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e2bdf0fc88
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e2bdf0fc88 | ||
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2cb9af8d2b |
21
app/api/public-songs/route.ts
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21
app/api/public-songs/route.ts
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@@ -0,0 +1,21 @@
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import { NextResponse } from 'next/server';
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import { PrismaClient } from '@prisma/client';
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const prisma = new PrismaClient();
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// Öffentliche, schreibgeschützte Song-Liste für das Spiel (GuessInput etc.).
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// Kein Auth, nur Lesen der nötigsten Felder.
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export async function GET() {
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const songs = await prisma.song.findMany({
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orderBy: { createdAt: 'desc' },
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select: {
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id: true,
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title: true,
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artist: true,
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},
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});
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return NextResponse.json(songs);
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}
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@@ -391,6 +391,13 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
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}
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};
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// Aktuelle Attempt-Anzeige:
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// - Während des Spiels: nächster Versuch = guesses.length + 1
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// - Nach Spielende (gelöst oder verloren): letzter Versuch = guesses.length
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const currentAttempt = (gameState.isSolved || gameState.isFailed)
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? gameState.guesses.length
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: gameState.guesses.length + 1;
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return (
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<div className="container">
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<header className="header">
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@@ -403,7 +410,7 @@ export default function Game({ dailyPuzzle, genre = null, isSpecial = false, max
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<main className="game-board">
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<div style={{ borderBottom: '1px solid #e5e7eb', paddingBottom: '1rem' }}>
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<div id="tour-status" className="status-bar">
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<span>{t('attempt')} {gameState.guesses.length + 1} / {maxAttempts}</span>
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<span>{t('attempt')} {currentAttempt} / {maxAttempts}</span>
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<span>{unlockedSeconds}s {t('unlocked')}</span>
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</div>
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@@ -22,9 +22,25 @@ export default function GuessInput({ onGuess, disabled }: GuessInputProps) {
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const [isOpen, setIsOpen] = useState(false);
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useEffect(() => {
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fetch('/api/songs')
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.then(res => res.json())
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.then(data => setSongs(data));
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fetch('/api/public-songs')
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.then(res => {
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if (!res.ok) {
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throw new Error(`Failed to load songs: ${res.status}`);
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}
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return res.json();
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})
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.then(data => {
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if (Array.isArray(data)) {
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setSongs(data);
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} else {
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console.error('Unexpected songs payload in GuessInput:', data);
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setSongs([]);
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}
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})
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.catch(err => {
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console.error('Error loading songs for GuessInput:', err);
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setSongs([]);
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});
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}, []);
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useEffect(() => {
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