automatisch getrackt.
### Credits
| Variable | Description | Default |
|----------|-------------|---------|
| `NEXT_PUBLIC_CREDITS_ENABLED` | Enable/disable footer credits (`true`/`false`). | `true` |
| `NEXT_PUBLIC_CREDITS_TEXT` | Text before the link. | `Vibe coded with ☕ and 🍺 by` |
| `NEXT_PUBLIC_CREDITS_LINK_TEXT` | Text of the link. | `@elpatron@digitalcourage.social` |
| `NEXT_PUBLIC_CREDITS_LINK_URL` | URL of the link. | `https://digitalcourage.social/@elpatron` |
## Theming
The application uses CSS variables for theming. You can override these variables in your own CSS file or by modifying `app/globals.css`.
### Key Colors
| Variable | Description | Default |
|----------|-------------|---------|
| `--primary` | Main action color (buttons). | `#000000` |
| `--secondary` | Secondary actions. | `#4b5563` |
| `--accent` | Accent color. | `#667eea` |
| `--success` | Success state (correct guess). | `#22c55e` |
| `--danger` | Error state (wrong guess). | `#ef4444` |
| `--warning` | Warning state (stars). | `#ffc107` |
| `--muted` | Muted backgrounds. | `#f3f4f6` |
### Example: Red Theme
To create a red-themed version, add this to your CSS:
```css
:root {
--primary: #dc2626;
--accent: #ef4444;
--accent-gradient: linear-gradient(135deg, #ef4444 0%, #b91c1c 100%);
}
```
## Assets
To replace the logo and icons:
1. Replace `public/favicon.ico`.
2. Replace `public/icon.png` (if it exists).
3. Update `app/manifest.ts` if you have custom icon paths.
3. Update `app/manifest.ts` if you have custom icon paths.
## Docker Deployment
When deploying with Docker, please note that **Next.js inlines `NEXT_PUBLIC_` environment variables at build time**.
This means you cannot simply change the environment variables in `docker-compose.yml` and restart the container to change the branding. You must **rebuild the image**.
### Using Docker Compose
1. Create a `.env` file with your custom configuration:
```bash
NEXT_PUBLIC_APP_NAME="My Music Game"
NEXT_PUBLIC_THEME_COLOR="#ff0000"
# ... other variables
```
2. Ensure your `docker-compose.yml` passes these variables as build arguments (already configured in `docker-compose.example.yml`):
```yaml
services:
hoerdle:
build:
context: .
args:
NEXT_PUBLIC_APP_NAME: ${NEXT_PUBLIC_APP_NAME}
# ...
```
3. Build and start the container:
```bash
docker compose up --build -d
```

20
i18n/request.ts Normal file
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@@ -0,0 +1,20 @@
import { getRequestConfig } from 'next-intl/server';
const locales = ['en', 'de'] as const;
export default getRequestConfig(async ({ requestLocale }) => {
// `requestLocale` kommt von next-intl (z.B. aus dem [locale]-Segment oder Fallback)
let locale = await requestLocale;
console.log('[i18n/request] incoming requestLocale:', locale);
if (!locale || !locales.includes(locale as (typeof locales)[number])) {
locale = 'en';
console.log('[i18n/request] falling back to default locale:', locale);
}
return {
locale,
messages: (await import(`../messages/${locale}.json`)).default
};
});

20
lib/config.ts Normal file
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@@ -0,0 +1,20 @@
export const config = {
appName: process.env.NEXT_PUBLIC_APP_NAME || 'Hördle',
appDescription: process.env.NEXT_PUBLIC_APP_DESCRIPTION || 'Daily music guessing game - Guess the song from short audio clips',
domain: process.env.NEXT_PUBLIC_DOMAIN || 'hoerdle.de',
plausibleScriptSrc: process.env.NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC || 'https://plausible.example.com/js/script.js',
colors: {
themeColor: process.env.NEXT_PUBLIC_THEME_COLOR || '#000000',
backgroundColor: process.env.NEXT_PUBLIC_BACKGROUND_COLOR || '#ffffff',
},
credits: {
enabled: process.env.NEXT_PUBLIC_CREDITS_ENABLED !== 'false',
text: process.env.NEXT_PUBLIC_CREDITS_TEXT || 'Vibe coded with ☕ and 🍺 by',
linkText: process.env.NEXT_PUBLIC_CREDITS_LINK_TEXT || '@elpatron@digitalcourage.social',
linkUrl: process.env.NEXT_PUBLIC_CREDITS_LINK_URL || 'https://digitalcourage.social/@elpatron',
},
seo: {
ogImage: process.env.NEXT_PUBLIC_OG_IMAGE || '/api/og-image',
twitterHandle: process.env.NEXT_PUBLIC_TWITTER_HANDLE || undefined,
}
};

View File

@@ -1,22 +1,15 @@
import { PrismaClient } from '@prisma/client';
import { PrismaClient, Genre, Special } from '@prisma/client';
import { getTodayISOString } from './dateUtils';
const prisma = new PrismaClient();
export async function getOrCreateDailyPuzzle(genreName: string | null = null) {
export async function getOrCreateDailyPuzzle(genre: Genre | null = null) {
try {
const today = getTodayISOString();
let genreId: number | null = null;
if (genreName) {
const genre = await prisma.genre.findUnique({
where: { name: genreName }
});
if (genre) {
genreId = genre.id;
} else {
return null; // Genre not found
}
if (genre) {
genreId = genre.id;
}
let dailyPuzzle = await prisma.dailyPuzzle.findFirst({
@@ -27,8 +20,6 @@ export async function getOrCreateDailyPuzzle(genreName: string | null = null) {
include: { song: true },
});
if (!dailyPuzzle) {
// Get songs available for this genre
const whereClause = genreId
@@ -45,7 +36,7 @@ export async function getOrCreateDailyPuzzle(genreName: string | null = null) {
});
if (allSongs.length === 0) {
console.log(`[Daily Puzzle] No songs available for genre: ${genreName || 'Global'}`);
console.log(`[Daily Puzzle] No songs available for genre: ${genre ? JSON.stringify(genre.name) : 'Global'}`);
return null;
}
@@ -80,7 +71,7 @@ export async function getOrCreateDailyPuzzle(genreName: string | null = null) {
},
include: { song: true },
});
console.log(`[Daily Puzzle] Created new puzzle for ${today} (Genre: ${genreName || 'Global'}) with song: ${selectedSong.title}`);
console.log(`[Daily Puzzle] Created new puzzle for ${today} (Genre: ${genre ? JSON.stringify(genre.name) : 'Global'}) with song: ${selectedSong.title}`);
} catch (e) {
// Handle race condition
console.log('[Daily Puzzle] Creation failed, trying to fetch again (likely race condition)');
@@ -119,7 +110,7 @@ export async function getOrCreateDailyPuzzle(genreName: string | null = null) {
artist: dailyPuzzle.song.artist,
coverImage: dailyPuzzle.song.coverImage ? `/uploads/covers/${dailyPuzzle.song.coverImage}` : null,
releaseYear: dailyPuzzle.song.releaseYear,
genre: genreName
genre: genre ? genre.name : null
};
} catch (error) {
@@ -128,16 +119,10 @@ export async function getOrCreateDailyPuzzle(genreName: string | null = null) {
}
}
export async function getOrCreateSpecialPuzzle(specialName: string) {
export async function getOrCreateSpecialPuzzle(special: Special) {
try {
const today = getTodayISOString();
const special = await prisma.special.findUnique({
where: { name: specialName }
});
if (!special) return null;
let dailyPuzzle = await prisma.dailyPuzzle.findFirst({
where: {
date: today,
@@ -232,7 +217,7 @@ export async function getOrCreateSpecialPuzzle(specialName: string) {
artist: dailyPuzzle.song.artist,
coverImage: dailyPuzzle.song.coverImage ? `/uploads/covers/${dailyPuzzle.song.coverImage}` : null,
releaseYear: dailyPuzzle.song.releaseYear,
special: specialName,
special: special.name,
maxAttempts: special.maxAttempts,
unlockSteps: JSON.parse(special.unlockSteps),
startTime: specialSong?.startTime || 0

47
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@@ -0,0 +1,47 @@
export type ExternalPuzzle = {
id: string;
nameDe: string;
nameEn: string;
url: string;
isActive?: boolean;
};
/**
* Zentrale Liste externer Rätselangebote.
*
* Erweiterung: Einfach neuen Eintrag in dieses Array hinzufügen.
*/
export const externalPuzzles: ExternalPuzzle[] = [
{
id: 'pastpuzzle',
nameDe: 'Past Puzzle',
nameEn: 'Past Puzzle',
url: 'https://www.pastpuzzle.de/#/',
isActive: true,
},
{
id: 'woerdle',
nameDe: 'Wördle',
nameEn: 'Wördle',
url: 'https://www.wördle.de',
isActive: true,
},
{
id: 'ciddle',
nameDe: 'Ciddle',
nameEn: 'Ciddle',
url: 'https://ciddle.winklerweb.net',
isActive: true,
},
];
export function getRandomExternalPuzzle(): ExternalPuzzle | null {
const activePuzzles = externalPuzzles.filter(p => p.isActive !== false);
if (activePuzzles.length === 0) {
return null;
}
const index = Math.floor(Math.random() * activePuzzles.length);
return activePuzzles[index] ?? null;
}

View File

@@ -0,0 +1,68 @@
import { getTodayISOString } from './dateUtils';
const DAILY_PLAYED_PREFIX = 'hoerdle_daily_played_';
const EXTRA_POPOVER_PREFIX = 'hoerdle_extra_puzzles_shown_';
function getTodayKey(prefix: string): string | null {
if (typeof window === 'undefined') return null;
const today = getTodayISOString();
return `${prefix}${today}`;
}
export function markDailyPuzzlePlayedToday(genreKey: string) {
const storageKey = getTodayKey(DAILY_PLAYED_PREFIX);
if (!storageKey) return;
try {
const raw = window.localStorage.getItem(storageKey);
const list: string[] = raw ? JSON.parse(raw) : [];
if (!list.includes(genreKey)) {
list.push(genreKey);
window.localStorage.setItem(storageKey, JSON.stringify(list));
}
} catch (e) {
console.warn('[extraPuzzles] Failed to mark daily puzzle as played', e);
}
}
export function hasPlayedAllDailyPuzzlesForToday(requiredGenreKeys: string[]): boolean {
const storageKey = getTodayKey(DAILY_PLAYED_PREFIX);
if (!storageKey) return false;
try {
const raw = window.localStorage.getItem(storageKey);
const played: string[] = raw ? JSON.parse(raw) : [];
if (!Array.isArray(played) || played.length === 0) {
return false;
}
return requiredGenreKeys.every(key => played.includes(key));
} catch (e) {
console.warn('[extraPuzzles] Failed to read played puzzles', e);
return false;
}
}
export function hasSeenExtraPuzzlesPopoverToday(): boolean {
const storageKey = getTodayKey(EXTRA_POPOVER_PREFIX);
if (!storageKey) return false;
try {
return window.localStorage.getItem(storageKey) === 'true';
} catch (e) {
console.warn('[extraPuzzles] Failed to read popover state', e);
return false;
}
}
export function markExtraPuzzlesPopoverShownToday() {
const storageKey = getTodayKey(EXTRA_POPOVER_PREFIX);
if (!storageKey) return;
try {
window.localStorage.setItem(storageKey, 'true');
} catch (e) {
console.warn('[extraPuzzles] Failed to persist popover state', e);
}
}

