feat: Improve admin dashboard and add weighted song selection

- Replace filename column with activation count
- Add pagination (10 items per page) and search functionality
- Add delete functionality (removes DB entry and file)
- Remove manual title/artist input (auto-extract from ID3 tags)
- Replace text buttons with emoji icons (Edit, Delete, Save, Cancel)
- Implement weighted random selection for daily puzzles
- Add custom favicon
- Fix docker-compose.yml configuration
This commit is contained in:
Hördle Bot
2025-11-21 13:56:55 +01:00
parent ea26649558
commit 01bcf179f9
4 changed files with 219 additions and 100 deletions

View File

@@ -13,55 +13,56 @@ export async function GET() {
});
if (!dailyPuzzle) {
// Find a random song to set as today's puzzle
const songsCount = await prisma.song.count();
if (songsCount === 0) {
// Get all songs with their usage count
const allSongs = await prisma.song.findMany({
include: {
puzzles: true,
},
});
if (allSongs.length === 0) {
return NextResponse.json({ error: 'No songs available' }, { status: 404 });
}
const skip = Math.floor(Math.random() * songsCount);
const randomSong = await prisma.song.findFirst({
skip: skip,
});
// Calculate weights: songs never used get weight 1.0,
// songs used once get 0.5, twice 0.33, etc.
const weightedSongs = allSongs.map(song => ({
song,
weight: 1.0 / (song.puzzles.length + 1),
}));
if (randomSong) {
dailyPuzzle = await prisma.dailyPuzzle.create({
data: {
date: today,
songId: randomSong.id,
},
include: { song: true },
});
// Calculate total weight
const totalWeight = weightedSongs.reduce((sum, item) => sum + item.weight, 0);
// Pick a random song based on weights
let random = Math.random() * totalWeight;
let selectedSong = weightedSongs[0].song;
for (const item of weightedSongs) {
random -= item.weight;
if (random <= 0) {
selectedSong = item.song;
break;
}
}
// Create the daily puzzle
dailyPuzzle = await prisma.dailyPuzzle.create({
data: {
date: today,
songId: selectedSong.id,
},
include: { song: true },
});
}
if (!dailyPuzzle) {
return NextResponse.json({ error: 'Failed to create puzzle' }, { status: 500 });
}
// Return only necessary info to client (hide title/artist initially if we want strict security,
// but for this app we might need it for validation or just return the audio URL and ID)
// Actually, we should probably NOT return the title/artist here if we want to prevent cheating via network tab,
// but the requirement says "guess the title", so we need to validate on server or client.
// For simplicity in this prototype, we'll return the ID and audio URL.
// Validation can happen in a separate "guess" endpoint or client-side if we trust the user not to inspect too much.
// Let's return the audio URL. The client will request the full song info ONLY when they give up or guess correctly?
// Or we can just return the ID and have a separate "check" endpoint.
// For now, let's return the ID and the filename (public URL).
return NextResponse.json({
id: dailyPuzzle.id,
audioUrl: `/uploads/${dailyPuzzle.song.filename}`,
// We might need a hash or something to validate guesses without revealing the answer,
// but for now let's keep it simple. The client needs to know if the guess is correct.
// We can send the answer hash? Or just handle checking on the client for now (easiest but insecure).
// Let's send the answer for now, assuming this is a fun app not a competitive e-sport.
// Wait, if I send the answer, it's too easy to cheat.
// Better: The client sends a guess, the server validates.
// But the requirements didn't specify a complex backend validation.
// Let's stick to: Client gets audio. Client has a list of all songs (for autocomplete).
// Client checks if selected song ID matches the daily puzzle song ID.
// So we need to return the song ID.
songId: dailyPuzzle.songId
});