67 lines
1.7 KiB
TypeScript
67 lines
1.7 KiB
TypeScript
'use client';
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import { useState, useEffect } from 'react';
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export interface GameState {
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date: string;
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guesses: string[]; // Array of song titles or IDs guessed
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isSolved: boolean;
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isFailed: boolean;
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lastPlayed: number; // Timestamp
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}
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const STORAGE_KEY = 'hoerdle_game_state';
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export function useGameState() {
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const [gameState, setGameState] = useState<GameState | null>(null);
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useEffect(() => {
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const stored = localStorage.getItem(STORAGE_KEY);
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const today = new Date().toISOString().split('T')[0];
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if (stored) {
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const parsed: GameState = JSON.parse(stored);
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if (parsed.date === today) {
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setGameState(parsed);
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return;
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}
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}
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// New day or no state
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const newState: GameState = {
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date: today,
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guesses: [],
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isSolved: false,
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isFailed: false,
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lastPlayed: Date.now(),
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};
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setGameState(newState);
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localStorage.setItem(STORAGE_KEY, JSON.stringify(newState));
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}, []);
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const saveState = (newState: GameState) => {
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setGameState(newState);
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localStorage.setItem(STORAGE_KEY, JSON.stringify(newState));
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};
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const addGuess = (guess: string, correct: boolean) => {
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if (!gameState) return;
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const newGuesses = [...gameState.guesses, guess];
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const isSolved = correct;
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const isFailed = !correct && newGuesses.length >= 6;
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const newState = {
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...gameState,
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guesses: newGuesses,
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isSolved,
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isFailed,
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lastPlayed: Date.now(),
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};
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saveState(newState);
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};
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return { gameState, addGuess };
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}
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