View File

@@ -2,6 +2,7 @@
import { useState, useEffect } from 'react';
import { getTodayISOString } from './dateUtils';
import { loadPlayerState, savePlayerState, getGenreKey } from './playerStorage';
export interface GameState {
date: string;
@@ -27,17 +28,19 @@ export interface Statistics {
failed: number;
}
const STORAGE_KEY_PREFIX = 'hoerdle_game_state';
const STATS_KEY_PREFIX = 'hoerdle_statistics';
const INITIAL_SCORE = 90;
export function useGameState(genre: string | null = null, maxAttempts: number = 7) {
export function useGameState(
genre: string | null = null,
maxAttempts: number = 7,
isSpecial: boolean = false
) {
const [gameState, setGameState] = useState<GameState | null>(null);
const [statistics, setStatistics] = useState<Statistics | null>(null);
const getStorageKey = () => genre ? `${STORAGE_KEY_PREFIX}_${genre}` : STORAGE_KEY_PREFIX;
const getStatsKey = () => genre ? `${STATS_KEY_PREFIX}_${genre}` : STATS_KEY_PREFIX;
// Get genre key for backend storage
// For specials, genre contains the special name
const genreKey = getGenreKey(isSpecial ? null : genre, isSpecial, isSpecial ? genre || undefined : undefined);
const createNewState = (date: string): GameState => ({
date,
@@ -52,72 +55,94 @@ export function useGameState(genre: string | null = null, maxAttempts: number =
yearGuessed: false
});
const createNewStatistics = (): Statistics => ({
solvedIn1: 0,
solvedIn2: 0,
solvedIn3: 0,
solvedIn4: 0,
solvedIn5: 0,
solvedIn6: 0,
solvedIn7: 0,
failed: 0,
});
useEffect(() => {
// Load game state
const storageKey = getStorageKey();
const stored = localStorage.getItem(storageKey);
const today = getTodayISOString();
if (stored) {
const parsed = JSON.parse(stored);
if (parsed.date === today) {
// Migration for existing states without score
if (parsed.score === undefined) {
parsed.score = INITIAL_SCORE;
parsed.replayCount = 0;
parsed.skipCount = 0;
parsed.scoreBreakdown = [{ value: INITIAL_SCORE, reason: 'Start value' }];
parsed.yearGuessed = false;
// Retroactively deduct points for existing guesses if possible,
// but simpler to just start at 90 for active games to avoid confusion
// Always recompute genreKey to ensure it's current
const currentGenreKey = getGenreKey(isSpecial ? null : genre, isSpecial, isSpecial ? genre || undefined : undefined);
// Try to load from backend first
const loadFromBackend = async () => {
try {
const backendState = await loadPlayerState(currentGenreKey);
if (backendState) {
const { gameState: loadedState, statistics: loadedStats } = backendState;
// Check if the loaded state is for today
if (loadedState.date === today) {
setGameState(loadedState);
setStatistics(loadedStats);
return; // Successfully loaded from backend
} else {
// State is for a different day - create new state
const newState = createNewState(today);
setGameState(newState);
setStatistics(loadedStats); // Keep statistics across days
// Save new state to backend
await savePlayerState(currentGenreKey, newState, loadedStats);
return;
}
} else {
// No backend state found - create new state
// This is the normal case for first-time players or new genre
const newState = createNewState(today);
setGameState(newState);
const newStats = createNewStatistics();
setStatistics(newStats);
// Save to backend for cross-domain sync
await savePlayerState(currentGenreKey, newState, newStats);
return;
}
setGameState(parsed as GameState);
} else {
// New day
} catch (error) {
console.error('[gameState] Failed to load from backend:', error);
// On error, create new state and try to save to backend
// This handles network errors gracefully
const newState = createNewState(today);
setGameState(newState);
localStorage.setItem(storageKey, JSON.stringify(newState));
const newStats = createNewStatistics();
setStatistics(newStats);
// Try to save to backend (may fail, but we try)
try {
await savePlayerState(currentGenreKey, newState, newStats);
} catch (saveError) {
console.error('[gameState] Failed to save new state to backend:', saveError);
}
}
} else {
// No state
const newState = createNewState(today);
setGameState(newState);
localStorage.setItem(storageKey, JSON.stringify(newState));
}
};
loadFromBackend();
}, [genre, isSpecial]); // Re-run when genre or isSpecial changes
// Load statistics
const statsKey = getStatsKey();
const storedStats = localStorage.getItem(statsKey);
if (storedStats) {
const parsedStats = JSON.parse(storedStats);
// Migration for existing stats without solvedIn7
if (parsedStats.solvedIn7 === undefined) {
parsedStats.solvedIn7 = 0;
}
setStatistics(parsedStats);
} else {
const newStats: Statistics = {
solvedIn1: 0,
solvedIn2: 0,
solvedIn3: 0,
solvedIn4: 0,
solvedIn5: 0,
solvedIn6: 0,
solvedIn7: 0,
failed: 0,
};
setStatistics(newStats);
localStorage.setItem(statsKey, JSON.stringify(newStats));
}
}, [genre]); // Re-run when genre changes
const saveState = (newState: GameState) => {
const saveState = async (newState: GameState) => {
setGameState(newState);
localStorage.setItem(getStorageKey(), JSON.stringify(newState));
// Save to backend only
if (statistics) {
try {
// Always use the current genreKey (recompute it in case genre/isSpecial changed)
const currentGenreKey = getGenreKey(isSpecial ? null : genre, isSpecial, isSpecial ? genre || undefined : undefined);
await savePlayerState(currentGenreKey, newState, statistics);
} catch (error) {
console.error('[gameState] Failed to save to backend:', error);
// No fallback - backend is required for cross-domain sync
}
}
};
const updateStatistics = (attempts: number, solved: boolean) => {
const updateStatistics = async (attempts: number, solved: boolean) => {
if (!statistics) return;
const newStats = { ...statistics };
@@ -139,11 +164,24 @@ export function useGameState(genre: string | null = null, maxAttempts: number =
}
setStatistics(newStats);
localStorage.setItem(getStatsKey(), JSON.stringify(newStats));
// Save to backend only
if (gameState) {
try {
// Always use the current genreKey (recompute it in case genre/isSpecial changed)
const currentGenreKey = getGenreKey(isSpecial ? null : genre, isSpecial, isSpecial ? genre || undefined : undefined);
await savePlayerState(currentGenreKey, gameState, newStats);
} catch (error) {
console.error('[gameState] Failed to save statistics to backend:', error);
// No fallback - backend is required for cross-domain sync
}
}
};
const addGuess = (guess: string, correct: boolean) => {
if (!gameState) return;
// Prevent adding guesses if already solved or failed
if (gameState.isSolved || gameState.isFailed) return;
const newGuesses = [...gameState.guesses, guess];
const isSolved = correct;
@@ -162,6 +200,9 @@ export function useGameState(genre: string | null = null, maxAttempts: number =
} else {
newScore -= 3;
newBreakdown.push({ value: -3, reason: 'Wrong guess' });
// Additional penalty for track extension (unlock steps)
newScore -= 5;
newBreakdown.push({ value: -5, reason: 'Track extension' });
}
}

41
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View File

@@ -0,0 +1,41 @@
export type LocalizedString = {
[key: string]: string;
};
export function getLocalizedValue(
value: any,
locale: string,
fallback: string = ''
): string {
if (!value) return fallback;
// If it's already a string, return it (backward compatibility or simple values)
if (typeof value === 'string') return value;
// If it's an object, try to get the requested locale
if (typeof value === 'object') {
if (value[locale]) return value[locale];
// Fallback to 'en'
if (value['en']) return value['en'];
// Fallback to 'de'
if (value['de']) return value['de'];
// Fallback to first key
const keys = Object.keys(value);
if (keys.length > 0) return value[keys[0]];
}
return fallback;
}
export function createLocalizedObject(
de: string,
en?: string
): LocalizedString {
return {
de: de.trim(),
en: (en || de).trim()
};
}

64
lib/metadata.ts Normal file
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@@ -0,0 +1,64 @@
import type { Metadata } from 'next';
import { config } from './config';
import { getBaseUrl } from './seo';
/**
* Generate base metadata with Open Graph, Twitter Cards, and canonical URLs
*/
export async function generateBaseMetadata(
locale: string,
path: string = '',
title?: string,
description?: string,
image?: string
): Promise<Metadata> {
const baseUrl = await getBaseUrl();
const pathSegment = path ? `/${path}` : '';
const fullUrl = `${baseUrl}/${locale}${pathSegment}`;
// Determine alternate URLs for both locales (same path for both)
const alternateLocale = locale === 'de' ? 'en' : 'de';
const alternateUrl = `${baseUrl}/${alternateLocale}${pathSegment}`;
// Default values
const metaTitle = title || config.appName;
const metaDescription = description || config.appDescription;
const ogImage = image || `${baseUrl}${config.seo.ogImage}`;
return {
title: metaTitle,
description: metaDescription,
alternates: {
canonical: fullUrl,
languages: {
[locale]: fullUrl,
[alternateLocale]: alternateUrl,
'x-default': `${baseUrl}/en${pathSegment}`,
},
},
openGraph: {
title: metaTitle,
description: metaDescription,
url: fullUrl,
siteName: config.appName,
images: [
{
url: ogImage,
width: 1200,
height: 630,
alt: metaTitle,
},
],
locale: locale,
type: 'website',
},
twitter: {
card: 'summary_large_image',
title: metaTitle,
description: metaDescription,
images: [ogImage],
...(config.seo.twitterHandle && { creator: config.seo.twitterHandle }),
},
};
}

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import { createNavigation } from 'next-intl/navigation';
export const locales = ['de', 'en'] as const;
export const localePrefix = 'always'; // Default
export const { Link, redirect, usePathname, useRouter } = createNavigation({
locales,
localePrefix
});

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/**
* Player Identifier Management
*
* Generates and manages a unique player identifier (UUID) that is stored
* in localStorage. This identifier is used to sync game states across
* different domains (hoerdle.de and hördle.de).
*
* Device-specific isolation:
* - Each device has its own device ID stored in localStorage
* - Player ID format: {basePlayerId}:{deviceId}
* - This allows cross-domain sync on the same device while keeping devices isolated
*/
const STORAGE_KEY_PLAYER = 'hoerdle_player_id';
const STORAGE_KEY_DEVICE = 'hoerdle_device_id';
/**
* Generate a UUID v4
*/
function generateUUID(): string {
// UUID v4 format: xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx
return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) {
const r = Math.random() * 16 | 0;
const v = c === 'x' ? r : (r & 0x3 | 0x8);
return v.toString(16);
});
}
/**
* Get or create a device ID (unique per device)
*
* The device ID is stored in localStorage and persists across sessions.
* This allows device-specific isolation of game states.
*
* @returns Device identifier (UUID v4)
*/
export function getOrCreateDeviceId(): string {
if (typeof window === 'undefined') {
return '';
}
let deviceId = localStorage.getItem(STORAGE_KEY_DEVICE);
if (!deviceId) {
deviceId = generateUUID();
localStorage.setItem(STORAGE_KEY_DEVICE, deviceId);
}
return deviceId;
}
/**
* Get the device ID without creating a new one
*
* @returns Device identifier or null if not set
*/
export function getDeviceId(): string | null {
if (typeof window === 'undefined') {
return null;
}
return localStorage.getItem(STORAGE_KEY_DEVICE);
}
/**
* Generate a base player ID (for cross-domain sync)
*/
function generateBasePlayerId(): string {
return generateUUID();
}
/**
* Try to find an existing base player ID from the backend
*
* Extracts the base player ID from a full player ID (format: {basePlayerId}:{deviceId})
*
* @param genreKey - Genre key to search for
* @returns Base player ID if found, null otherwise
*/
async function findExistingBasePlayerId(genreKey: string): Promise<string | null> {
try {
const deviceId = getOrCreateDeviceId();
const response = await fetch('/api/player-id/suggest', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify({ genreKey, deviceId }),
});
if (response.ok) {
const data = await response.json();
if (data.basePlayerId) {
return data.basePlayerId;
}
}
} catch (error) {
console.warn('[playerId] Failed to find existing base player ID:', error);
}
return null;
}
/**
* Combine base player ID and device ID into full player ID
* Format: {basePlayerId}:{deviceId}
*/
function combinePlayerId(basePlayerId: string, deviceId: string): string {
return `${basePlayerId}:${deviceId}`;
}
/**
* Extract base player ID from full player ID
* Format: {basePlayerId}:{deviceId} -> {basePlayerId}
*/
function extractBasePlayerId(fullPlayerId: string): string {
const colonIndex = fullPlayerId.indexOf(':');
if (colonIndex === -1) {
// Legacy format (no device ID) - return as is
return fullPlayerId;
}
return fullPlayerId.substring(0, colonIndex);
}
/**
* Get or create a player identifier
*
* Player ID format: {basePlayerId}:{deviceId}
*
* If no identifier exists in localStorage, tries to find an existing base player ID
* from the backend (for cross-domain sync). If none found, generates a new base ID.
* The device ID is always device-specific.
*
* This enables:
* - Cross-domain synchronization on the same device (same base player ID)
* - Device isolation (different device IDs)
*
* @param genreKey - Optional genre key to search for existing base player ID
* @returns Full player identifier ({basePlayerId}:{deviceId})
*/
export async function getOrCreatePlayerIdAsync(genreKey?: string): Promise<string> {
if (typeof window === 'undefined') {
return '';
}
// Always get/create device ID (device-specific)
const deviceId = getOrCreateDeviceId();
// Try to get base player ID from localStorage
let basePlayerId = localStorage.getItem(STORAGE_KEY_PLAYER);
if (!basePlayerId) {
// Try to find an existing base player ID from backend if genreKey is provided
if (genreKey) {
const existingBaseId = await findExistingBasePlayerId(genreKey);
if (existingBaseId) {
basePlayerId = existingBaseId;
localStorage.setItem(STORAGE_KEY_PLAYER, basePlayerId);
}
}
// Generate new base player ID if no existing one found
if (!basePlayerId) {
basePlayerId = generateBasePlayerId();
localStorage.setItem(STORAGE_KEY_PLAYER, basePlayerId);
}
}
// Combine base player ID with device ID
return combinePlayerId(basePlayerId, deviceId);
}
/**
* Get or create a player identifier (synchronous version)
*
* This is the legacy synchronous version. For cross-domain sync, use getOrCreatePlayerIdAsync instead.
*
* @returns Full player identifier ({basePlayerId}:{deviceId})
*/
export function getOrCreatePlayerId(): string {
if (typeof window === 'undefined') {
return '';
}
const deviceId = getOrCreateDeviceId();
let basePlayerId = localStorage.getItem(STORAGE_KEY_PLAYER);
if (!basePlayerId) {
basePlayerId = generateBasePlayerId();
localStorage.setItem(STORAGE_KEY_PLAYER, basePlayerId);
}
return combinePlayerId(basePlayerId, deviceId);
}
/**
* Get the current player identifier without creating a new one
*
* @returns Full player identifier ({basePlayerId}:{deviceId}) or null if not set
*/
export function getPlayerId(): string | null {
if (typeof window === 'undefined') {
return null;
}
const deviceId = getDeviceId();
const basePlayerId = localStorage.getItem(STORAGE_KEY_PLAYER);
if (!deviceId || !basePlayerId) {
return null;
}
return combinePlayerId(basePlayerId, deviceId);
}
/**
* Get base player ID (for debugging/logging)
*
* @returns Base player ID or null if not set
*/
export function getBasePlayerId(): string | null {
if (typeof window === 'undefined') {
return null;
}
return localStorage.getItem(STORAGE_KEY_PLAYER);
}

