'use client'; import { useTranslations } from 'next-intl'; import { Statistics as StatsType } from '../lib/gameState'; interface StatisticsProps { statistics: StatsType; } const BADGES = { 1: '🏆', // Gold trophy 2: '🥈', // Silver medal 3: '🥉', // Bronze medal 4: '⭐', // Star 5: '✨', // Sparkles 6: '💫', // Dizzy 7: '🎵', // Musical note failed: '❌', // Cross mark }; export default function Statistics({ statistics }: StatisticsProps) { const t = useTranslations('Statistics'); const total = statistics.solvedIn1 + statistics.solvedIn2 + statistics.solvedIn3 + statistics.solvedIn4 + statistics.solvedIn5 + statistics.solvedIn6 + statistics.solvedIn7 + statistics.failed; const stats = [ { attempts: 1, count: statistics.solvedIn1, badge: BADGES[1] }, { attempts: 2, count: statistics.solvedIn2, badge: BADGES[2] }, { attempts: 3, count: statistics.solvedIn3, badge: BADGES[3] }, { attempts: 4, count: statistics.solvedIn4, badge: BADGES[4] }, { attempts: 5, count: statistics.solvedIn5, badge: BADGES[5] }, { attempts: 6, count: statistics.solvedIn6, badge: BADGES[6] }, { attempts: 7, count: statistics.solvedIn7, badge: BADGES[7] }, { attempts: t('failed'), count: statistics.failed, badge: BADGES.failed }, ]; return (

{t('yourStatistics')}

{t('totalPuzzles')}: {total}

{stats.map((stat, index) => (
{stat.badge}
{typeof stat.attempts === 'number' ? `${stat.attempts} ${t('try')}` : stat.attempts}
{stat.count}
))}
); }