7656578b72
Pairs export with validated .db restore, documents the difference from game save imports, and renames the JSON upload button to Import game backup. Co-authored-by: Cursor <cursoragent@cursor.com>
277 lines
12 KiB
Markdown
277 lines
12 KiB
Markdown
# Idle Fantasy Save Viewer
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A web viewer for backups of the Android game **Idle Fantasy**. Parses `fantasyidler_save.json` and displays skills, inventory, quests, and combat stats in a dark dashboard — with filters, item grouping, and history comparison via SQLite.
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## Features
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- **Dashboard** with character, coins, skills, inventory, equipment, quests, and combat
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- **Inventory** with text search, category filters, sorting, grouped tables, and quantity sparklines
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- **Goals** — item and skill targets in groups (absolute or relative), progress/ETA, completion on import
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- **Global search** across items, skills, and goals; deep links to tabs (`#overview`, `#goals`, …)
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- **SQLite history** — import multiple backups, compare snapshots, coins/level/skill charts, delete snapshots
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- **Import summary** — dashboard card with changes since the previous snapshot (coins, level, top deltas)
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- **Viewer backup** — export/import the viewer SQLite database (snapshots, history, goals)
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- **Import** via CLI or browser upload
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- **Multi-user** without login — each player gets their own viewer via a secret link
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- **Docker** — ready to run behind nginx Proxy Manager
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- **i18n** — English as default/fallback, German optional; automatic browser language or manual selection in the sidebar
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## Requirements
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- Python 3.11+
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- An Idle Fantasy backup (`fantasyidler_save.json` from the in-game export)
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## Installation
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```powershell
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python -m venv .venv
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.\.venv\Scripts\Activate.ps1
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pip install -r requirements.txt
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```
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## Usage
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### Start server and import a backup
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```powershell
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python app.py fantasyidler_save.json
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```
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The browser opens automatically at your personal viewer URL (e.g. `http://127.0.0.1:5000/v/<id>/`). The id is stored in `data/cli-viewer-id` and reused on the next start.
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### Docker (host for other players)
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Runs behind **nginx Proxy Manager**. By default the container publishes port **5000** on the host so NPM can forward to `http://<docker-host>:5000` (e.g. `http://172.16.10.20:5000`).
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```powershell
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docker compose up -d --build
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```
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1. In NPM: Proxy Host → `http://<docker-host-ip>:5000`, enable SSL, Force SSL.
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2. Open your public URL → **Create my viewer**
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3. Save the personal link (bookmark) — **without the link, data cannot be recovered** (no login)
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4. Import backups in the browser
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**Alternative:** If NPM runs on the **same Docker host**, you can remove the `ports` mapping, attach the `viewer` service to the NPM network (see `docker-compose.yml` comments), and proxy to `http://viewer:5000` instead.
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Data is stored in the Docker volume `viewer-data` (`/data/viewers/<id>.db`).
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```powershell
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# Logs
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docker compose logs -f
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# Stop
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docker compose down
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```
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### More options
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```powershell
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# Import only, no server
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python app.py --import backup2.json
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# Different port, don't open browser
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python app.py fantasyidler_save.json --port 8080 --no-browser
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# Custom SQLite database (legacy single-file mode)
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python app.py --db data\my_history.db fantasyidler_save.json
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# Bind server for network/Docker
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python app.py --host 0.0.0.0 --no-browser
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```
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### Import backups in the browser
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Sidebar at the bottom: **Import backup** — selects a `.json` file. Duplicates (same file hash) are skipped. After a successful import, a summary card on the overview tab shows changes compared to the previous snapshot.
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### Goals
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Create targets from the **Inventory** or **Skills** tab (+ button per row), or manage them under **Goals**:
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- **Item goals** — absolute (reach total quantity) or relative (gain since creation)
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- **Skill goals** — target level, absolute or relative
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- **Groups** — organize goals, rename groups, clear completed entries
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- **Progress** — missing quantity, ETA based on import history (items), completion banner on import
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- Open goals are marked with 🎯 in inventory and skills tables
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### Navigation
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Tabs support URL hashes for bookmarking, e.g. `http://127.0.0.1:5000/v/<id>/#goals`. The global search field above the KPI row jumps to matching items, skills, or goals.