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/**
* Player Storage API
*
* Handles loading and saving player game states from/to the backend.
* This enables cross-domain synchronization between hoerdle.de and hördle.de.
*/
import { getOrCreatePlayerId } from './playerId';
import type { GameState, Statistics } from './gameState';
/**
* Get genre key for storage
*
* Formats the genre/special into a consistent key format:
* - Global: "global"
* - Genre: "Rock" (localized name)
* - Special: "special:00725" (special name)
*/
export function getGenreKey(
genre: string | null,
isSpecial: boolean,
specialName?: string
): string {
if (isSpecial && specialName) {
return `special:${specialName}`;
}
return genre || 'global';
}
/**
* Load player state from backend
*
* @param genreKey - Genre key (from getGenreKey)
* @returns GameState and Statistics, or null if not found
*/
export async function loadPlayerState(
genreKey: string
): Promise<{ gameState: GameState; statistics: Statistics } | null> {
try {
// Use async version to enable cross-domain player ID sync
const { getOrCreatePlayerIdAsync } = await import('./playerId');
const playerId = await getOrCreatePlayerIdAsync(genreKey);
if (!playerId) {
return null;
}
// Determine if it's a special or genre
const isSpecial = genreKey.startsWith('special:');
const params = new URLSearchParams();
if (isSpecial) {
const specialName = genreKey.replace('special:', '');
params.append('special', specialName);
} else if (genreKey !== 'global') {
params.append('genre', genreKey);
}
const response = await fetch(`/api/player-state?${params.toString()}`, {
method: 'GET',
headers: {
'X-Player-Id': playerId,
},
});
if (!response.ok) {
if (response.status === 404) {
// No state found - this is normal for new players
return null;
}
// Other errors: log and return null (will fallback to localStorage)
console.warn('[playerStorage] Failed to load player state:', response.status);
return null;
}
const data = await response.json();
if (!data || !data.gameState || !data.statistics) {
return null;
}
return {
gameState: data.gameState as GameState,
statistics: data.statistics as Statistics,
};
} catch (error) {
// Network errors or other issues: fallback to localStorage
console.warn('[playerStorage] Error loading player state:', error);
return null;
}
}
/**
* Save player state to backend
*
* @param genreKey - Genre key (from getGenreKey)
* @param gameState - Current game state
* @param statistics - Current statistics
*/
export async function savePlayerState(
genreKey: string,
gameState: GameState,
statistics: Statistics
): Promise<void> {
try {
// Use async version to ensure device ID is included
const { getOrCreatePlayerIdAsync } = await import('./playerId');
const playerId = await getOrCreatePlayerIdAsync();
if (!playerId) {
console.warn('[playerStorage] No player ID available, cannot save state');
return;
}
const response = await fetch('/api/player-state', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
'X-Player-Id': playerId,
},
body: JSON.stringify({
genreKey,
gameState,
statistics,
}),
});
if (!response.ok) {
console.warn('[playerStorage] Failed to save player state:', response.status);
// Don't throw - allow fallback to localStorage
}
} catch (error) {
// Network errors: log but don't throw (will fallback to localStorage)
console.warn('[playerStorage] Error saving player state:', error);
}
}

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import { headers } from 'next/headers';
import { config } from './config';
/**
* Get the current base URL from request headers
* Automatically detects hoerdle.de or hördle.de (xn--hrdle-jua.de)
*/
export async function getBaseUrl(): Promise<string> {
const headersList = await headers();
const host = headersList.get('host') || headersList.get('x-forwarded-host') || '';
let domain = config.domain; // Default fallback
if (host) {
// Extract domain from host (remove port if present)
const detectedDomain = host.split(':')[0].toLowerCase();
// Map domains
if (detectedDomain === 'hoerdle.de') {
domain = 'hoerdle.de';
} else if (detectedDomain === 'hördle.de' || detectedDomain === 'xn--hrdle-jua.de') {
domain = 'hördle.de';
} else {
// Use detected domain if it's different from default
domain = detectedDomain;
}
}
// Always use HTTPS in production
const protocol = process.env.NODE_ENV === 'production' ? 'https' : 'http';
return `${protocol}://${domain}`;
}
/**
* Get base URL synchronously (for use in non-async contexts)
* Uses environment variable or config as fallback
*/
export function getBaseUrlSync(): string {
const domain = process.env.NEXT_PUBLIC_DOMAIN || config.domain;
const protocol = process.env.NODE_ENV === 'production' ? 'https' : 'http';
return `${protocol}://${domain}`;
}

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{
"Common": {
"loading": "Laden...",
"error": "Ein Fehler ist aufgetreten",
"save": "Speichern",
"cancel": "Abbrechen",
"delete": "Löschen",
"edit": "Bearbeiten",
"back": "Zurück"
},
"Navigation": {
"home": "Startseite",
"admin": "Admin",
"global": "Global",
"news": "Neuigkeiten"
},
"Game": {
"play": "Abspielen",
"pause": "Pause",
"skip": "Überspringen",
"submit": "Raten",
"next": "Nächstes",
"won": "Gewonnen!",
"lost": "Verloren",
"correct": "Richtig!",
"wrong": "Falsch",
"guessPlaceholder": "Lied oder Interpret eingeben...",
"attempts": "Versuche",
"share": "Teilen",
"nextPuzzle": "Nächstes Rätsel in",
"noPuzzleAvailable": "Kein Rätsel verfügbar",
"noPuzzleDescription": "Tägliches Rätsel konnte nicht generiert werden.",
"noPuzzleGenre": "Bitte stelle sicher, dass Songs in der Datenbank vorhanden sind",
"goToAdmin": "Zum Admin-Dashboard gehen",
"loadingState": "Lade Status...",
"attempt": "Versuch",
"unlocked": "freigeschaltet",
"start": "Start",
"skipWithBonus": "Überspringen (+{seconds}s)",
"solveGiveUp": "Lösen (Aufgeben)",
"comeBackTomorrow": "Komm morgen zurück für ein neues Lied.",
"theSongWas": "Das Lied war:",
"score": "Punkte",
"scoreBreakdown": "Punkteaufschlüsselung",
"albumCover": "Album-Cover",
"released": "Veröffentlicht",
"yourBrowserDoesNotSupport": "Ihr Browser unterstützt das Audio-Element nicht.",
"thanksForRating": "Danke für die Bewertung!",
"rateThisPuzzle": "Bewerte dieses Rätsel:",
"ratingTooltip": "Hilf unseren Kuratoren, gute Rätsel zu machen!",
"shared": "✓ Geteilt!",
"copied": "✓ Kopiert!",
"shareFailed": "✗ Fehlgeschlagen",
"bonusRound": "Bonus-Runde!",
"guessReleaseYear": "Errate das Veröffentlichungsjahr für",
"points": "Punkte",
"skipBonus": "Bonus überspringen",
"notQuite": "Nicht ganz!",
"youGuessed": "Du hast geraten",
"actuallyReleasedIn": "Tatsächlich veröffentlicht in",
"skipped": "Übersprungen",
"gameOverPlaceholder": "Spiel beendet",
"knowItSearch": "Weißt du es? Suche nach Interpret / Titel",
"special": "Special",
"genre": "Genre"
},
"ExtraPuzzles": {
"title": "Noch nicht genug Rätsel?",
"message": "Hey, hast du Lust auf weitere Rätsel? Dann schau doch mal bei {name} vorbei!",
"cta": "Zu {name}",
"close": "Schließen"
},
"Statistics": {
"yourStatistics": "Deine Statistiken",
"totalPuzzles": "Gesamte Rätsel",
"try": "Versuch",
"failed": "Verloren"
},
"OnboardingTour": {
"done": "Fertig",
"next": "Weiter",
"previous": "Zurück",
"genresSpecials": "Genres & Specials",
"genresSpecialsDescription": "Wähle hier ein bestimmtes Genre oder ein kuratiertes Special-Event.",
"news": "Neuigkeiten",
"newsDescription": "Bleibe auf dem Laufenden mit den neuesten Nachrichten und Ankündigungen.",
"hoerdle": "Hördle",
"hoerdleDescription": "Das ist das tägliche Rätsel. Ein neues Lied jeden Tag pro Genre.",
"attempts": "Versuche",
"attemptsDescription": "Du hast eine begrenzte Anzahl von Versuchen, um das Lied zu erraten.",
"score": "Punkte",
"scoreDescription": "Deine aktuelle Punktzahl. Versuche sie hoch zu halten!",
"player": "Player",
"playerDescription": "Höre dir den Ausschnitt an. Jedes zusätzliche Abspielen reduziert deine mögliche Punktzahl.",
"input": "Eingabe",
"inputDescription": "Gib hier deine Vermutung ein. Suche nach Interpret oder Titel.",
"controls": "Steuerung",
"controlsDescription": "Starte die Musik oder überspringe zum nächsten Ausschnitt, wenn du feststeckst."
},
"InstallPrompt": {
"installApp": "Hördle App installieren",
"installDescription": "Installiere die App für eine bessere Erfahrung und schnellen Zugriff!",
"iosInstructions": "Tippe auf",
"iosShare": "Teilen",
"iosThen": "dann \"Zum Home-Bildschirm hinzufügen\"",
"installButton": "App installieren"
},
"Home": {
"welcome": "Willkommen bei Hördle",
"subtitle": "Errate den Song anhand kurzer Ausschnitte",
"globalTooltip": "Ein zufälliger Song aus der gesamten Sammlung",
"comingSoon": "Demnächst",
"curatedBy": "Kuratiert von"
},
"Admin": {
"title": "Hördle Admin Dashboard",
"login": "Admin Login",
"password": "Passwort",
"loginButton": "Login",
"logout": "Abmelden",
"manageSpecials": "Specials verwalten",
"manageGenres": "Genres verwalten",
"manageNews": "News & Ankündigungen verwalten",
"uploadSongs": "Songs hochladen",
"todaysPuzzles": "Heutige tägliche Rätsel",
"show": "▶ Anzeigen",
"hide": "▼ Ausblenden",
"addSpecial": "Special hinzufügen",
"addGenre": "Genre hinzufügen",
"addNews": "News hinzufügen",
"edit": "Bearbeiten",
"delete": "Löschen",
"save": "Speichern",
"cancel": "Abbrechen",
"curate": "Kuratieren",
"name": "Name",
"subtitle": "Untertitel",
"maxAttempts": "Max. Versuche",
"unlockSteps": "Freischalt-Schritte",
"launchDate": "Startdatum",
"endDate": "Enddatum",
"curator": "Kurator",
"active": "Aktiv",
"newGenreName": "Neuer Genre-Name",
"editSpecial": "Special bearbeiten",
"editGenre": "Genre bearbeiten",
"editNews": "News bearbeiten",
"newsTitle": "News-Titel",
"content": "Inhalt (Markdown unterstützt)",
"author": "Autor (optional)",
"featured": "Hervorgehoben",
"noSpecialLink": "Kein Special-Link",
"noNewsItems": "Noch keine News-Einträge. Erstelle einen oben!",
"noPuzzlesToday": "Keine täglichen Rätsel für heute gefunden.",
"category": "Kategorie",
"song": "Song",
"artist": "Interpret",
"actions": "Aktionen",
"deletePuzzle": "Löschen",
"wrongPassword": "Falsches Passwort"
},
"About": {
"title": "Über Hördle & Impressum",
"intro": "Hördle ist ein nicht-kommerzielles, privat betriebenes Hobbyprojekt. Es gibt keine Werbeanzeigen, keine gesponserten Inhalte und keine versteckten Abo-Modelle.",
"projectTitle": "Über dieses Projekt",
"projectPrivateNote": "Hördle wird privat in der Freizeit entwickelt, betrieben, kuratiert und finanziert. Es besteht kein Anspruch auf permanente Verfügbarkeit oder Vollständigkeit.",
"projectIdea": "Die Idee hinter Hördle ist, Musik spielerisch neu zu entdecken und Lieblingssongs wiederzuentdecken inspiriert von Wordle, aber für Musikfans.",
"imprintTitle": "Impressum",
"imprintOperator": "Verantwortlich für den Inhalt dieser Seite (Anbieter nach § 5 TMG):",
"imprintCountry": "Deutschland",
"imprintEmailLabel": "E-Mail:",
"costsTitle": "Laufende Kosten des Projekts",
"costsIntro": "Auch wenn Hördle ein privates Projekt ist, entstehen für den Betrieb laufende Kosten, zum Beispiel:",
"costsDomain": "Domains (z. B. hördle.de / hoerdle.de)",
"costsServer": "Server / vServer für App und Tracking",
"costsEmail": "E-Mail-Hosting",
"costsLicenses": "ggf. Gebühren für Urheberrechte oder andere Lizenzen",
"costsSheetLinkText": "Eine detaillierte, laufend gepflegte Übersicht über die aktuellen Kosten findest du in dieser <link>Google-Tabelle</link>.",
"costsSheetPrivacyNote": "Beim Aufruf oder Einbetten der Google-Tabelle können Daten (z. B. deine IP-Adresse) an Google übermittelt werden. Wenn du das nicht möchtest, öffne die Tabelle nicht.",
"supportTitle": "Hördle unterstützen",
"supportIntro": "Hördle ist ein nicht-kommerzielles Projekt, das von laufenden Kosten finanziert werden muss. Wenn du das Projekt finanziell unterstützen möchtest, gibt es folgende Möglichkeiten:",
"supportSepaTitle": "SEPA Banküberweisung (bevorzugt)",
"supportSepaName": "Markus Busche",
"supportSepaIban": "IBAN: DE28500310001071584000",
"supportPaypalTitle": "PayPal Spende",
"supportPaypalLink": "paypal.me/MBusche",
"supportSteadyTitle": "Steady",
"supportSteadyDescription": "Regelmäßige Unterstützung über Steady",
"supportCuratorTitle": "Als Kurator bewerben",
"supportCuratorText": "Du hast gute Kenntnisse in einem Genre und möchtest dich als Kurator bewerben? Wir freuen uns über deine Nachricht!",
"supportReportBugTitle": "Fehler melden",
"supportReportBugText": "Fehler in der App gefunden? Bitte melde sie per E-Mail an <email>admin@hoerdle.de</email>.",
"privacyTitle": "Datenschutz",
"privacyIntro": "Der Schutz deiner Privatsphäre ist wichtig. Dieses Projekt versucht, so datensparsam wie möglich zu arbeiten.",
"privacyPlausibleTitle": "Selbst gehostetes Plausible Analytics",
"privacyPlausibleSelfHosted": "Für anonyme Nutzungsstatistiken wird Plausible Analytics auf einem selbst gehosteten Server verwendet. Es werden keine personalisierten Profile erstellt.",
"privacyPlausibleGemaTariff": "Das Tracking ist erforderlich, um den passenden GEMA Tarif zu bestimmen.",
"privacyPlausibleNoCookies": "Es werden keine Cookies für das Tracking gesetzt.",
"privacyPlausibleNoTrackingAcrossSites": "Es findet kein Tracking über mehrere Webseiten oder Geräte hinweg statt.",
"privacyPlausibleAggregated": "Auswertungen erfolgen ausschließlich in aggregierter Form (z. B. Seitenaufrufe, genutzte Browser).",
"privacyServerLogs": "Der Server kann technisch bedingt Logdateien mit IP-Adresse, Zeitpunkt des Zugriffs und abgerufenen Ressourcen führen. Diese Daten werden nur zur Sicherstellung des Betriebs und zur Fehleranalyse verwendet und regelmäßig gelöscht.",
"privacyContact": "Wenn du Fragen zu den verarbeiteten Daten hast oder Auskunft wünschst, kannst du dich über die im Impressum genannte E-Mail-Adresse melden.",
"backTitle": "Zurück zum Spiel",
"backToGame": "Zurück zu Hördle",
"footerLinkLabel": "Über & Impressum"
}
}

