feat: Add backend storage for cross-domain player state synchronization
- Add PlayerState model to database schema for storing game states - Create player identifier system (UUID-based) for cross-domain sync - Implement API endpoints for loading/saving player states - Refactor gameState hook to use backend storage with localStorage fallback - Support synchronization between hoerdle.de and hördle.de - Migration automatically runs on Docker container start
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@@ -88,3 +88,16 @@ model News {
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@@index([publishedAt])
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}
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model PlayerState {
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id Int @id @default(autoincrement())
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identifier String // UUID des Spielers (für Cross-Domain-Sync)
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genreKey String // Genre-Name oder "global" oder "special:<name>"
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gameState String // JSON-String des GameState
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statistics String // JSON-String der Statistics
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lastPlayed DateTime @updatedAt
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createdAt DateTime @default(now())
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@@unique([identifier, genreKey])
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@@index([identifier])
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}
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