Fix daily puzzle rotation timezone issue
- Added lib/dateUtils.ts for consistent timezone handling - Updated app/page.tsx and app/api/daily/route.ts to use Europe/Berlin timezone - Updated lib/gameState.ts to sync client-side daily check with server time - Exposed TZ env var to client in next.config.ts
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
'use client';
|
||||
|
||||
import { useState, useEffect } from 'react';
|
||||
import { getTodayISOString } from './dateUtils';
|
||||
|
||||
export interface GameState {
|
||||
date: string;
|
||||
@@ -31,7 +32,7 @@ export function useGameState() {
|
||||
useEffect(() => {
|
||||
// Load game state
|
||||
const stored = localStorage.getItem(STORAGE_KEY);
|
||||
const today = new Date().toISOString().split('T')[0];
|
||||
const today = getTodayISOString();
|
||||
|
||||
if (stored) {
|
||||
const parsed: GameState = JSON.parse(stored);
|
||||
|
||||
Reference in New Issue
Block a user