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{
"Common": {
"loading": "Loading...",
"error": "An error occurred",
"save": "Save",
"cancel": "Cancel",
"delete": "Delete",
"edit": "Edit",
"back": "Back"
},
"Navigation": {
"home": "Home",
"admin": "Admin",
"global": "Global",
"news": "News"
},
"Game": {
"play": "Play",
"pause": "Pause",
"skip": "Skip",
"submit": "Guess",
"next": "Next",
"won": "You won!",
"lost": "Game Over",
"correct": "Correct!",
"wrong": "Wrong",
"guessPlaceholder": "Type song or artist...",
"attempts": "Attempts",
"share": "Share",
"nextPuzzle": "Next puzzle in",
"noPuzzleAvailable": "No Puzzle Available",
"noPuzzleDescription": "Could not generate a daily puzzle.",
"noPuzzleGenre": "Please ensure there are songs in the database",
"goToAdmin": "Go to Admin Dashboard",
"loadingState": "Loading state...",
"attempt": "Attempt",
"unlocked": "unlocked",
"start": "Start",
"skipWithBonus": "Skip (+{seconds}s)",
"solveGiveUp": "Solve (Give Up)",
"comeBackTomorrow": "Come back tomorrow for a new song.",
"theSongWas": "The song was:",
"score": "Score",
"scoreBreakdown": "Score Breakdown",
"albumCover": "Album Cover",
"released": "Released",
"yourBrowserDoesNotSupport": "Your browser does not support the audio element.",
"thanksForRating": "Thanks for rating!",
"rateThisPuzzle": "Rate this puzzle:",
"ratingTooltip": "Help our curators create good puzzles!",
"shared": "✓ Shared!",
"copied": "✓ Copied!",
"shareFailed": "✗ Failed",
"bonusRound": "Bonus Round!",
"guessReleaseYear": "Guess the release year for",
"points": "points",
"skipBonus": "Skip Bonus",
"notQuite": "Not quite!",
"youGuessed": "You guessed",
"actuallyReleasedIn": "Actually released in",
"skipped": "Skipped",
"gameOverPlaceholder": "Game Over",
"knowItSearch": "Know it? Search for the artist / title",
"special": "Special",
"genre": "Genre"
},
"ExtraPuzzles": {
"title": "Still in the mood for puzzles?",
"message": "Hey, would you like to try some more puzzles? Then take a look at {name}!",
"cta": "Go to {name}",
"close": "Close"
},
"Statistics": {
"yourStatistics": "Your Statistics",
"totalPuzzles": "Total puzzles",
"try": "try",
"failed": "Failed"
},
"OnboardingTour": {
"done": "Done",
"next": "Next",
"previous": "Previous",
"genresSpecials": "Genres & Specials",
"genresSpecialsDescription": "Choose a specific genre or a curated special event here.",
"news": "News",
"newsDescription": "Stay updated with the latest news and announcements.",
"hoerdle": "Hördle",
"hoerdleDescription": "This is the daily puzzle. One new song every day per genre.",
"attempts": "Attempts",
"attemptsDescription": "You have a limited number of attempts to guess the song.",
"score": "Score",
"scoreDescription": "Your current score. Try to keep it high!",
"player": "Player",
"playerDescription": "Listen to the snippet. Each additional play reduces your potential score.",
"input": "Input",
"inputDescription": "Type your guess here. Search for artist or title.",
"controls": "Controls",
"controlsDescription": "Start the music or skip to the next snippet if you're stuck."
},
"InstallPrompt": {
"installApp": "Install Hördle App",
"installDescription": "Install the app for a better experience and quick access!",
"iosInstructions": "Tap",
"iosShare": "share",
"iosThen": "then \"Add to Home Screen\"",
"installButton": "Install App"
},
"Home": {
"welcome": "Welcome to Hördle",
"subtitle": "Guess the song from short snippets",
"globalTooltip": "A random song from the entire collection",
"comingSoon": "Coming soon",
"curatedBy": "Curated by"
},
"Admin": {
"title": "Hördle Admin Dashboard",
"login": "Admin Login",
"password": "Password",
"loginButton": "Login",
"logout": "Logout",
"manageSpecials": "Manage Specials",
"manageGenres": "Manage Genres",
"manageNews": "Manage News & Announcements",
"uploadSongs": "Upload Songs",
"todaysPuzzles": "Today's Daily Puzzles",
"show": "▶ Show",
"hide": "▼ Hide",
"addSpecial": "Add Special",
"addGenre": "Add Genre",
"addNews": "Add News",
"edit": "Edit",
"delete": "Delete",
"save": "Save",
"cancel": "Cancel",
"curate": "Curate",
"name": "Name",
"subtitle": "Subtitle",
"maxAttempts": "Max Attempts",
"unlockSteps": "Unlock Steps",
"launchDate": "Launch Date",
"endDate": "End Date",
"curator": "Curator",
"active": "Active",
"newGenreName": "New Genre Name",
"editSpecial": "Edit Special",
"editGenre": "Edit Genre",
"editNews": "Edit News",
"newsTitle": "News Title",
"content": "Content (Markdown supported)",
"author": "Author (optional)",
"featured": "Featured",
"noSpecialLink": "No Special Link",
"noNewsItems": "No news items yet. Create one above!",
"noPuzzlesToday": "No daily puzzles found for today.",
"category": "Category",
"song": "Song",
"artist": "Artist",
"actions": "Actions",
"deletePuzzle": "Delete",
"wrongPassword": "Wrong password"
},
"About": {
"title": "About Hördle & Imprint",
"intro": "Hördle is a non-commercial, privately run hobby project. There are no ads, no sponsored content and no hidden subscription models.",
"projectTitle": "About this project",
"projectPrivateNote": "Hördle is developed, operated, curated and financed privately in the creator's spare time. There is no guarantee for permanent availability or completeness.",
"projectIdea": "The idea behind Hördle is to (re)discover music in a playful way inspired by Wordle, but for music lovers.",
"imprintTitle": "Imprint",
"imprintOperator": "Responsible for the content of this site (provider under German law):",
"imprintCountry": "Germany",
"imprintEmailLabel": "Email:",
"costsTitle": "Ongoing costs of the project",
"costsIntro": "Even though Hördle is a private project, there are ongoing costs for running it, for example:",
"costsDomain": "Domains (e.g. hördle.de / hoerdle.de)",
"costsServer": "Servers / vServers for the app and tracking",
"costsEmail": "Email hosting",
"costsLicenses": "Possible fees for copyrights or other licenses",
"costsSheetLinkText": "You can find a detailed, continuously updated overview of the current costs in this <link>Google Sheet</link>.",
"costsSheetPrivacyNote": "When accessing or embedding the Google Sheet, data (e.g. your IP address) may be transmitted to Google. If you don't want that, please do not open the sheet.",
"supportTitle": "Support Hördle",
"supportIntro": "Hördle is a non-commercial project that needs to be financed by ongoing costs. If you would like to support the project financially, here are the options:",
"supportSepaTitle": "SEPA Bank Transfer (preferred)",
"supportSepaName": "Markus Busche",
"supportSepaIban": "IBAN: DE28500310001071584000",
"supportPaypalTitle": "PayPal Donation",
"supportPaypalLink": "paypal.me/MBusche",
"supportSteadyTitle": "Steady",
"supportSteadyDescription": "Regular support via Steady",
"supportCuratorTitle": "Apply as Curator",
"supportCuratorText": "Do you have good knowledge in a genre and would like to apply as a curator? We'd be happy to hear from you!",
"supportReportBugTitle": "Report Bugs",
"supportReportBugText": "Found a bug in the app? Please report it via email to <email>admin@hoerdle.de</email>.",
"privacyTitle": "Privacy",
"privacyIntro": "Protecting your privacy matters. This project aims to collect as little data as possible.",
"privacyPlausibleTitle": "Self-hosted Plausible Analytics",
"privacyPlausibleSelfHosted": "For anonymous usage statistics, Plausible Analytics is used on a self-hosted server. No personal profiles are created.",
"privacyPlausibleGemaTariff": "Tracking is required to determine the appropriate GEMA tariff.",
"privacyPlausibleNoCookies": "No cookies are set for analytics purposes.",
"privacyPlausibleNoTrackingAcrossSites": "There is no tracking across multiple websites or devices.",
"privacyPlausibleAggregated": "Analytics are only performed in aggregated form (e.g. page views, browsers used).",
"privacyServerLogs": "For technical reasons, the server may log IP address, time of access and accessed resources. This data is only used to keep the service running and to debug issues and is deleted on a regular basis.",
"privacyContact": "If you have questions about the data processed or want to request information, please contact the email address given in the imprint.",
"backTitle": "Back to the game",
"backToGame": "Back to Hördle",
"footerLinkLabel": "About & Imprint"
}
}