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### Export / import viewer database
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The sidebar section **Viewer backup** is separate from **Import backup** (game `.json`):
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| Action | File | Effect |
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|--------|------|--------|
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| **Import backup** | `.json` from Idle Fantasy | Adds a new snapshot to the current viewer |
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| **Export viewer** | `.db` download | Full backup of snapshots, history, and goals |
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| **Import viewer** | `.db` from a previous export | **Replaces** all data in the current viewer |
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Use export/import to move your history and goals to another machine, keep an offline backup, or recover after data loss — as long as you still have your personal viewer link (or use the same viewer id locally).
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The `.db` file contains all stored save data; treat it as private. Import asks for confirmation because it overwrites the current viewer database.
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## Multi-user (no login)
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Each viewer has its own SQLite database at `data/viewers/<viewer_id>.db`.
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| Route | Description |
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|-------|-------------|
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| `GET /` | Landing page — create a new viewer |
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| `POST /api/viewers` | Creates a viewer, returns `{ viewer_id, url }` |
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| `GET /v/<viewer_id>/` | Personal dashboard |
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| `GET /v/<viewer_id>/api/...` | API for this viewer |
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The `viewer_id` is a random URL-safe token. Anyone with the link has access — there is no password and no recovery if the link is lost.
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Local CLI usage creates a persistent personal viewer (`data/cli-viewer-id`). Use `--viewer local` for the shared dev viewer at `/v/local/`. In Docker/production, `/v/local/` is disabled (`DISABLE_LOCAL_VIEWER=1`).
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## Security
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The app uses **secret-link access** (no accounts). Suitable for sharing with trusted players when deployed behind HTTPS.
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### Built-in protections
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| Measure | Default (Docker) |
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|---------|------------------|
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| Upload size limit | 10 MB (`MAX_UPLOAD_MB`) |
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| Viewer creation rate limit | 5 / minute per IP |
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| Import rate limit | 20 / hour per IP |
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| Path-based import | **Removed** (upload only) |
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| `/v/local/` in production | Disabled |
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| Reverse-proxy headers | `TRUST_PROXY=1` (ProxyFix) |
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| HTTPS links | `PREFERRED_URL_SCHEME=https` |
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| Security headers | CSP, `X-Frame-Options`, `nosniff`, `Referrer-Policy` |
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| Chart.js | Bundled locally (no CDN) |
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| Container user | Non-root (`appuser`, uid 1000) |
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### Environment variables
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| Variable | Default | Description |
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|----------|---------|-------------|
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| `DATA_DIR` | `./data` | SQLite and upload storage |
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| `TRUST_PROXY` | `1` in Docker | Trust `X-Forwarded-*` from nginx |
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| `PREFERRED_URL_SCHEME` | `https` in Docker | Scheme for generated viewer URLs |
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| `DISABLE_LOCAL_VIEWER` | `1` in Docker | Block predictable `/v/local/` |
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| `MAX_UPLOAD_MB` | `10` | Max upload body size |
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| `RATE_LIMIT_VIEWER_CREATE` | `5 per minute` | Limit for `POST /api/viewers` |
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| `RATE_LIMIT_IMPORT` | `20 per hour` | Limit for `POST .../import` |
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### nginx Proxy Manager
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Recommended NPM settings:
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- **SSL** with Force SSL
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- **Block Common Exploits** enabled
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- Forward headers: `X-Forwarded-For`, `X-Forwarded-Proto`, `X-Real-IP` (default)
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- Optional **Advanced** config:
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```nginx
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client_max_body_size 10m;
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limit_req_zone $binary_remote_addr zone=viewer_create:10m rate=5r/m;
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limit_req_zone $binary_remote_addr zone=viewer_api:10m rate=30r/s;
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location /api/viewers {
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limit_req zone=viewer_create burst=2 nodelay;
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proxy_pass http://viewer:5000;
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}
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location / {
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limit_req zone=viewer_api burst=50 nodelay;
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proxy_pass http://viewer:5000;
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}
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```
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Bind port `5000` only on your internal network (firewall), not on the public internet — NPM terminates TLS and proxies internally.
