Files
hoerdle/app/api/daily/route.ts
2025-11-21 12:25:19 +01:00

73 lines
3.3 KiB
TypeScript

import { NextResponse } from 'next/server';
import { PrismaClient } from '@prisma/client';
const prisma = new PrismaClient();
export async function GET() {
try {
const today = new Date().toISOString().split('T')[0];
let dailyPuzzle = await prisma.dailyPuzzle.findUnique({
where: { date: today },
include: { song: true },
});
if (!dailyPuzzle) {
// Find a random song to set as today's puzzle
const songsCount = await prisma.song.count();
if (songsCount === 0) {
return NextResponse.json({ error: 'No songs available' }, { status: 404 });
}
const skip = Math.floor(Math.random() * songsCount);
const randomSong = await prisma.song.findFirst({
skip: skip,
});
if (randomSong) {
dailyPuzzle = await prisma.dailyPuzzle.create({
data: {
date: today,
songId: randomSong.id,
},
include: { song: true },
});
}
}
if (!dailyPuzzle) {
return NextResponse.json({ error: 'Failed to create puzzle' }, { status: 500 });
}
// Return only necessary info to client (hide title/artist initially if we want strict security,
// but for this app we might need it for validation or just return the audio URL and ID)
// Actually, we should probably NOT return the title/artist here if we want to prevent cheating via network tab,
// but the requirement says "guess the title", so we need to validate on server or client.
// For simplicity in this prototype, we'll return the ID and audio URL.
// Validation can happen in a separate "guess" endpoint or client-side if we trust the user not to inspect too much.
// Let's return the audio URL. The client will request the full song info ONLY when they give up or guess correctly?
// Or we can just return the ID and have a separate "check" endpoint.
// For now, let's return the ID and the filename (public URL).
return NextResponse.json({
id: dailyPuzzle.id,
audioUrl: `/uploads/${dailyPuzzle.song.filename}`,
// We might need a hash or something to validate guesses without revealing the answer,
// but for now let's keep it simple. The client needs to know if the guess is correct.
// We can send the answer hash? Or just handle checking on the client for now (easiest but insecure).
// Let's send the answer for now, assuming this is a fun app not a competitive e-sport.
// Wait, if I send the answer, it's too easy to cheat.
// Better: The client sends a guess, the server validates.
// But the requirements didn't specify a complex backend validation.
// Let's stick to: Client gets audio. Client has a list of all songs (for autocomplete).
// Client checks if selected song ID matches the daily puzzle song ID.
// So we need to return the song ID.
songId: dailyPuzzle.songId
});
} catch (error) {
console.error('Error fetching daily puzzle:', error);
return NextResponse.json({ error: 'Internal Server Error' }, { status: 500 });
}
}