View File

@@ -1,52 +0,0 @@
import { NextResponse } from 'next/server';
import type { NextRequest } from 'next/server';
export function middleware(request: NextRequest) {
const response = NextResponse.next();
// Security Headers
const headers = response.headers;
// Prevent clickjacking
headers.set('X-Frame-Options', 'SAMEORIGIN');
// XSS Protection (legacy but still useful)
headers.set('X-XSS-Protection', '1; mode=block');
// Prevent MIME type sniffing
headers.set('X-Content-Type-Options', 'nosniff');
// Referrer Policy
headers.set('Referrer-Policy', 'strict-origin-when-cross-origin');
// Permissions Policy (restrict features)
headers.set('Permissions-Policy', 'camera=(), microphone=(), geolocation=()');
// Content Security Policy
const csp = [
"default-src 'self'",
"script-src 'self' 'unsafe-inline' 'unsafe-eval'", // Next.js requires unsafe-inline/eval
"style-src 'self' 'unsafe-inline'", // Allow inline styles
"img-src 'self' data: blob:",
"font-src 'self' data:",
"connect-src 'self' https://openrouter.ai https://gotify.example.com",
"media-src 'self' blob:",
"frame-ancestors 'self'",
].join('; ');
headers.set('Content-Security-Policy', csp);
return response;
}
// Apply middleware to all routes
export const config = {
matcher: [
/*
* Match all request paths except for the ones starting with:
* - _next/static (static files)
* - _next/image (image optimization files)
* - favicon.ico (favicon file)
*/
'/((?!_next/static|_next/image|favicon.ico).*)',
],
};

View File

@@ -1,5 +1,8 @@
import createNextIntlPlugin from 'next-intl/plugin';
import type { NextConfig } from "next";
const withNextIntl = createNextIntlPlugin();
const nextConfig: NextConfig = {
/* config options here */
reactCompiler: true,
@@ -8,7 +11,7 @@ const nextConfig: NextConfig = {
serverActions: {
bodySizeLimit: '50mb',
},
middlewareClientMaxBodySize: '50mb',
proxyClientMaxBodySize: '50mb',
},
env: {
TZ: process.env.TZ || 'Europe/Berlin',
@@ -36,4 +39,4 @@ const nextConfig: NextConfig = {
},
};
export default nextConfig;
export default withNextIntl(nextConfig);

1766
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
{
"name": "hoerdle",
"version": "0.1.0",
"version": "0.1.4.6",
"private": true,
"scripts": {
"dev": "next dev",
@@ -11,11 +11,15 @@
"dependencies": {
"@prisma/client": "^6.19.0",
"bcryptjs": "^3.0.3",
"driver.js": "^1.4.0",
"music-metadata": "^11.10.2",
"next": "16.0.3",
"next-intl": "^4.5.6",
"prisma": "^6.19.0",
"react": "19.2.0",
"react-dom": "19.2.0"
"react-dom": "19.2.0",
"react-markdown": "^10.1.0",
"unist-util-visit-parents": "^6.0.2"
},
"devDependencies": {
"@types/bcryptjs": "^2.4.6",
@@ -23,6 +27,7 @@
"@types/react": "^19",
"@types/react-dom": "^19",
"babel-plugin-react-compiler": "1.0.0",
"baseline-browser-mapping": "^2.8.32",
"eslint": "^9",
"eslint-config-next": "16.0.3",
"typescript": "^5"

View File

@@ -0,0 +1,15 @@
-- CreateTable
CREATE TABLE "News" (
"id" INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
"title" TEXT NOT NULL,
"content" TEXT NOT NULL,
"author" TEXT,
"publishedAt" DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
"updatedAt" DATETIME NOT NULL,
"featured" BOOLEAN NOT NULL DEFAULT false,
"specialId" INTEGER,
CONSTRAINT "News_specialId_fkey" FOREIGN KEY ("specialId") REFERENCES "Special" ("id") ON DELETE SET NULL ON UPDATE CASCADE
);
-- CreateIndex
CREATE INDEX "News_publishedAt_idx" ON "News"("publishedAt");

View File

@@ -0,0 +1,11 @@
-- AlterTable
ALTER TABLE "Genre" ADD COLUMN "nameI18n" JSONB;
ALTER TABLE "Genre" ADD COLUMN "subtitleI18n" JSONB;
-- AlterTable
ALTER TABLE "News" ADD COLUMN "contentI18n" JSONB;
ALTER TABLE "News" ADD COLUMN "titleI18n" JSONB;
-- AlterTable
ALTER TABLE "Special" ADD COLUMN "nameI18n" JSONB;
ALTER TABLE "Special" ADD COLUMN "subtitleI18n" JSONB;

View File

@@ -0,0 +1,60 @@
/*
Warnings:
- You are about to drop the column `nameI18n` on the `Genre` table. All the data in the column will be lost.
- You are about to drop the column `subtitleI18n` on the `Genre` table. All the data in the column will be lost.
- You are about to alter the column `name` on the `Genre` table. The data in that column could be lost. The data in that column will be cast from `String` to `Json`.
- You are about to alter the column `subtitle` on the `Genre` table. The data in that column could be lost. The data in that column will be cast from `String` to `Json`.
- You are about to drop the column `contentI18n` on the `News` table. All the data in the column will be lost.
- You are about to drop the column `titleI18n` on the `News` table. All the data in the column will be lost.
- You are about to alter the column `content` on the `News` table. The data in that column could be lost. The data in that column will be cast from `String` to `Json`.
- You are about to alter the column `title` on the `News` table. The data in that column could be lost. The data in that column will be cast from `String` to `Json`.
- You are about to drop the column `nameI18n` on the `Special` table. All the data in the column will be lost.
- You are about to drop the column `subtitleI18n` on the `Special` table. All the data in the column will be lost.
- You are about to alter the column `name` on the `Special` table. The data in that column could be lost. The data in that column will be cast from `String` to `Json`.
- You are about to alter the column `subtitle` on the `Special` table. The data in that column could be lost. The data in that column will be cast from `String` to `Json`.
*/
-- RedefineTables
PRAGMA defer_foreign_keys=ON;
PRAGMA foreign_keys=OFF;
CREATE TABLE "new_Genre" (
"id" INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
"name" JSONB NOT NULL,
"subtitle" JSONB,
"active" BOOLEAN NOT NULL DEFAULT true
);
INSERT INTO "new_Genre" ("active", "id", "name", "subtitle") SELECT "active", "id", "nameI18n", "subtitleI18n" FROM "Genre";
DROP TABLE "Genre";
ALTER TABLE "new_Genre" RENAME TO "Genre";
CREATE TABLE "new_News" (
"id" INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
"title" JSONB NOT NULL,
"content" JSONB NOT NULL,
"author" TEXT,
"publishedAt" DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
"updatedAt" DATETIME NOT NULL,
"featured" BOOLEAN NOT NULL DEFAULT false,
"specialId" INTEGER,
CONSTRAINT "News_specialId_fkey" FOREIGN KEY ("specialId") REFERENCES "Special" ("id") ON DELETE SET NULL ON UPDATE CASCADE
);
INSERT INTO "new_News" ("author", "content", "featured", "id", "publishedAt", "specialId", "title", "updatedAt") SELECT "author", "contentI18n", "featured", "id", "publishedAt", "specialId", "titleI18n", "updatedAt" FROM "News";
DROP TABLE "News";
ALTER TABLE "new_News" RENAME TO "News";
CREATE INDEX "News_publishedAt_idx" ON "News"("publishedAt");
CREATE TABLE "new_Special" (
"id" INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
"name" JSONB NOT NULL,
"subtitle" JSONB,
"maxAttempts" INTEGER NOT NULL DEFAULT 7,
"unlockSteps" TEXT NOT NULL,
"createdAt" DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
"launchDate" DATETIME,
"endDate" DATETIME,
"curator" TEXT
);
INSERT INTO "new_Special" ("createdAt", "curator", "endDate", "id", "launchDate", "maxAttempts", "name", "subtitle", "unlockSteps") SELECT "createdAt", "curator", "endDate", "id", "launchDate", "maxAttempts", "nameI18n", "subtitleI18n", "unlockSteps" FROM "Special";
DROP TABLE "Special";
ALTER TABLE "new_Special" RENAME TO "Special";
PRAGMA foreign_keys=ON;
PRAGMA defer_foreign_keys=OFF;

View File

@@ -0,0 +1,16 @@
-- CreateTable
CREATE TABLE "PlayerState" (
"id" INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
"identifier" TEXT NOT NULL,
"genreKey" TEXT NOT NULL,
"gameState" TEXT NOT NULL,
"statistics" TEXT NOT NULL,
"lastPlayed" DATETIME NOT NULL,
"createdAt" DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP
);
-- CreateIndex
CREATE INDEX "PlayerState_identifier_idx" ON "PlayerState"("identifier");
-- CreateIndex
CREATE UNIQUE INDEX "PlayerState_identifier_genreKey_key" ON "PlayerState"("identifier", "genreKey");

View File

@@ -28,8 +28,8 @@ model Song {
model Genre {
id Int @id @default(autoincrement())
name String @unique
subtitle String?
name Json // Multilingual: { "de": "Rock", "en": "Rock" }
subtitle Json? // Multilingual
active Boolean @default(true)
songs Song[]
dailyPuzzles DailyPuzzle[]
@@ -37,8 +37,8 @@ model Genre {
model Special {
id Int @id @default(autoincrement())
name String @unique
subtitle String?
name Json // Multilingual
subtitle Json? // Multilingual
maxAttempts Int @default(7)
unlockSteps String // JSON string: e.g. "[2, 4, 7, 11, 16, 30]"
createdAt DateTime @default(now())
@@ -47,6 +47,7 @@ model Special {
curator String?
songs SpecialSong[]
puzzles DailyPuzzle[]
news News[]
}
model SpecialSong {
@@ -73,3 +74,30 @@ model DailyPuzzle {
@@unique([date, genreId, specialId])
}
model News {
id Int @id @default(autoincrement())
title Json // Multilingual
content Json // Multilingual
author String? // Optional: curator/admin name
publishedAt DateTime @default(now())
updatedAt DateTime @updatedAt
featured Boolean @default(false) // Highlight important news
specialId Int? // Optional: link to a special
special Special? @relation(fields: [specialId], references: [id], onDelete: SetNull)
@@index([publishedAt])
}
model PlayerState {
id Int @id @default(autoincrement())
identifier String // UUID des Spielers (für Cross-Domain-Sync)
genreKey String // Genre-Name oder "global" oder "special:<name>"
gameState String // JSON-String des GameState
statistics String // JSON-String der Statistics
lastPlayed DateTime @updatedAt
createdAt DateTime @default(now())
@@unique([identifier, genreKey])
@@index([identifier])
}

68
proxy.ts Normal file
View File

@@ -0,0 +1,68 @@
import createMiddleware from 'next-intl/middleware';
import type { NextRequest } from 'next/server';
const i18nMiddleware = createMiddleware({
locales: ['en', 'de'],
defaultLocale: 'en',
// Wir nutzen überall Locale-Präfixe (`/en`, `/de`)
localePrefix: 'always'
});
export default function proxy(request: NextRequest) {
// 1. i18n-Routing
const response = i18nMiddleware(request);
// 2. Security-Header ergänzen
const headers = response.headers;
headers.set('X-Frame-Options', 'SAMEORIGIN');
headers.set('X-XSS-Protection', '1; mode=block');
headers.set('X-Content-Type-Options', 'nosniff');
headers.set('Referrer-Policy', 'strict-origin-when-cross-origin');
headers.set('Permissions-Policy', 'camera=(), microphone=(), geolocation=()');
// Extract Plausible domain from script URL for CSP
const plausibleScriptSrc = process.env.NEXT_PUBLIC_PLAUSIBLE_SCRIPT_SRC || 'https://plausible.example.com/js/script.js';
let plausibleOrigin = 'https://plausible.example.com';
try {
const url = new URL(plausibleScriptSrc);
plausibleOrigin = url.origin;
} catch {
// If URL parsing fails, try to extract domain manually
const match = plausibleScriptSrc.match(/https?:\/\/([^/]+)/);
if (match) {
plausibleOrigin = `https://${match[1]}`;
}
}
// Get other service URLs from environment (only add to CSP if configured)
const gotifyUrl = process.env.GOTIFY_URL;
const openrouterUrl = process.env.NEXT_PUBLIC_OPENROUTER_URL || 'https://openrouter.ai';
// Build CSP dynamically based on environment variables
const connectSrcParts = ["'self'", openrouterUrl, plausibleOrigin];
if (gotifyUrl && !gotifyUrl.includes('example.com')) {
connectSrcParts.push(gotifyUrl);
}
const csp = [
"default-src 'self'",
`script-src 'self' 'unsafe-inline' 'unsafe-eval' ${plausibleOrigin}`,
"style-src 'self' 'unsafe-inline'",
"img-src 'self' data: blob:",
"font-src 'self' data:",
`connect-src ${connectSrcParts.join(' ')}`,
"media-src 'self' blob:",
"frame-ancestors 'self'",
].join('; ');
headers.set('Content-Security-Policy', csp);
return response;
}
export const config = {
// Empfohlener Matcher aus der next-intl Doku:
// alle Routen außer _next, API und statischen Dateien
matcher: ['/((?!api|_next|.*\\..*).*)']
};

View File

@@ -14,5 +14,10 @@ npx prisma migrate resolve --applied "20251123083856_add_rating_system"
npx prisma migrate resolve --applied "20251123140527_add_subtitles"
npx prisma migrate resolve --applied "20251123181922_add_release_year"
npx prisma migrate resolve --applied "20251123204000_fix_cascade_delete"
npx prisma migrate resolve --applied "20251124182259_add_exclude_from_global"
npx prisma migrate resolve --applied "20251124231438_add_genre_active_field"
npx prisma migrate resolve --applied "20251125101602_add_news_model"
npx prisma migrate resolve --applied "20251128131405_add_i18n_columns"
npx prisma migrate resolve --applied "20251128132806_switch_to_json_columns"
echo "✅ Baseline complete! Restart the container to apply migrations normally."