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## Language / i18n
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- **Default:** English (`en`) — also the fallback when a translation key is missing
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- **Automatic:** Sidebar → Language → *Auto (browser)* — uses `navigator.language` (`de` → German, otherwise English)
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- **Manual:** *English* or *Deutsch* — preference is stored in `localStorage`
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- Translation files: `static/locales/en.json`, `static/locales/de.json`
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- Import warnings from the server are coded in English (`code` + `params`); the UI translates them client-side
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## Project structure
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```
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idle-fantasy-viewer/
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├── app.py # Flask server and CLI
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├── security.py # Rate limits, headers, proxy trust
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├── viewers.py # Viewer IDs and isolation
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├── parser.py # Parse and normalize saves
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├── categories.py # Item categories (heuristics)
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├── db.py # SQLite snapshots, diff, timeline, goals
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├── test_db_goals.py # Smoke tests for goals/import helpers
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├── Dockerfile
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├── docker-compose.yml
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├── requirements.txt
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├── static/
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│ ├── vendor/ # chart.umd.min.js (bundled)
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│ ├── i18n.js # Locale loading, t(), en fallback
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│ ├── locales/ # en.json, de.json
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│ ├── landing.js # Landing page
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│ └── app.js # Dashboard UI
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├── templates/ # HTML
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└── data/ # viewers/*.db (gitignored)
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```
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## API
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| Endpoint | Description |
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|----------|-------------|
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| `GET /` | Landing page |
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| `POST /api/viewers` | Create a new viewer (rate limited) |
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| `GET /v/<id>/api/snapshot/latest` | Latest save for the viewer |
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| `GET /v/<id>/api/snapshots` | All snapshots |
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| `DELETE /v/<id>/api/snapshots/<id>` | Delete a snapshot (last one cannot be removed) |
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| `GET /v/<id>/api/snapshots/<older>/diff/<newer>` | Compare two snapshots |
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| `GET /v/<id>/api/timeline` | Time series for coins/level charts |
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| `GET /v/<id>/api/inventory/timeline` | Per-item quantity series for sparklines |
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| `GET /v/<id>/api/skills/timeline` | Per-skill level series for history charts |
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| `GET /v/<id>/api/goals` | Structured goals (groups + ungrouped) |
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| `GET /v/<id>/api/goals/overview` | Open/completed/total goal counts |
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| `POST /v/<id>/api/goals` | Create item or skill goal (`goal_type`, `mode`, `group_id`) |
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| `DELETE /v/<id>/api/goals/<id>` | Delete a completed goal |
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| `GET /v/<id>/api/goal-groups` | List goal groups |
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| `POST /v/<id>/api/goal-groups` | Create a goal group |
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| `PATCH /v/<id>/api/goal-groups/<id>` | Rename a goal group |
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| `DELETE /v/<id>/api/goal-groups/<id>` | Delete a goal group (goals become ungrouped) |
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| `GET /v/<id>/api/export` | Download viewer SQLite database |
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| `POST /v/<id>/api/import-viewer` | Restore viewer from exported `.db` (replaces all data, rate limited) |
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| `POST /v/<id>/api/import` | JSON file upload (`.json` only, rate limited) |
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## Save format
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The backup file contains doubly JSON-encoded fields (`skillLevels`, `inventory`, `flags`, …). The parser decodes these automatically.
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## Notes
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- `data/viewers/` stores one SQLite file per player; do not commit to the repo (listed in `.gitignore`).
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- This viewer is an unofficial helper tool, not affiliated with the game.
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## Robustness for game updates
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The game is actively developed — save files may contain new fields, items, or quest types. The viewer:
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- **Parses tolerantly:** unknown top-level fields are passed through in `extensions` and reported as info
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- **Skips broken entries** (e.g. individual quests/sessions) instead of aborting
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- **Reports warnings** for missing core fields, unreadable JSON in nested fields, or invalid numbers
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- **Blocks import** only for serious issues (invalid JSON file, empty object)
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After import, errors and warnings appear as a banner in the dashboard; in the CLI on stderr.
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## Tests
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```powershell
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python test_db_goals.py
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```
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Smoke tests for relative/skill goals, import change summaries, skill timeline, and snapshot deletion.
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## License
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Private project — use at your own risk.
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