feat: Improve admin dashboard and add weighted song selection
- Replace filename column with activation count - Add pagination (10 items per page) and search functionality - Add delete functionality (removes DB entry and file) - Remove manual title/artist input (auto-extract from ID3 tags) - Replace text buttons with emoji icons (Edit, Delete, Save, Cancel) - Implement weighted random selection for daily puzzles - Add custom favicon - Fix docker-compose.yml configuration
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@@ -13,55 +13,56 @@ export async function GET() {
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});
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if (!dailyPuzzle) {
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// Find a random song to set as today's puzzle
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const songsCount = await prisma.song.count();
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if (songsCount === 0) {
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// Get all songs with their usage count
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const allSongs = await prisma.song.findMany({
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include: {
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puzzles: true,
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},
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});
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if (allSongs.length === 0) {
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return NextResponse.json({ error: 'No songs available' }, { status: 404 });
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}
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const skip = Math.floor(Math.random() * songsCount);
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const randomSong = await prisma.song.findFirst({
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skip: skip,
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});
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// Calculate weights: songs never used get weight 1.0,
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// songs used once get 0.5, twice 0.33, etc.
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const weightedSongs = allSongs.map(song => ({
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song,
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weight: 1.0 / (song.puzzles.length + 1),
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}));
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if (randomSong) {
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dailyPuzzle = await prisma.dailyPuzzle.create({
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data: {
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date: today,
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songId: randomSong.id,
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},
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include: { song: true },
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});
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// Calculate total weight
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const totalWeight = weightedSongs.reduce((sum, item) => sum + item.weight, 0);
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// Pick a random song based on weights
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let random = Math.random() * totalWeight;
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let selectedSong = weightedSongs[0].song;
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for (const item of weightedSongs) {
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random -= item.weight;
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if (random <= 0) {
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selectedSong = item.song;
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break;
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}
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}
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// Create the daily puzzle
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dailyPuzzle = await prisma.dailyPuzzle.create({
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data: {
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date: today,
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songId: selectedSong.id,
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},
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include: { song: true },
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});
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}
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if (!dailyPuzzle) {
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return NextResponse.json({ error: 'Failed to create puzzle' }, { status: 500 });
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}
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// Return only necessary info to client (hide title/artist initially if we want strict security,
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// but for this app we might need it for validation or just return the audio URL and ID)
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// Actually, we should probably NOT return the title/artist here if we want to prevent cheating via network tab,
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// but the requirement says "guess the title", so we need to validate on server or client.
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// For simplicity in this prototype, we'll return the ID and audio URL.
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// Validation can happen in a separate "guess" endpoint or client-side if we trust the user not to inspect too much.
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// Let's return the audio URL. The client will request the full song info ONLY when they give up or guess correctly?
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// Or we can just return the ID and have a separate "check" endpoint.
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// For now, let's return the ID and the filename (public URL).
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return NextResponse.json({
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id: dailyPuzzle.id,
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audioUrl: `/uploads/${dailyPuzzle.song.filename}`,
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// We might need a hash or something to validate guesses without revealing the answer,
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// but for now let's keep it simple. The client needs to know if the guess is correct.
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// We can send the answer hash? Or just handle checking on the client for now (easiest but insecure).
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// Let's send the answer for now, assuming this is a fun app not a competitive e-sport.
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// Wait, if I send the answer, it's too easy to cheat.
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// Better: The client sends a guess, the server validates.
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// But the requirements didn't specify a complex backend validation.
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// Let's stick to: Client gets audio. Client has a list of all songs (for autocomplete).
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// Client checks if selected song ID matches the daily puzzle song ID.
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// So we need to return the song ID.
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songId: dailyPuzzle.songId
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});
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