View File

@@ -0,0 +1,94 @@
#!/bin/bash
# Script zum Prüfen der Caddy-Zertifikate
set -e
echo "🔍 Prüfe Caddy-Zertifikat-Status..."
echo ""
# Prüfe ob Caddy-Container läuft
if ! docker ps | grep -q hoerdle-caddy; then
echo "❌ Caddy-Container läuft nicht!"
echo " Starte ihn mit: docker compose -f docker-compose.caddy.yml --profile production up -d"
exit 1
fi
echo "✅ Caddy-Container läuft"
echo ""
# Prüfe Zertifikate im Volume
echo "📜 Gespeicherte Zertifikate im Volume:"
docker exec hoerdle-caddy find /data/caddy/certificates -name "*.crt" -o -name "*.key" 2>/dev/null | head -20 || echo " (Keine Zertifikate gefunden oder Fehler beim Zugriff)"
echo ""
# Prüfe Caddy-Logs für Zertifikats-Fehler
echo "📋 Letzte Caddy-Logs (Zertifikat-bezogen):"
docker logs hoerdle-caddy 2>&1 | grep -i -E "(certificate|tls|acme|challenge|error)" | tail -20 || echo " (Keine relevanten Log-Einträge gefunden)"
echo ""
# Prüfe DNS-Einträge
echo "🌐 DNS-Einträge prüfen:"
echo ""
# Prüfe hoerdle.de
echo "1⃣ hoerdle.de:"
HOERDLE_IP=$(dig +short hoerdle.de @8.8.8.8 | head -1 || echo "DNS-Fehler")
if [ -n "$HOERDLE_IP" ] && [ "$HOERDLE_IP" != "DNS-Fehler" ]; then
echo " ✅ DNS-A-Record: $HOERDLE_IP"
else
echo " ❌ DNS-A-Record: nicht aufgelöst"
fi
# Prüfe xn--hrdle-jua.de (Punycode)
echo "2⃣ xn--hrdle-jua.de (hördle.de):"
PUNYCODE_IP=$(dig +short xn--hrdle-jua.de @8.8.8.8 | head -1 || echo "DNS-Fehler")
if [ -n "$PUNYCODE_IP" ] && [ "$PUNYCODE_IP" != "DNS-Fehler" ]; then
echo " ✅ DNS-A-Record: $PUNYCODE_IP"
else
echo " ❌ DNS-A-Record: nicht aufgelöst"
fi
# Prüfe auch die Unicode-Domain direkt (falls unterstützt)
echo "3⃣ hördle.de (Unicode):"
UNICODE_IP=$(dig +short hördle.de @8.8.8.8 2>/dev/null | head -1 || echo "Nicht unterstützt")
if [ -n "$UNICODE_IP" ] && [ "$UNICODE_IP" != "Nicht unterstützt" ]; then
echo " ✅ DNS-A-Record: $UNICODE_IP"
else
echo " ⚠️ Unicode-Domain-Abfrage nicht unterstützt (normal)"
fi
echo ""
echo "🔒 Zertifikat-Test:"
echo ""
# Teste HTTPS-Verbindung zu hoerdle.de
echo "1⃣ hoerdle.de HTTPS:"
if echo | timeout 5 openssl s_client -connect hoerdle.de:443 -servername hoerdle.de 2>/dev/null | grep -q "Verify return code: 0"; then
echo " ✅ Zertifikat gültig"
CERT_INFO=$(echo | timeout 5 openssl s_client -connect hoerdle.de:443 -servername hoerdle.de 2>/dev/null | openssl x509 -noout -subject -dates 2>/dev/null || echo "")
echo " $CERT_INFO" | sed 's/^/ /'
else
echo " ❌ Zertifikat fehlt oder ungültig"
fi
echo ""
echo "2⃣ hördle.de (xn--hrdle-jua.de) HTTPS:"
if echo | timeout 5 openssl s_client -connect xn--hrdle-jua.de:443 -servername xn--hrdle-jua.de 2>/dev/null | grep -q "Verify return code: 0"; then
echo " ✅ Zertifikat gültig"
CERT_INFO=$(echo | timeout 5 openssl s_client -connect xn--hrdle-jua.de:443 -servername xn--hrdle-jua.de 2>/dev/null | openssl x509 -noout -subject -dates 2>/dev/null || echo "")
echo " $CERT_INFO" | sed 's/^/ /'
else
echo " ❌ Zertifikat fehlt oder ungültig"
fi
echo ""
echo "📝 Zertifikat-Details aus Caddy Volume:"
echo ""
docker exec hoerdle-caddy ls -la /data/caddy/certificates/acme-v02.api.letsencrypt.org-directory/ 2>/dev/null | head -10 || echo " (Verzeichnis nicht gefunden oder leer)"
echo ""
echo "💡 Tipps:"
echo " - Wenn kein Zertifikat vorhanden ist, führe aus: ./scripts/renew-caddy-certificates.sh"
echo " - Prüfe die Caddy-Logs: docker logs hoerdle-caddy"
echo " - Prüfe DNS-Einträge in GoDaddy: https://dcc.godaddy.com/manage/hoerdle.de/dns"

65
scripts/check-db-permissions.sh Executable file
View File

@@ -0,0 +1,65 @@
#!/bin/bash
# Script zum Prüfen der Datenbank-Berechtigungen und User-Konfiguration
echo "🔍 Datenbank-Berechtigungen und User-Check"
echo "=========================================="
echo ""
# Prüfe User im Container
echo "👤 User im Container:"
docker exec hoerdle whoami
echo ""
# Prüfe UID/GID
echo "🆔 UID/GID des laufenden Prozesses:"
docker exec hoerdle id
echo ""
# Prüfe Datenbankdatei
echo "💾 Datenbank-Datei-Informationen (im Container):"
docker exec hoerdle ls -lh /app/data/prod.db
echo ""
# Prüfe Datenbankverzeichnis
echo "📁 Datenbankverzeichnis-Berechtigungen (im Container):"
docker exec hoerdle ls -ld /app/data
echo ""
# Prüfe ob Datei schreibbar ist
echo "✍️ Schreibbarkeitstest:"
if docker exec hoerdle sh -c "test -w /app/data/prod.db && echo '✅ Datei ist schreibbar' || echo '❌ Datei ist NICHT schreibbar'"; then
echo " Datei ist schreibbar"
else
echo " ❌ Datei ist NICHT schreibbar!"
fi
# Prüfe ob Verzeichnis schreibbar ist
if docker exec hoerdle sh -c "test -w /app/data && echo '✅ Verzeichnis ist schreibbar' || echo '❌ Verzeichnis ist NICHT schreibbar'"; then
echo " Verzeichnis ist schreibbar"
else
echo " ❌ Verzeichnis ist NICHT schreibbar!"
fi
echo ""
# Prüfe Host-Seite
echo "🖥️ Host-Seite Berechtigungen:"
ls -ld ./data
ls -lh ./data/prod.db
echo ""
# Prüfe Container-User aus docker-compose
echo "🐳 Docker Compose Konfiguration:"
if [ -f "docker-compose.yml" ]; then
grep -E "^[[:space:]]*user:" docker-compose.yml || echo " Keine 'user:' Direktive gefunden"
else
echo " ⚠️ docker-compose.yml nicht gefunden (verwende example?)"
fi
echo ""
# Empfehlung
echo "💡 Empfehlung:"
echo " Wenn die Datei 'node:node' gehört und Container als 'root' läuft,"
echo " sollte es funktionieren. Falls nicht, setze Besitzer auf root:"
echo " sudo chown root:root ./data/prod.db"
echo " Oder entferne 'user: root' aus docker-compose.yml"

99
scripts/debug-server-error.sh Executable file
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#!/bin/bash
# Script zum Debuggen von Server-Errors in Hördle
# Zeigt relevante Logs und Status-Informationen
set -e
echo "🔍 Hördle Server Error Debugging"
echo "=================================="
echo ""
# Container-Status prüfen
echo "📦 Container-Status:"
docker ps --filter "name=hoerdle" --format "table {{.Names}}\t{{.Status}}\t{{.Ports}}"
echo ""
# Prüfe ob Container läuft
if ! docker ps | grep -q "hoerdle"; then
echo "❌ FEHLER: hoerdle Container läuft nicht!"
echo ""
echo "Versuche Container zu starten..."
docker compose up -d
sleep 5
echo ""
fi
# Letzte Logs anzeigen
echo "📋 Letzte 50 Zeilen der Container-Logs:"
echo "----------------------------------------"
docker logs --tail=50 hoerdle 2>&1 | tail -50
echo ""
echo ""
# Suche nach Fehlern in den Logs
echo "🚨 Fehler in den Logs (letzte 100 Zeilen):"
echo "----------------------------------------"
docker logs --tail=100 hoerdle 2>&1 | grep -i -E "error|exception|failed|fatal|panic" || echo "Keine offensichtlichen Fehler gefunden"
echo ""
echo ""
# Container Health Status
echo "💚 Health Check Status:"
docker inspect hoerdle --format='{{json .State.Health}}' | python3 -m json.tool 2>/dev/null || docker inspect hoerdle --format='{{.State.Status}}'
echo ""
echo ""
# Prüfe ob der Server auf Port 3000 antwortet (intern)
echo "🔌 Port-Verbindungstest (intern, Port 3000):"
echo "----------------------------------------"
docker exec hoerdle curl -f -s -o /dev/null -w "HTTP Status: %{http_code}\n" http://localhost:3000/api/daily 2>&1 || echo "❌ Verbindung fehlgeschlagen"
echo ""
echo ""
# Prüfe Datenbank
echo "💾 Datenbank-Status:"
echo "----------------------------------------"
if docker exec hoerdle test -f /app/data/prod.db; then
echo "✅ Datenbankdatei existiert"
DB_SIZE=$(docker exec hoerdle stat -c%s /app/data/prod.db 2>/dev/null || echo "unbekannt")
echo " Größe: $DB_SIZE Bytes"
else
echo "❌ Datenbankdatei nicht gefunden!"
fi
echo ""
# Prüfe Umgebungsvariablen (wichtige)
echo "🔐 Wichtige Umgebungsvariablen:"
echo "----------------------------------------"
docker exec hoerdle env | grep -E "DATABASE_URL|NODE_ENV|PORT|HOSTNAME" || echo "Keine gefunden"
echo ""
# Prüfe ob Next.js Server läuft
echo "🌐 Next.js Prozess-Status:"
echo "----------------------------------------"
docker exec hoerdle ps aux | grep -E "node|next" | grep -v grep || echo "Keine Next.js Prozesse gefunden"
echo ""
# Netzwerk-Verbindung prüfen
echo "🌐 Netzwerk-Verbindungen:"
echo "----------------------------------------"
docker network inspect hoerdle_default --format='{{range .Containers}}{{.Name}}: {{.IPv4Address}}{{"\n"}}{{end}}' 2>/dev/null || echo "Netzwerk nicht gefunden"
echo ""
# Caddy Status (falls vorhanden)
if docker ps | grep -q "hoerdle-caddy"; then
echo "🚪 Caddy-Container Status:"
echo "----------------------------------------"
docker logs --tail=20 hoerdle-caddy 2>&1 | tail -20
echo ""
fi
echo "=================================="
echo "✅ Debug-Informationen gesammelt"
echo ""
echo "💡 Nächste Schritte:"
echo "1. Prüfe die Fehler-Logs oben"
echo "2. Prüfe ob die Datenbank erreichbar ist"
echo "3. Prüfe ob alle Umgebungsvariablen gesetzt sind"
echo "4. Bei weiteren Problemen: docker logs hoerdle --tail=200"

