Implement Specials feature, Admin UI enhancements, and Database Rebuild tool
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@@ -25,7 +25,7 @@ export interface Statistics {
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const STORAGE_KEY = 'hoerdle_game_state';
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const STATS_KEY = 'hoerdle_statistics';
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export function useGameState(genre: string | null = null) {
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export function useGameState(genre: string | null = null, maxAttempts: number = 7) {
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const [gameState, setGameState] = useState<GameState | null>(null);
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const [statistics, setStatistics] = useState<Statistics | null>(null);
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@@ -115,6 +115,10 @@ export function useGameState(genre: string | null = null) {
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case 5: newStats.solvedIn5++; break;
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case 6: newStats.solvedIn6++; break;
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case 7: newStats.solvedIn7++; break;
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default:
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// For custom attempts > 7, we currently don't have specific stats buckets
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// We could add a 'solvedInOther' or just ignore for now
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break;
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}
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} else {
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newStats.failed++;
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@@ -129,7 +133,7 @@ export function useGameState(genre: string | null = null) {
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const newGuesses = [...gameState.guesses, guess];
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const isSolved = correct;
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const isFailed = !correct && newGuesses.length >= 7;
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const isFailed = !correct && newGuesses.length >= maxAttempts;
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const newState = {
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...gameState,
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