View File

@@ -50,6 +50,23 @@ fi
echo "📥 Pulling latest changes from git..."
git pull
# Fetch all tags
echo "🏷️ Fetching git tags..."
git fetch --tags
# Prüfe und erstelle/repariere Netzwerk falls nötig
echo "🌐 Prüfe Docker-Netzwerk..."
if ! docker network ls | grep -q "hoerdle_default"; then
echo " Netzwerk existiert nicht, erstelle es..."
docker network create hoerdle_default
echo "✅ Netzwerk erstellt"
else
# Prüfe ob Netzwerk falsche Labels hat (wird durch external: true umgangen)
echo "✅ Netzwerk existiert bereits"
echo " (Hinweis: Falls Warnungen über falsche Labels erscheinen, verwende: ./scripts/fix-network.sh)"
fi
echo ""
# Build new image in background (doesn't stop running container)
echo "🔨 Building new Docker image (this runs while app is still online)..."
docker compose build

71
scripts/docker-cleanup.sh Executable file
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#!/bin/bash
# Docker Cleanup-Skript
# Räumt nicht verwendete Docker-Images, Container, Volumes und Build-Cache auf
set -e
echo "🧹 Docker Cleanup..."
echo ""
# Zeige aktuellen Speicherverbrauch
echo "📊 Aktueller Docker-Speicherverbrauch:"
docker system df
echo ""
# Frage nach Bestätigung (falls interaktiv)
if [ -t 0 ]; then
echo "⚠️ Dies wird folgende Ressourcen entfernen:"
echo " - Alle nicht verwendeten Images"
echo " - Alle gestoppten Container"
echo " - Alle nicht verwendeten Netzwerke"
echo " - Build-Cache"
echo ""
echo "Möchtest du fortfahren? (j/n)"
read -r response
if [ "$response" != "j" ] && [ "$response" != "J" ]; then
echo "❌ Abgebrochen."
exit 0
fi
fi
# 1. Entferne gestoppte Container
echo "🗑️ Entferne gestoppte Container..."
STOPPED_CONTAINERS=$(docker ps -a -q -f status=exited | wc -l)
if [ "$STOPPED_CONTAINERS" -gt 0 ]; then
docker container prune -f
echo "✅ Gestoppte Container entfernt"
else
echo " Keine gestoppten Container gefunden"
fi
echo ""
# 2. Entferne nicht verwendete Images
echo "🗑️ Entferne nicht verwendete Images..."
docker image prune -a -f
echo "✅ Nicht verwendete Images entfernt"
echo ""
# 3. Entferne nicht verwendete Netzwerke
echo "🗑️ Entferne nicht verwendete Netzwerke..."
docker network prune -f
echo "✅ Nicht verwendete Netzwerke entfernt"
echo ""
# 4. Entferne Build-Cache (optional, kann lange dauern)
echo "🗑️ Entferne Build-Cache..."
docker builder prune -f
echo "✅ Build-Cache entfernt"
echo ""
# Zeige neuen Speicherverbrauch
echo "📊 Neuer Docker-Speicherverbrauch:"
docker system df
echo ""
# Zeige verfügbaren Speicherplatz
echo "💾 Verfügbarer Speicherplatz:"
df -h / | tail -1 | awk '{print " Gesamt: " $2 ", Verfügbar: " $4 ", Belegt: " $5}'
echo ""
echo "✅ Cleanup abgeschlossen!"

View File

@@ -9,11 +9,23 @@ fi
echo "Starting deployment..."
# Run migrations
# Run migrations with fallback to baseline if needed
echo "Running database migrations..."
npx prisma migrate deploy
if ! npx prisma migrate deploy; then
echo "⚠️ Migration failed, attempting to baseline existing database..."
if [ -f /app/scripts/baseline-migrations.sh ]; then
sh /app/scripts/baseline-migrations.sh
echo "Retrying migrations after baseline..."
npx prisma migrate deploy || {
echo "❌ Migration failed even after baseline. Please check your database."
exit 1
}
else
echo "❌ ERROR: Migration failed and baseline script not found at /app/scripts/baseline-migrations.sh"
exit 1
fi
fi
echo "✅ Migrations completed successfully"
# Start the application
echo "Starting application..."

150
scripts/fix-i18n-local.sh Executable file
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#!/bin/bash
# Fix für i18n-Daten: Kopiert DB lokal, fixt sie, kopiert zurück
set -e
echo "🔧 Fixe i18n-Daten (lokal kopieren, fixen, zurück kopieren)..."
echo ""
# Prüfe ob Container läuft
if ! docker ps | grep -q hoerdle; then
echo "❌ Container 'hoerdle' läuft nicht!"
exit 1
fi
# Backup erstellen
BACKUP_FILE="./data/prod.db.backup.$(date +%Y%m%d_%H%M%S)"
echo "💾 Erstelle Backup..."
docker cp hoerdle:/app/data/prod.db "$BACKUP_FILE"
# Setze Berechtigungen (kann root gehören)
sudo chmod 666 "$BACKUP_FILE" 2>/dev/null || chmod 666 "$BACKUP_FILE" 2>/dev/null || true
echo "✅ Backup erstellt: $BACKUP_FILE"
echo ""
# Kopiere DB lokal
echo "📥 Kopiere Datenbank lokal..."
docker cp hoerdle:/app/data/prod.db ./data/prod.db.tmp
# Setze Berechtigungen (Datei kann root gehören)
sudo chmod 666 ./data/prod.db.tmp 2>/dev/null || chmod 666 ./data/prod.db.tmp 2>/dev/null || {
echo "⚠️ Konnte Berechtigungen nicht setzen. Versuche mit sudo..."
sudo chmod 666 ./data/prod.db.tmp
}
chmod 775 ./data 2>/dev/null || sudo chmod 775 ./data 2>/dev/null || true
echo "✅ Datenbank kopiert"
echo ""
# Prüfe ob sqlite3 verfügbar ist
if ! command -v sqlite3 &> /dev/null; then
echo "❌ sqlite3 ist nicht installiert!"
echo " Installiere es mit: sudo apt-get install sqlite3"
exit 1
fi
# Fixe die Datenbank
echo "🔧 Fixe i18n-Daten..."
# Stelle sicher, dass wir Schreibrechte haben (auch für WAL-Dateien)
chmod 666 ./data/prod.db.tmp 2>/dev/null || sudo chmod 666 ./data/prod.db.tmp
chmod 775 ./data 2>/dev/null || sudo chmod 775 ./data
# Prüfe ob wir die Datei lesen können
if [ ! -r "./data/prod.db.tmp" ]; then
echo "❌ Kann Datenbankdatei nicht lesen. Setze Besitzer..."
sudo chown $(whoami):$(whoami) ./data/prod.db.tmp || true
fi
# Führe SQL-Befehle aus (mit sudo falls nötig)
if [ -r "./data/prod.db.tmp" ] && [ -w "./data" ]; then
sqlite3 ./data/prod.db.tmp << 'SQL'
-- Fix Genre.name
UPDATE Genre
SET name = json_object('de', name, 'en', name)
WHERE typeof(name) = 'text' AND name NOT LIKE '{%';
-- Fix Genre.subtitle
UPDATE Genre
SET subtitle = json_object('de', subtitle, 'en', subtitle)
WHERE subtitle IS NOT NULL AND typeof(subtitle) = 'text' AND subtitle NOT LIKE '{%';
-- Fix Special.name
UPDATE Special
SET name = json_object('de', name, 'en', name)
WHERE typeof(name) = 'text' AND name NOT LIKE '{%';
-- Fix Special.subtitle
UPDATE Special
SET subtitle = json_object('de', subtitle, 'en', subtitle)
WHERE subtitle IS NOT NULL AND typeof(subtitle) = 'text' AND subtitle NOT LIKE '{%';
-- Fix News.title
UPDATE News
SET title = json_object('de', title, 'en', title)
WHERE typeof(title) = 'text' AND title NOT LIKE '{%';
-- Fix News.content
UPDATE News
SET content = json_object('de', content, 'en', content)
WHERE typeof(content) = 'text' AND content NOT LIKE '{%';
SELECT '✅ Alle i18n-Daten wurden gefixt!' as status;
SQL
else
echo "❌ Kann Datenbankdatei nicht lesen oder schreiben!"
echo " Versuche mit sudo..."
sudo sqlite3 ./data/prod.db.tmp << 'SQL'
-- Fix Genre.name
UPDATE Genre
SET name = json_object('de', name, 'en', name)
WHERE typeof(name) = 'text' AND name NOT LIKE '{%';
-- Fix Genre.subtitle
UPDATE Genre
SET subtitle = json_object('de', subtitle, 'en', subtitle)
WHERE subtitle IS NOT NULL AND typeof(subtitle) = 'text' AND subtitle NOT LIKE '{%';
-- Fix Special.name
UPDATE Special
SET name = json_object('de', name, 'en', name)
WHERE typeof(name) = 'text' AND name NOT LIKE '{%';
-- Fix Special.subtitle
UPDATE Special
SET subtitle = json_object('de', subtitle, 'en', subtitle)
WHERE subtitle IS NOT NULL AND typeof(subtitle) = 'text' AND subtitle NOT LIKE '{%';
-- Fix News.title
UPDATE News
SET title = json_object('de', title, 'en', title)
WHERE typeof(title) = 'text' AND title NOT LIKE '{%';
-- Fix News.content
UPDATE News
SET content = json_object('de', content, 'en', content)
WHERE typeof(content) = 'text' AND content NOT LIKE '{%';
SELECT '✅ Alle i18n-Daten wurden gefixt!' as status;
SQL
fi
if [ $? -ne 0 ]; then
echo "❌ Fehler beim Fixen der Datenbank!"
exit 1
fi
echo "✅ Datenbank gefixt"
echo ""
# Kopiere zurück
echo "📤 Kopiere gefixte Datenbank zurück..."
docker cp ./data/prod.db.tmp hoerdle:/app/data/prod.db
echo "✅ Datenbank zurück kopiert"
echo ""
# Aufräumen
rm -f ./data/prod.db.tmp ./data/prod.db.tmp.backup
echo "🔄 Starte Container neu..."
docker compose restart hoerdle
echo ""
echo "✅ Fertig! Prüfe die Logs:"
echo " docker logs hoerdle --tail=50"

51
scripts/fix-network.sh Executable file
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@@ -0,0 +1,51 @@
#!/bin/bash
# Script zum Reparieren des Docker-Netzwerks hoerdle_default
# Dieses Script behebt die Warnung über falsche Netzwerk-Labels
set -e
echo "🔧 Repariere Docker-Netzwerk hoerdle_default..."
# Prüfe, ob Container laufen
RUNNING_CONTAINERS=$(docker ps --filter "network=hoerdle_default" --format "{{.Names}}" | wc -l)
if [ "$RUNNING_CONTAINERS" -gt 0 ]; then
echo "⚠️ Warnung: Es laufen noch Container, die das Netzwerk nutzen."
echo "📋 Container, die betroffen sind:"
docker ps --filter "network=hoerdle_default" --format " - {{.Names}}"
echo ""
echo "Möchtest du fortfahren? Die Container müssen neu gestartet werden. (j/n)"
read -r response
if [ "$response" != "j" ] && [ "$response" != "J" ]; then
echo "❌ Abgebrochen."
exit 1
fi
echo "🛑 Stoppe Container..."
docker compose down || true
if [ -f "docker-compose.caddy.yml" ]; then
docker compose -f docker-compose.caddy.yml down || true
fi
fi
# Prüfe, ob Netzwerk existiert
if docker network ls | grep -q "hoerdle_default"; then
echo "🗑️ Lösche altes Netzwerk..."
docker network rm hoerdle_default || {
echo "❌ Netzwerk konnte nicht gelöscht werden. Möglicherweise sind noch Container verbunden."
echo " Versuche, alle Container zu trennen..."
docker network disconnect hoerdle_default $(docker ps -q --filter "network=hoerdle_default") 2>/dev/null || true
sleep 2
docker network rm hoerdle_default || {
echo "❌ Netzwerk konnte immer noch nicht gelöscht werden."
echo " Bitte manuell prüfen: docker network inspect hoerdle_default"
exit 1
}
}
fi
echo "✨ Netzwerk erfolgreich gelöscht."
echo "📝 Das Netzwerk wird beim nächsten 'docker compose up' automatisch neu erstellt."
echo ""
echo "✅ Fertig! Du kannst jetzt 'docker compose up -d' ausführen."

View File

@@ -0,0 +1,110 @@
#!/bin/bash
# Quick-Check für Punycode-Domain DNS und Zertifikat
set -e
echo "🔍 Quick-Check für hördle.de (xn--hrdle-jua.de)"
echo ""
# Prüfe DNS
echo "1⃣ DNS-Auflösung:"
echo ""
echo " hoerdle.de:"
HOERDLE_IP=$(dig +short hoerdle.de @8.8.8.8 | head -1 || echo "")
if [ -z "$HOERDLE_IP" ]; then
echo " ❌ Konnte nicht aufgelöst werden"
else
echo " ✅ IP: $HOERDLE_IP"
fi
echo ""
echo " xn--hrdle-jua.de:"
PUNYCODE_IP=$(dig +short xn--hrdle-jua.de @8.8.8.8 | head -1 || echo "")
if [ -z "$PUNYCODE_IP" ]; then
echo " ❌ Konnte nicht aufgelöst werden"
else
echo " ✅ IP: $PUNYCODE_IP"
fi
if [ -n "$HOERDLE_IP" ] && [ -n "$PUNYCODE_IP" ]; then
if [ "$HOERDLE_IP" = "$PUNYCODE_IP" ]; then
echo ""
echo " ✅ Beide Domains zeigen auf die gleiche IP ($HOERDLE_IP)"
else
echo ""
echo " ⚠️ WARNUNG: Domains zeigen auf unterschiedliche IPs!"
echo " hoerdle.de: $HOERDLE_IP"
echo " xn--hrdle-jua.de: $PUNYCODE_IP"
echo " → Beide sollten auf die gleiche IP zeigen!"
fi
fi
echo ""
echo "2⃣ HTTPS-Verbindungstest:"
echo ""
# Test hoerdle.de
echo " hoerdle.de:"
if timeout 5 bash -c "echo > /dev/tcp/hoerdle.de/443" 2>/dev/null; then
echo " ✅ Port 443 ist erreichbar"
if echo | timeout 5 openssl s_client -connect hoerdle.de:443 -servername hoerdle.de 2>/dev/null | grep -q "Verify return code: 0"; then
CERT_VALID_UNTIL=$(echo | timeout 5 openssl s_client -connect hoerdle.de:443 -servername hoerdle.de 2>/dev/null | openssl x509 -noout -enddate 2>/dev/null | cut -d= -f2 || echo "")
echo " ✅ Zertifikat gültig bis: $CERT_VALID_UNTIL"
else
echo " ❌ Zertifikat ungültig oder fehlt"
fi
else
echo " ❌ Port 443 nicht erreichbar"
fi
echo ""
echo " xn--hrdle-jua.de:"
if timeout 5 bash -c "echo > /dev/tcp/xn--hrdle-jua.de/443" 2>/dev/null; then
echo " ✅ Port 443 ist erreichbar"
if echo | timeout 5 openssl s_client -connect xn--hrdle-jua.de:443 -servername xn--hrdle-jua.de 2>/dev/null | grep -q "Verify return code: 0"; then
CERT_VALID_UNTIL=$(echo | timeout 5 openssl s_client -connect xn--hrdle-jua.de:443 -servername xn--hrdle-jua.de 2>/dev/null | openssl x509 -noout -enddate 2>/dev/null | cut -d= -f2 || echo "")
echo " ✅ Zertifikat gültig bis: $CERT_VALID_UNTIL"
else
echo " ❌ Zertifikat ungültig oder fehlt (ERR_SSL_PROTOCOL_ERROR)"
echo ""
echo " 💡 Lösung: Führe aus: ./scripts/renew-caddy-certificates.sh"
fi
else
echo " ❌ Port 443 nicht erreichbar"
fi
echo ""
echo "3⃣ Caddy-Container Status:"
echo ""
if docker ps | grep -q hoerdle-caddy; then
echo " ✅ Caddy-Container läuft"
echo ""
echo " 📋 Letzte Caddy-Logs (Zertifikat-bezogen):"
docker logs hoerdle-caddy 2>&1 | grep -i -E "(xn--hrdle|punycode|certificate|tls|acme|challenge)" | tail -5 || echo " (Keine relevanten Einträge gefunden)"
else
echo " ❌ Caddy-Container läuft nicht"
echo " Starte mit: docker compose -f docker-compose.caddy.yml --profile production up -d"
fi
echo ""
echo "━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━"
echo ""
echo "💡 Nächste Schritte:"
echo ""
if [ -n "$HOERDLE_IP" ] && [ -n "$PUNYCODE_IP" ] && [ "$HOERDLE_IP" != "$PUNYCODE_IP" ]; then
echo " 1. ❗ DNS-Konfiguration prüfen!"
echo " Beide Domains müssen auf die gleiche IP zeigen."
echo " Prüfe in GoDaddy: https://dcc.godaddy.com/manage/hoerdle.de/dns"
echo ""
fi
echo " 2. Wenn DNS korrekt ist, Zertifikat neu erstellen:"
echo " ./scripts/renew-caddy-certificates.sh"
echo ""
echo " 3. Caddy-Logs überwachen:"
echo " docker logs hoerdle-caddy -f"
echo ""
echo " 4. Detaillierte Diagnose:"
echo " ./scripts/check-caddy-certificates.sh"
echo ""

47
scripts/quick-fix-db.sh Executable file
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@@ -0,0 +1,47 @@
#!/bin/bash
# Quick-Fix für Datenbank-Berechtigungen
set -e
echo "🔧 Quick-Fix für Datenbank-Berechtigungen..."
echo ""
cd "$(dirname "$0")/.." || exit 1
# Setze Berechtigungen
echo "1⃣ Setze Berechtigungen..."
chmod 775 ./data
chmod 664 ./data/prod.db 2>/dev/null || echo " ⚠️ Datenbankdatei nicht gefunden"
# Setze Besitzer auf root (Container läuft als root)
echo "2⃣ Setze Besitzer auf root..."
sudo chown -R root:root ./data
# Zeige aktuelle Berechtigungen
echo ""
echo "✅ Berechtigungen gesetzt!"
echo ""
echo "📋 Aktuelle Berechtigungen:"
ls -ld ./data
ls -lh ./data/prod.db 2>/dev/null || echo " (Datei nicht gefunden)"
echo ""
# Teste im Container
echo "3⃣ Teste Zugriff im Container..."
if docker ps | grep -q hoerdle; then
echo " Container läuft, teste Zugriff..."
docker exec hoerdle sh -c "test -r /app/data/prod.db && echo '✅ Lesbar' || echo '❌ Nicht lesbar'"
docker exec hoerdle sh -c "test -w /app/data/prod.db && echo '✅ Schreibbar' || echo '❌ Nicht schreibbar'"
docker exec hoerdle sh -c "test -w /app/data && echo '✅ Verzeichnis schreibbar' || echo '❌ Verzeichnis nicht schreibbar'"
else
echo " ⚠️ Container läuft nicht"
fi
echo ""
echo "🔄 Starte Container neu..."
docker compose restart hoerdle 2>/dev/null || echo " ⚠️ Konnte Container nicht neustarten (vielleicht läuft docker compose nicht?)"
echo ""
echo "✅ Fertig! Prüfe jetzt die Logs:"
echo " docker logs hoerdle --tail=50"

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@@ -0,0 +1,83 @@
#!/bin/bash
# Script zum Erneuern/Löschen und Neu-Erstellen von Caddy-Zertifikaten
set -e
echo "🔄 Caddy-Zertifikat-Erneuerung"
echo ""
echo "⚠️ WICHTIG: Dieses Script wird die Zertifikate löschen und Caddy zwingen, sie neu zu erstellen."
echo ""
# Prüfe ob Caddy-Container läuft
if ! docker ps | grep -q hoerdle-caddy; then
echo "❌ Caddy-Container läuft nicht!"
echo " Starte ihn mit: docker compose -f docker-compose.caddy.yml --profile production up -d"
exit 1
fi
echo "📋 Verfügbare Optionen:"
echo " 1) Alle Zertifikate löschen und neu erstellen (empfohlen bei Problemen)"
echo " 2) Nur Zertifikat für xn--hrdle-jua.de löschen (Punycode-Domain)"
echo " 3) Nur Zertifikat für hoerdle.de löschen"
echo " 4) Abbrechen"
echo ""
read -p "Wähle eine Option (1-4): " choice
case $choice in
1)
echo ""
echo "🗑️ Lösche ALLE Zertifikate..."
docker exec hoerdle-caddy rm -rf /data/caddy/certificates/acme-v02.api.letsencrypt.org-directory/* 2>/dev/null || true
echo "✅ Alle Zertifikate gelöscht"
;;
2)
echo ""
echo "🗑️ Lösche Zertifikat für xn--hrdle-jua.de..."
docker exec hoerdle-caddy find /data/caddy/certificates -name "*xn--hrdle-jua.de*" -delete 2>/dev/null || true
docker exec hoerdle-caddy find /data/caddy/certificates -name "*xn--*" -delete 2>/dev/null || true
echo "✅ Zertifikat für Punycode-Domain gelöscht"
;;
3)
echo ""
echo "🗑️ Lösche Zertifikat für hoerdle.de..."
docker exec hoerdle-caddy find /data/caddy/certificates -name "*hoerdle.de*" ! -name "*xn--*" -delete 2>/dev/null || true
echo "✅ Zertifikat für hoerdle.de gelöscht"
;;
4)
echo "❌ Abgebrochen."
exit 0
;;
*)
echo "❌ Ungültige Option. Abgebrochen."
exit 1
;;
esac
echo ""
echo "🔄 Starte Caddy-Container neu, um Zertifikate neu zu erstellen..."
docker compose -f docker-compose.caddy.yml --profile production restart caddy
echo ""
echo "⏳ Warte 5 Sekunden, damit Caddy startet..."
sleep 5
echo ""
echo "📋 Prüfe Caddy-Logs auf Zertifikats-Erstellung:"
echo ""
docker logs hoerdle-caddy --tail=30 2>&1 | grep -i -E "(certificate|tls|acme|challenge|error|success)" || echo " (Keine relevanten Log-Einträge in den letzten 30 Zeilen)"
echo ""
echo "✅ Container wurde neu gestartet."
echo ""
echo "💡 Nächste Schritte:"
echo " 1. Warte 1-2 Minuten, damit Caddy die Zertifikate erstellt"
echo " 2. Prüfe die Logs: docker logs hoerdle-caddy -f"
echo " 3. Prüfe den Status: ./scripts/check-caddy-certificates.sh"
echo " 4. Teste die Domain: curl -I https://xn--hrdle-jua.de"
echo ""
echo "⚠️ Falls das Zertifikat nicht erstellt wird:"
echo " - Prüfe DNS-Einträge: Beide Domains müssen auf die Server-IP zeigen"
echo " - Prüfe Port 80: Muss von außen erreichbar sein (für HTTP-01 Challenge)"
echo " - Prüfe Firewall: Ports 80 und 443 müssen offen sein"
echo " - Prüfe Caddy-Logs: docker logs hoerdle-caddy"

View File

@@ -43,10 +43,22 @@ async function restoreSongs() {
// Simple normalization
const normalizedGenre = genreName.trim();
// Upsert genre (we can't use upsert easily with connect, so find or create first)
let genre = await prisma.genre.findUnique({ where: { name: normalizedGenre } });
// Find genre by checking all genres (name is now JSON)
const allGenres = await prisma.genre.findMany();
let genre = allGenres.find(g => {
const name = g.name as any;
return (typeof name === 'string' && name === normalizedGenre) ||
(typeof name === 'object' && (name.de === normalizedGenre || name.en === normalizedGenre));
});
if (!genre) {
genre = await prisma.genre.create({ data: { name: normalizedGenre } });
// Create with JSON structure
genre = await prisma.genre.create({
data: {
name: { de: normalizedGenre, en: normalizedGenre },
active: true
}
});
console.log(`Created genre: ${normalizedGenre}`);
}
genreConnect.push({ id: genre.id });

View File

@@ -0,0 +1,31 @@
import { PrismaClient } from '@prisma/client';
const prisma = new PrismaClient();
async function main() {
console.log('Verifying i18n migration...');
const genre = await prisma.genre.findFirst();
if (!genre) {
console.log('No genres found to verify.');
return;
}
console.log('First genre:', JSON.stringify(genre, null, 2));
if (typeof genre.name === 'object' && genre.name !== null && 'de' in (genre.name as any)) {
console.log('SUCCESS: Genre name is a JSON object with "de" key.');
} else {
console.error('FAILURE: Genre name is NOT in expected format:', genre.name);
process.exit(1);
}
}
main()
.catch((e) => {
console.error(e);
process.exit(1);
})
.finally(async () => {
await prisma.$disconnect();
});